Haina Desert: Difference between revisions
Tiddlywinks (talk | contribs) (→Geography: Up/etc are not always trustworthy as NSEW in this game... This could probably use other details, but for now directions are paramount. Unless this changes daily as the game suggests...) |
Tiddlywinks (talk | contribs) (This is a maze, these kinds of directions are not super reliable (and for all we can tell may not even be right) ; +Ambush items) |
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==Items== | ==Items== | ||
{{Itlisth|sand}} | {{Itlisth|sand}} | ||
{{Itemlist|Psychium Z| | {{Itemlist|Psychium Z|At the end of the path reached by following the stone stacks in order, 2-1-4-3|Su=yes|M=yes|display={{DL|Z-Crystal|Psychium Z}}}} | ||
{{Itemlist| | {{Itemlist|Comet Shard|In the middle of the area reached after returning from the path reached by following the stone stacks in order, 2-1-4-3|Su=yes|M=yes|display={{DL|Valuable item|Comet Shard}}}} | ||
{{Itemlist| | {{Itemlist|TM Psychic VI|In the area through the bottom exit after returning from the path reached by following the stone stacks in order, 2-1-4-3|Su=yes|M=yes|display={{TM|85|Dream Eater}}}} | ||
{{Itemlist|Safety Goggles|From a {{tc|Hiker}} | {{Itemlist|Safety Goggles|From a {{tc|Hiker}} found through the top exit from either the area up from the entrance or the first rocky terrain area, after telling him their Pokémon's eyes are "looking pretty bleary"{{sup/t|N}}|Su=yes|M=yes|display={{DL|In-battle effect item|Safety Goggles}}}} | ||
{{Itlistfoot|sand}} | {{Itlistfoot|sand}} | ||
===Zygarde Cube=== | ===Zygarde Cube=== | ||
{{Itlisth|sand}} | {{Itlisth|sand}} | ||
{{Itemlist|Zygarde Cell|By the bush in the | {{Itemlist|Zygarde Cell|By the bush in the area reached by following the stone stacks in order, 2-1|Su=yes|M=yes|display=[[Zygarde Cube|Zygarde Cell]]}} | ||
{{Itlistfoot|sand}} | |||
===Dropped after ambush encounters=== | |||
{{Itlisth|sand}} | |||
{{Itemlist|Black Glasses|Sometimes dropped by Pokémon from sand clouds upon defeat|Su=yes|M=yes|display={{DL|Type-enhancing item|Black Glasses}}}} | |||
{{Itemlist|Soft Sand|Sometimes dropped by Pokémon from sand clouds upon defeat|Su=yes|M=yes|display={{DL|Type-enhancing item|Soft Sand}}}} | |||
{{Itlistfoot|sand}} | {{Itlistfoot|sand}} | ||
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{{Catch/entry7|051A|Dugtrio|yes|yes|Sand|28-31|all=30%|type1=Ground|type2=Steel}} | {{Catch/entry7|051A|Dugtrio|yes|yes|Sand|28-31|all=30%|type1=Ground|type2=Steel}} | ||
{{Catch/entry7|551|Sandile|yes|yes|Sand|28-31|all=70%|type1=Ground|type2=Dark}} | {{Catch/entry7|551|Sandile|yes|yes|Sand|28-31|all=70%|type1=Ground|type2=Dark}} | ||
{{Catch/div|sand| | {{Catch/div|sand|Ambush encounters}} | ||
{{Catch/entry7|051A|Dugtrio|yes|yes|Sand|28-31|all=20%|type1=Ground|type2=Steel}} | {{Catch/entry7|051A|Dugtrio|yes|yes|Sand cloud|28-31|all=20%|type1=Ground|type2=Steel}} | ||
{{Catch/entry7|328|Trapinch|yes|yes|Sand|28-31|all=10%|type1=Ground}} | {{Catch/entry7|328|Trapinch|yes|yes|Sand cloud|28-31|all=10%|type1=Ground}} | ||
{{Catch/entry7|551|Sandile|yes|yes|Sand|28-31|all=70%|type1=Ground|type2=Dark}} | {{Catch/entry7|551|Sandile|yes|yes|Sand cloud|28-31|all=70%|type1=Ground|type2=Dark}} | ||
{{Catch/div|sand|Special}} | {{Catch/div|sand|Special}} | ||
{{catch/entry7|797|Celesteela|no|yes|Sand|65|all={{tt|Two|Found either here or at Malie Garden}}|type1=Steel|type2=Flying|alliesna=N/A}} | {{catch/entry7|797|Celesteela|no|yes|Sand|65|all={{tt|Two|Found either here or at Malie Garden}}|type1=Steel|type2=Flying|alliesna=N/A}} |
Revision as of 19:34, 7 December 2016
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
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Map description: | A scorching-hot desert beyond Route 13. Trainers often get lost here in this broiling labyrinth. | |||
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Location: | Ula'ula Island | |||
Region: | Alola | |||
Generations: | VII | |||
Location of Haina Desert in Alola. | ||||
Pokémon world locations |
Haina Desert (Japanese: ハイナ砂漠 Hainā Desert) is a location on Ula'ula Island in Alola, located north of Route 13 and south of the Ruins of Abundance.
Geography
Haina Desert is a maze-like area, with paths that do not always lead where one might expect. The entrance area has two exits aside from the one returning to Route 13: one up and one right. The right exit leads to a dead end with an item, Max Elixir, which is also visible across a wall on the left side of the entrance area. The top exit leads the player forward.
The area up from the entrance has three exits aside from the one leading back to the entrance. The exit at the top leads to a dead-end with a lost Hiker and a TM visible beyond a wall. The exit on the left loops the player around to the right side of the same area, while the exit on the right leads the player forward to an area with a Zygarde Cell. This area has only two exits, the one leading back, and one at the top leading forward, to an area with a ring of rocky terrain in the middle.
The rocky terrain area has three exits aside from the one leading back to the Zygarde Cell area. The exit at the top leads to the same dead-end with the lost Hiker seen previously, which still leads the player back to the area up from the entrance if they try to return (instead of the rocky terrain area they entered from). The exit on the left loops the player around to the right side of the same area, while the exit on the right leads the player forward to a dead-end path with Psychium Z. When the player attempts to return from this path the same way they entered, they will arrive in an area that looks very similar to the area they came from, but is actually different.
The second rocky terrain area is distinguished from the first by the exits having different stacks of stones at each exit, an item in the middle of the rocky terrain ring, and totems framing the top exit. The top exit leads the player to the Ruins of Abundance. The bottom exit leads the player to the other side of the dead-end with the Hiker, where they can find TM82 (Dream Eater). The left exit leads the player to a new path with a span of rocky terrain that leads to a dead-end, but when the player attempts to exit, they will arrive back in the first rocky terrain area. From there, the player can return to the entrance area by heading down, left, and then down again.
Items
Item | Location | Games | |
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Psychium Z | At the end of the path reached by following the stone stacks in order, 2-1-4-3 | S M | |
Comet Shard | In the middle of the area reached after returning from the path reached by following the stone stacks in order, 2-1-4-3 | S M | |
TM85 (Dream Eater) | In the area through the bottom exit after returning from the path reached by following the stone stacks in order, 2-1-4-3 | S M | |
Safety Goggles | From a Hiker found through the top exit from either the area up from the entrance or the first rocky terrain area, after telling him their Pokémon's eyes are "looking pretty bleary"Night | S M | |
Zygarde Cube
Item | Location | Games | |
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Zygarde Cell | Zygarde Cell | By the bush in the area reached by following the stone stacks in order, 2-1 | S M |
Dropped after ambush encounters
Item | Location | Games | |
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Black Glasses | Sometimes dropped by Pokémon from sand clouds upon defeat | S M | |
Soft Sand | Sometimes dropped by Pokémon from sand clouds upon defeat | S M | |
Pokémon
Pokémon | Allies | Games | Location | Levels | Rate | ||||||||||
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Dugtrio | S | M |
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28-31 | 30% | |||||||||
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Sandile | S | M |
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28-31 | 70% | |||||||||
Ambush encounters | |||||||||||||||
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Dugtrio | S | M |
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28-31 | 20% | |||||||||
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Trapinch | S | M |
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28-31 | 10% | |||||||||
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Sandile | S | M |
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28-31 | 70% | |||||||||
Special Pokémon | |||||||||||||||
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N/A | S | M |
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65 | Two | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Name origin
Hainā is Hawaiian for cruel.
In other languages
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This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |