Baneful Bunker (move): Difference between revisions
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==Effect== | ==Effect== | ||
Baneful Bunker protects the user from | Baneful Bunker protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make [[contact]] with the user, the attacker becomes {{status|poisoned}}. However, if an attack is blocked by Baneful Bunker, the effects of the user's {{DL|In-battle effect item|Rocky Helmet}}, {{a|Rough Skin}}, and {{a|Iron Barbs}} will not activate. If {{m|Sucker Punch}} is used on a Pokémon that has used Baneful Bunker, the move fails and the Pokémon does not take damage. | ||
Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, {{m|Spiky Shield}}, {{m|King's Shield}}, Baneful Bunker, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively decreases<!--divides--> the chance of success of Protect, Detect, Endure, Spiky Shield, King's Shield, and Baneful Bunker <!--by 3--> for each consecutive use<!--, with a minimum (1/3)<sup>6</sup> (1/729 or ~0.1%) chance-->. | |||
It is an increased [[priority]] move that will always go before attacks during the turn. | |||
{{m|Feint}}, {{m|Phantom Force}}, {{m|Shadow Force}}, {{m|Hyperspace Hole}}, and {{m|Hyperspace Fury}} lift Baneful Bunker's protection for the rest of the turn. | |||
Baneful Bunker is unable to defend against some <!--any of the following--> moves.<!--:--> | |||
<!--{| style="background:#{{grass color light}}; {{roundy|1em}}; border:5px solid #{{grass color}}" | |||
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{| border=1 width="100%" class="sortable roundy" style="background:#FFF; border:1px solid #{{grass color light}}; border-collapse:collapse" | |||
|- style="background: #{{grass color light}}" | |||
! {{color2|000|Move}} | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Cat.}} | |||
{{movelist|Acupressure|Normal|cat=Status}} | |||
{{movelist|Aromatic Mist|Fairy|cat=Status}} | |||
{{movelist|Confide|Normal|cat=Status}} | |||
{{movelist|Conversion 2|Normal|cat=Status}} | |||
{{movelist|Curse|Ghost|cat=Status}} | |||
{{movelist|Doom Desire|Steel|cat=Special}} | |||
{{movelist|Feint|Normal|cat=Physical}} | |||
{{movelist|Future Sight|Psychic|cat=Special}} | |||
{{movelist|Hyperspace Fury|Dark|cat=Physical}} | |||
{{movelist|Hyperspace Hole|Psychic|cat=Special}} | |||
{{movelist|Hold Hands|Normal|cat=Status}} | |||
{{movelist|Perish Song|Normal|cat=Status}} | |||
{{movelist|Phantom Force|Ghost|cat=Physical}} | |||
{{movelist|Play Nice|Normal|cat=Status}} | |||
{{movelist|Psych Up|Normal|cat=Status}} | |||
{{movelist|Roar|Normal|cat=Status}} | |||
{{movelist|Role Play|Psychic|cat=Status}} | |||
{{movelist|Shadow Force|Ghost|cat=Physical}} | |||
{{movelist|Sketch|Normal|cat=Status}} | |||
{{movelist|Transform|Normal|cat=Status}} | |||
{{movelist|Whirlwind|Normal|cat=Status}} | |||
|} | |||
|}{{left clear}} | |||
--> | |||
If powered up by a {{DL|Z-Crystal|Poisonium Z}} into Z-Baneful Bunker, the user's {{stat|Defense}} stat rises by one stage. | If powered up by a {{DL|Z-Crystal|Poisonium Z}} into Z-Baneful Bunker, the user's {{stat|Defense}} stat rises by one stage. | ||
Revision as of 14:48, 24 December 2016
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: image |
Baneful Bunker トーチカ Pillbox | ||||||||||||||
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Range
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Baneful Bunker (Japanese: トーチカ Pillbox) is a non-damaging Poison-type move introduced in Generation VII. It is the signature move of Toxapex.
Effect
Baneful Bunker protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make contact with the user, the attacker becomes poisoned. However, if an attack is blocked by Baneful Bunker, the effects of the user's Rocky Helmet, Rough Skin, and Iron Barbs will not activate. If Sucker Punch is used on a Pokémon that has used Baneful Bunker, the move fails and the Pokémon does not take damage.
Using Protect, Detect, Endure, Spiky Shield, King's Shield, Baneful Bunker, Wide Guard, or Quick Guard consecutively decreases the chance of success of Protect, Detect, Endure, Spiky Shield, King's Shield, and Baneful Bunker for each consecutive use.
It is an increased priority move that will always go before attacks during the turn.
Feint, Phantom Force, Shadow Force, Hyperspace Hole, and Hyperspace Fury lift Baneful Bunker's protection for the rest of the turn.
Baneful Bunker is unable to defend against some moves. If powered up by a Poisonium Z into Z-Baneful Bunker, the user's Defense stat rises by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
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VII | VIII | IX | ||||||
0748 | |
Water 1 | 1, Evo. | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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Variations of the move Protect | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |