Escalation battle: Difference between revisions
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'''Escalation Battles''' (Japanese: '''レベルアップバトル''' ''Level-Up Battle'') are a unique Special Stage type in [[Pokémon Shuffle]] that feature {{pkmn2|Legendary}} and [[Mythical Pokémon]]. The cost per play is 1 Heart. Each Escalation Battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. There is no capture bonus for any remaining moves in these stages. All items are available when they are applicable. | '''Escalation Battles''' (Japanese: '''レベルアップバトル''' ''Level-Up Battle'') are a unique [[Special Stages|Special Stage]] type in [[Pokémon Shuffle]] that feature {{pkmn2|Legendary}} and [[Mythical Pokémon]]. The cost per play is 1 Heart. Each Escalation Battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. There is no capture bonus for any remaining moves in these stages. All items are available when they are applicable. | ||
Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each Escalation Battle. More valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it. | Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each Escalation Battle. More valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it. |
Revision as of 19:37, 5 May 2017
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Will always require ongoing event information. |
Escalation Battles (Japanese: レベルアップバトル Level-Up Battle) are a unique Special Stage type in Pokémon Shuffle that feature Legendary and Mythical Pokémon. The cost per play is 1 Heart. Each Escalation Battle has a Stage Level that starts at 1 and increases every time the stage is cleared. As the Stage Level increases, the target Pokémon's base catch rate will also increase; however, the stage will gradually become more difficult as well. There is no capture bonus for any remaining moves in these stages. All items are available when they are applicable.
Additionally, various rewards are given once certain Stage Level milestones have been cleared, encouraging the player to continue even after they have caught the Pokémon featured in the stage. The specific milestones and rewards differ with each Escalation Battle. More valuable rewards are typically guarded by a 'boss' stage, which is usually much more difficult than the stages immediately before or after it.
Ten Pokémon have been released through Escalation Battle events, with the dates they've appeared appearances, stage data, and rewards across all versions listed in the tables below. Giratina Altered Forme was the first Escalation Battle for both versions, being available from June 8 to 22, 2015 on the 3DS version, and from September 28 to October 12, 2015 on the Mobile version. Diancie was previously available as a Commemorative Event from September 14-28, 2015, making it one of the few Pokémon to be available through several different kinds of Special Stages.
From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all Escalation Battles. With this feature, when an Escalation Battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 (later, 3-15 for Mew) for ten minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages may be designated as impossible to skip, usually including boss or Coin stages.
In the 3DS version, the first run of Zygarde 50% Forme was the first Escalation Battle to include the "angry" feature. In the Mobile version, the Giratina Altered Forme repeat on May 31, 2016 was the first Escalation Battle on the Mobile version with this feature.
Pokémon | Type | Moves/ Time |
EXP | Angry Skip |
Availability | Description & Reward |
Notes | |
---|---|---|---|---|---|---|---|---|
Giratina | Ghost | 18 | 5 | 3-5 | June 8 to 22, 2015 (3DS) October 19 to November 2, 2015 (3DS) September 28 to October 12, 2015 (Mobile) May 31 to June 14, 2016 (3DS and mobile) October 25 to November 8, 2016 (3DS and mobile) |
Per table below | Altered Forme | |
Cresselia | Psychic | 18 | 5 | 3-5 | July 20 to August 3, 2015 (3DS) October 19 to November 2, 2015 (Mobile) July 26 to August 9, 2016 (3DS and Mobile) |
Per table below | There were several Coin stage variants with a 10 move limit | |
Darkrai | Dark | 18 | 5 | 3-5 | August 17 to 31, 2015 (3DS) March 1 to 15, 2016 (3DS and Mobile) September 13 to 27, 2016 (3DS and Mobile) February 28 to March 14, 2017 (3DS and Mobile) |
Per table below | There were several Coin stage variants with an 8 move limit | |
Latias | Dragon | 18 (2015 only) 15 |
5 | 3-5 | September 28 to October 12, 2015 (3DS) November 24 to December 8, 2015 (Mobile) January 31 to February 14, 2017 (3DS and Mobile) |
Per table below | Latiasite was made available at Stage Level 50* | |
Latios | Dragon | 01:00 | 5 | 3-5 | November 24 to December 8, 2015 (3DS) April 26 to May 10, 2016 (3DS and Mobile) |
Per table below | Latiosite was made available at Stage Level 50* | |
Keldeo | Fighting | 16 | 5 | 3-5 | December 22, 2015 to January 5, 2016 September 27 to October 11, 2016 March 28 to April 11, 2017 |
Per table below | Resolute Form | |
Kyurem | Ice | 00:50 | 5 | 3-5 | January 25 to February 9, 2016 November 29 to December 13, 2016 |
Per table below | N/A | |
Diancie | Fairy | 16 | 5 | 3-5 | February 9 to February 23, 2016 August 23 to September 6, 2016 April 11 to 25, 2017 |
Per table below | Diancite was made available at Stage Level 50* | |
Zygarde | Dragon | 17 | 5 | 3-5 | April 12 to 26, 2016 August 9 to 23, 2016 |
Per table below | 50% Forme | |
Giratina | Ghost | 00:50 | 5 | 3-5 | July 5 to 19, 2016 March 14 to March 28, 2017 |
Per table below | Origin Forme | |
Meloetta | Psychic | 18 | 5 | 3-5 | November 8 to 22, 2016 | Per table below | Aria Forme | |
Mew | Psychic | 10 | 5 | 3-15 | December 26, 2016 to January 10, 2017 | Per table below | N/A | |
Celebi | Psychic | 00:40 | 5 | 3-5 | January 17 to 31, 2017 | Per table below | N/A | |
Volcanion | Water | 12 | 5 | 3-15 | February 14 to 28, 2017 | Per table below | N/A | |
Incineroar | Fire | 10 | 5 | 3-15 | May 2 to 16, 2017 | Per table below | N/A | |
Incredible Item Stage
Incredible Item Stage (Japanese: アイテムゲットステージ Item GET Stage), "Rake In Some Items!" was a Special Stage with a format identical to an Escalation Battle that featured Delibird. Like in an Escalation Battle, items were rewarded to the player when they cleared certain level milestones. However, compared to other Escalation Battles, the stages in this event were generally rather easy. Despite being in a main stage, Delibird was able to be caught during this stage. with the same catch rates as other Escalation Battle Pokémon.
Pokémon | Type | Moves | EXP | Availability | |
---|---|---|---|---|---|
Delibird | Ice | 15 | 3 | November 16 to 24, 2015 (3DS and Mobile) | |
The stage data for the event is as follows:
Stage ID (3DS) |
Stage ID (Mobile) |
Stage level(s) |
Initial HP |
HP per level-up |
Disruptions |
---|---|---|---|---|---|
188 | 77 | 1-10 | 392 | 15 | No disruptions. |
189 | 78 | 11-30 | 3,465 | 91 | Add three breakable rocks at the beginning and every three moves. This ends after three uses. |
190 | 79 | 31-49 | 3,920 | 103 | Add three unbreakable blocks at the beginning and every three moves. This ends after three uses. |
191 | 80 | 50 | 7,296 | N/A | Disruption 1: Four Delibird added every 3 moves. Disruption 2: Add barriers to one column every 2 moves. Disruption 2 begins when Delibird has 5,000 HP or less remaining. |
192 | 81 | 51-80 | 4,864 | 84 | Add three barriers at the beginning and every three moves. This ends after three uses. |
193 | 82 | 81-99 | 4,378 | 162 | Three barriers added only at the beginning and after three moves. Otherwise, four unbreakable blocks added every four moves. |
194 | 83 | 100+ | 9,242 | N/A | Disruption schedule is the same as Stage ID #191. |
The rewards were as follows:
Stage level |
Rewards |
---|---|
1 | Exp. Points x 1.5 |
5 | Moves +5 |
10 | Disruption Delay |
15 | Exp. Points x 1.5 |
20 | Mega Start |
30 | Attack Power ↑ |
40 | Exp. Points x 1.5 |
50 | Attack Power ↑ |
60 | Moves +5 |
70 | Disruption Delay |
80 | Mega Start |
100 | Complexity -1 |
Giratina (Altered Forme)
There were seven types of stages confirmed in the initial run of the Giratina event, while there were eleven types of stages during the repeat of the event.
Stage type |
Stage levels |
Hit points | Additional hit points per level up |
Stage differences |
---|---|---|---|---|
1 | 1-4 | 2,165 | 180 | No disruptions. |
2 | 5-9 | 2,886 | 180 | Breakable-rocks. Four per 3 turns. |
3 | 10-29 | 5,692 | 60 | Breakable-rocks. Four per 2 turns. |
4 | 30-39 | 6,950 | 145 | 4 barriers at start, after 3 turns. Every turn starting after 6 turns. |
5 | 40-49 | 9,198 | 80 | Barriers on four outside columns, fixed layout. Unbreakable blocks drop in left columns. Single matches trigger 2 barriers; later, column of barriers per 2 turns |
6 | 50-99 | 10,425 | 70 | Shaymin (Land Forme) appears as a forced 5th Support Pokémon. 3 barriers or a block column (random, randomly disrupts multiple times in a turn) per 3 turns.. |
7 | 100 | 26,065 | 50 | Barriers (two times), then breakable-rocks every two turns. |
The rewards available for defeating certain landmark stage levels was as follows. Note that some rewards in the first column were only available during the October 2015 run of this event.
Stage level |
Rewards (2015) |
Rewards (May 2016) |
Rewards (Oct 2016) |
---|---|---|---|
5 | 1,000 Coins | Exp. Booster S | Exp. Booster S |
10 | Disruption Delay | Moves +5 | Moves +5 |
30 | Mega Start | Disruption Delay | Disruption Delay |
50 | Mega Speedup | Mega Speedup | Mega Speedup |
60 | 2,000 Coins | Exp. Points x1.5 | Exp. Points x1.5 |
75 | 2,000 Coins | Exp. Booster S | Exp. Booster S |
85 | 2,000 Coins | Exp. Booster M | Exp. Booster M |
100 | Mega Speedup | Raise Max Level | Skill Swapper |
125 | (none) | Exp. Booster M | Exp. Booster M |
150 | (none) | Level Up | 2 Raise Max Levels |
175 | (none) | (none) | Exp. Booster M |
200 | (none) | Mega Speedup | Mega Speedup |
225 | (none) | Exp. Booster M | Exp. Booster M |
250 | (none) | Raise Max Level | 2 Raise Max Levels |
275 | (none) | Exp. Booster L | Exp. Booster L |
300 | (none) | 2 Mega Speedups | 2 Mega Speedups |
Cresselia
There were thirteen types of stages confirmed in the Cresselia event.
Stage type |
Stage levels |
Hit points | Additional hit points per level up |
Stage differences |
---|---|---|---|---|
1 | 1-4 | 2,410 | 210 | No disruptions. |
2 | 5-9 | 3,213 | 210 | |
3 | 10-29 | 6,250 | 60 | |
4 | 30-34 36-39 |
8,435 | 60 | |
5 | 40-49 | 10,143 | 90 | |
6 | 50 | 11,190 | - | |
7 | 51-54 56-74 76-94 96-99 |
11,851 | 60 | |
8 | 100 | 21,499 | - | Solosis appears as a forced 5th Support Pokémon. |
9 | 101-119 121-139 141-159 |
14,969 | 40 | |
10 | 161-179 181-199 |
17,369 | 40 | Solosis appears as a forced 5th Support Pokémon. |
11 | 200 | 26,867 | - | Solosis appears as a forced 5th Support Pokémon. |
12 | 201 onwards | 26,867 | 30 | |
13 | 35, 55, 75 95, 120, 140 160 and 180 |
2,574 | - | Coin stage |
During its first run, this was the first time an Escalation Battle's reward list went up to Stage Level 200. The available rewards were:
Stage level |
Rewards (2015) |
Rewards (2016 & after) |
---|---|---|
5 | Moves +5 | Moves +5 |
10 | Disruption Delay | Disruption Delay |
30 | Mega Start | Mega Start |
50 | Mega Speedup | Skill Swapper |
100 | Mega Speedup | Mega Speedup |
150 | (none) | Raise Max Level |
200 | Mega Speedup | Raise Max Level |
Darkrai
The reward milestones were as follows:
Stage level |
Rewards (until Mar 2016) |
Rewards (Sep 2016) |
Rewards (2017) |
---|---|---|---|
5 | Exp. Points x 1.5 | Exp. Booster M | Exp. Booster M |
10 | Disruption Delay | Disruption Delay | Disruption Delay |
25 | Mega Start | Mega Start | Mega Start |
50 | Mega Speedup | Skill Swapper | Skill Swapper |
75 | 5 Hearts | Mega Speedup | Mega Speedup |
100 | Mega Speedup | Skill Booster M | 2 Skill Booster Ms |
125 | 5 Hearts | Mega Speedup | Mega Speedup |
150 | Mega Speedup | 2 Raise Max Levels | 2 Raise Max Levels |
175 | (none) | Skill Swapper | 2 Mega Speedups |
200 | Mega Speedup | 2 Mega Speedups | 3 Raise Max Levels |
Latias
The first time this Escalation Battle was run, it was the first time when HP varied significantly between non-boss levels. For example, Latias has less HP at Stage Level 161 (10,752), for instance, than it does at Stage Level 61 (12,936). Previously, HP had gradually increased even when the individual stage types, disruptions, etc. had changed.
The stage data is as follows:
Stage ID |
Stage level(s) |
Initial HP |
HP per level-up |
Disruptions |
---|---|---|---|---|
134 | 1-10 | 4,368 | 121 | Fill 3 random blocks with breakable rocks every 3 moves. |
135 | 11-20 | 5,014 | 186 | Fill 2 blocks in row 4 or 5 with ice every 3 moves. |
136 | 21-35 | 8,640 | 154 | Fill a random 2x2 block with breakable rocks every 3 moves. |
137 | 36-49 | 7,613 | 156 | Fill 3 random blocks with ice every 3 moves. |
138 | 51-60 | 9,856 | 342 | Create a square of breakable rocks in one of the four corners of the grid every 3 moves. |
139 | 61-70 | 12,936 | 578 | Disruption 1: Fill 1-5 random blocks with breakable rocks. Disruption 2: Same setup, but with ice instead. Disruption 2 begins with damage at 6,000 or less remaining (or damage at least 8,784). Disruptions only trigger if no 4+ combo with any move. |
140 | 71-80 | 14,784 | 411 | Disruption schedule is the same as Stage ID #139. |
141 | 81-90 | 9,240 | 274 | Starting from this stage level, stages have a pre-defined layout. Fill 3 random squares with breakable rocks every 2 moves. This begins with 12 moves remaining. |
142 | 91-99 | 9,856 | 308 | Disruption schedule is the same as Stage ID #141. |
143 | 101-110 | 10,080 | 448 | Fill 3-5 random squares with breakable rocks every 3 moves. |
144 | 111-125 | 10,752 | 384 | Disruption schedule is the same as Stage ID #143. |
145 | 126-135 | 10,752 | 373 | Fill 3 random blocks with ice every 3 moves. |
146 | 136-149 | 11,424 | 465 | Disruption schedule is the same as Stage ID #145. |
147 | 151-160 | 10,080 | 373 | Stages no longer have a pre-defined layout beginning at this stage level. Disruption 1: Fill 3 random squares with breakable rocks. Disruption 2: Fill 2 random squares with ice. Disruptions alternate every 2 moves. |
148 | 161-175 | 10,752 | 480 | Disruption schedule is the same as Stage ID #147. |
149 | 176-185 | 18,816 | 653 | Disruption schedule is the same as Stage ID #139. |
150 | 186-199 | 19,992 | 995 | Disruption schedule is the same as Stage ID #139. |
151 | 50 | 17,400 | N/A | This stage has a pre-defined layout. Places breakable rocks in columns 1 and 2 every 3 moves. At the same time, may repeat with columns 5 and 6 or fill 5 random blocks with ice, or both. |
152 | 70 | 20,752 | N/A | This stage has a pre-defined layout. Disruption schedule is the same as Stage ID #151. |
153 | 100 | 44,044 | N/A | This stage has a pre-defined layout. Disruption schedule is the same as Stage ID #151. |
154 | 150 | 49,896 | N/A | This stage has a pre-defined layout. Disruption schedule is the same as Stage ID #151. |
155 | 200+ | 51,744 | N/A | From here on, the stage stays exactly like this. This stage has a pre-defined layout. Disruption schedule is the same as Stage ID #151. |
The rewards for the Latias event expanded further, and even included Latiasite.
Stage level |
Rewards (2015) |
Rewards (2017) |
---|---|---|
5 | Exp. Points x 1.5 | (none) |
10 | Disruption Delay | Moves +5 |
25 | Mega Start | Raise Max Level |
35 | 1,000 Coins | Exp. Booster M |
50 | Latiasite | Latiasite* |
60 | 1,000 Coins | (none) |
70 | Mega Speedup | Skill Swapper |
80 | 2,000 Coins | (none) |
85 | (none) | Skill Booster S |
90 | 2,000 Coins | (none) |
100 | Mega Speedup | Raise Max Level |
110 | 2,000 Coins | (none) |
125 | 2,000 Coins | 2 Raise Max Levels |
135 | 2,000 Coins | (none) |
150 | Mega Speedup | 2 Mega Speedups |
200 | Mega Speedup | 3 Raise Max Levels |
Latios
Stage level |
Rewards (3DS 2015 and Mobile) |
Rewards (3DS 2016) |
---|---|---|
5 | Exp. Points x 1.5 | Exp. Points x 1.5 |
10 | Disruption Delay | Disruption Delay |
25 | Mega Start | 10 Hearts |
35 | 1,000 Coins | Exp. Booster M |
50 | Latiosite | Latiosite* |
60 | 1,000 Coins | 1,000 Coins |
70 | 1,000 Coins | Exp. Booster S |
80 | 2,000 Coins | 2,000 Coins |
90 | 2,000 Coins | Exp. Booster L |
100 | Mega Speedup | Raise Max Level |
110 | 2,000 Coins | Exp. Booster M |
125 | 2,000 Coins | Level Up |
150 | Mega Speedup | Mega Speedup |
200 | Mega Speedup | 2 Raise Max Levels |
Keldeo (Resolute Form)
Stage level |
Rewards (2015) |
Rewards (2016) |
Rewards (2017) |
---|---|---|---|
25 | 1,000 Coins | 1,000 Coins | (none) |
30 | Mega Speedup | Mega Speedup | Mega Speedup |
40 | 1,000 Coins | 1,000 Coins | (none) |
50 | Mega Speedup | Skill Swapper | Skill Swapper |
60 | 1,000 Coins | 1,000 Coins | (none) |
70 | Disruption Delay | Disruption Delay | (none) |
75 | (none) | (none) | 1,000 Coins |
80 | Attack Power ↑ | Mega Start | (none) |
90 | 1,000 Coins | 1,000 Coins | (none) |
100 | Mega Speedup | Raise Max Level | Mega Speedup |
125 | 2,000 Coins | Exp. Booster M | Exp. Booster M |
150 | Mega Speedup | Mega Speedup | 2 Raise Max Levels |
175 | 2,000 Coins | Exp. Booster M | Skill Booster S |
200 | Mega Speedup | Skill Swapper | Skill Booster L |
235 | (none) | Skill Booster S | Attack Power ↑ |
250 | Mega Speedup | 2 Raise Max Levels | 2 Mega Speedups |
275 | (none) | 2 Skill Booster Ss | Skill Booster M |
300 | 2 Mega Speedups | 2 Mega Speedups | 3 Raise Max Levels |
Kyurem
Stage level |
Rewards (Jan 2016) |
Rewards (Nov 2016) |
---|---|---|
30 | Time +10 | Time +10 |
40 | Attack Power ↑ | Exp. Points x 1.5 |
50 | Mega Speedup | Mega Speedup |
60 | Exp. Points x 1.5 | Disruption Delay |
70 | Time +10 | Exp. Booster S |
80 | Disruption Delay | Mega Start |
90 | Mega Start | Skill Booster S |
100 | Mega Speedup | Skill Swapper |
125 | 2,000 Coins | Exp. Booster M |
150 | Mega Speedup | Mega Speedup |
175 | 2,000 Coins | 2 Skill Booster Ss |
200 | Mega Speedup | 2 Raise Max Levels |
250 | Mega Speedup | 2 Mega Speedups |
300 | 2 Mega Speedups | 3 Raise Max Levels |
Diancie
Stage level |
Rewards (Feb 2016) |
Rewards (Aug 2016) |
Rewards (Jan 2017) |
---|---|---|---|
10 | 5 Hearts | 1,000 Coins | (none) |
20 | 5 Hearts | Mega Start | Moves +5 |
30 | Moves +5 | Moves +5 | Raise Max Level |
40 | Disruption Delay | Disruption Delay | (none) |
50 | Diancite | Diancite* | Diancite* |
60 | Moves +5 | 1,000 Coins | 1,000 Coins |
70 | Exp. Points x 1.5 | Exp. Booster M | Exp. Booster M |
80 | Disruption Delay | Skill Booster S | Skill Swapper |
90 | Mega Start | (none) | Skill Booster S |
100 | Jewel | Mega Speedup | Mega Speedup |
130 | 10 Hearts | 2 Exp. Booster Ms | Attack Power ↑ |
150 | Mega Speedup | Mega Speedup | Raise Max Level |
180 | 10 Hearts | Skill Booster S | 2 Exp. Booster Ms |
200 | Mega Speedup | Raise Max Level | 2 Raise Max Levels |
250 | Mega Speedup | Skill Swapper | 2 Mega Speedups |
300 | 2 Mega Speedups | Skill Booster L | 3 Raise Max Levels |
Zygarde (50% Forme)
Stage level |
Rewards (3DS Apr 2016 only) |
Rewards (Mobile Apr 2016 only) |
Rewards (3DS & Mobile Aug 2016) |
---|---|---|---|
5 | (none) | (none) | 1000 Coins |
10 | (none) | (none) | Exp. Booster S |
20 | (none) | (none) | 1000 Coins |
30 | Exp. Booster S | Exp. Points x1.5 | Moves +5 |
40 | Exp. Booster M | Moves +5 | Mega Start |
50 | Mega Speedup | Mega Speedup | Skill Swapper |
60 | 5 Hearts | 5 Hearts | 1000 Coins |
70 | Exp. Booster L | Disruption Delay | Disruption Delay |
80 | 5 Hearts | 5 Hearts | Skill Booster S |
90 | Level Up | Exp. Points x1.5 | Exp. Booster S |
100 | Raise Max Level | Mega Speedup | Mega Speedup |
125 | Exp. Booster S | 5 Hearts | Exp. Booster M |
150 | Mega Speedup | Mega Speedup | Skill Swapper |
160 | Exp. Booster M | 10 Hearts | Exp. Booster M |
180 | Raise Max Level | Mega Speedup | Skill Booster M |
200 | Mega Speedup | Mega Speedup | Raise Max Level |
225 | Exp. Booster L | 10 Hearts | Exp. Booster M |
250 | Raise Max Level | Mega Speedup | Mega Speedup |
300 | 2 Raise Max Levels | 2 Mega Speedups | 2 Raise Max Levels |
Giratina (Origin Forme)
Stage level |
Rewards (2016) |
Rewards (2017) |
---|---|---|
10 | (none) | Skill Booster M |
20 | Exp. Booster S | Exp. Booster M |
30 | Time +10 | Time +10 |
40 | Skill Swapper | Skill Swapper |
50 | Disruption Delay | (none) |
55 | (none) | Exp. Points x1.5 |
60 | Exp. Points x1.5 | (none) |
70 | Mega Speedup | Mega Speedup |
80 | Exp. Booster S | (none) |
85 | (none) | Skill Booster S |
90 | Exp. Booster M | (none) |
100 | Skill Swapper | Mega Speedup |
130 | Skill Booster M | Raise Max Level |
150 | Mega Speedup | Mega Speedup |
180 | 2 Exp. Booster Ms | (none) |
200 | Raise Max Level | 2 Raise Max Levels |
230 | 2 Exp. Booster Ms | (none) |
250 | Raise Max Level | 2 Raise Max Levels |
280 | Raise Max Level | 2 Mega Speedups |
300 | 2 Raise Max Levels | 3 Raise Max Levels |
Meloetta (Aria Forme)
Stage level |
Rewards |
---|---|
5 | Exp. Booster M |
10 | Disruption Delay |
25 | Skill Booster S |
50 | Mega Speedup |
75 | Skill Booster M |
100 | Skill Swapper |
125 | Mega Speedup |
150 | 2 Raise Max Levels |
175 | Mega Speedup |
200 | 2 Mega Speedups |
Mew
Stage level |
Rewards |
---|---|
25 | Moves +5 |
50 | Mega Speedup |
75 | Disruption Delay |
100 | Skill Swapper |
125 | Mega Start |
150 | Mega Speedup |
175 | Skill Booster S |
200 | 2 Raise Max Levels |
250 | Mega Speedup |
300 | 2 Skill Booster Ms |
350 | 2 Raise Max Levels |
400 | Skill Booster L |
450 | 2 Mega Speedups |
500 | 3 Raise Max Levels |
Celebi
Stage level |
Rewards |
---|---|
10 | Time +10 |
25 | Disruption Delay |
50 | Mega Speedup |
75 | Skill Swapper |
100 | 2 Skill Booster Ms |
125 | Mega Speedup |
150 | 2 Raise Max Levels |
175 | 2 Mega Speedups |
200 | 3 Raise Max Levels |
Volcanion
Stage level |
Rewards |
---|---|
15 | Skill Booster M |
50 | Mega Speedup |
100 | Skill Swapper |
150 | Mega Speedup |
200 | 2 Raise Max Levels |
250 | 2 Skill Booster Ms |
300 | 2 Mega Speedups |
350 | 3 Raise Max Levels |
400 | Skill Booster L |
450 | 3 Mega Speedups |
500 | 5 Raise Max Levels |
Incineroar
Stage level |
Rewards |
---|---|
25 | Mega Speedup |
50 | Skill Swapper |
75 | Raise Max Level |
100 | Mega Speedup |
110 | Raise Max Level |
120 | Mega Speedup |
130 | 2 Raise Max Levels |
140 | 2 Raise Max Levels |
150 | 3 Raise Max Levels |
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