Max Quake (move): Difference between revisions
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{{moveanime|type=ground|exp=yes|gen=The Dynamaxed user attacks the opponent with a power that tears the ground apart.|image1=Marnie Grimmsnarl Max Quake.png|image1p=Gigantamax Grimmsnarl|image2=Leon Rillaboom Max Quake.png|image2p=Gigantamax Rillaboom}} | {{moveanime|type=ground|exp=yes|gen=The Dynamaxed user attacks the opponent with a power that tears the ground apart.|image1=Marnie Grimmsnarl Max Quake.png|image1p=Gigantamax Grimmsnarl|image2=Leon Rillaboom Max Quake.png|image2p=Gigantamax Rillaboom}} | ||
{{movep|type=ground|ms=861Gi|pkmn=Grimmsnarl|method=Gigantamax Grimmsnarl flexes his arms and releases a powerful shockwave from his body that sends pieces of the ground flying at the opponent.}} | {{movep|type=ground|ms=861Gi|pkmn=Grimmsnarl|method=Gigantamax Grimmsnarl flexes his arms and releases a powerful shockwave from his body that sends pieces of the ground flying at the opponent.}} | ||
{{movemid|type=ground|user=Marnie|user1=Marnie's Grimmsnarl|startcode=JN099|startname=Battling Turned Up to Eleven!|notes=Debut<br>Base move is<br>{{mcolor|Stomping Tantrum| | {{movemid|type=ground|user=Marnie|user1=Marnie's Grimmsnarl|startcode=JN099|startname=Battling Turned Up to Eleven!|notes=Debut<br>Base move is<br>{{mcolor|Stomping Tantrum|000}}}} | ||
{{movep|type=ground|ms=812Gi|pkmn=Rillaboom|method=Gigantamax Rillaboom beats its drum, causing multiple giant rock pillars to appear out of the ground and rush towards the opponent.}} | {{movep|type=ground|ms=812Gi|pkmn=Rillaboom|method=Gigantamax Rillaboom beats its drum, causing multiple giant rock pillars to appear out of the ground and rush towards the opponent.}} | ||
{{movebtm|type=ground|user=Leon (anime)|user1=Leon's Rillaboom|startcode=JN115|startname=Curtain Up! Fight the Fights!|notes=Base move is<br>{{mcolor|High Horsepower| | {{movebtm|type=ground|user=Leon (anime)|user1=Leon's Rillaboom|startcode=JN115|startname=Curtain Up! Fight the Fights!|notes=Base move is<br>{{mcolor|High Horsepower|000}}}} | ||
==In other generations== | ==In other generations== |
Revision as of 03:45, 11 October 2023
Max Quake ダイアース Dai Earth | ||||||||||||
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Range
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Availability
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Max Quake (Japanese: ダイアース Dai Earth) is a damage-dealing Ground-type Max Move introduced in Generation VIII.
Effect
Max Quake inflicts damage and raises the user's and its ally's Special Defense by one stage. Its power and whether it is a special or physical move depends on the move it is based on.
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Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Max Quake cannot be selected in a battle.
Description
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Learnset
Generation VIII
Any Dynamax Pokémon can use Max Quake if it knows a damaging Ground-type move.
In other games
Pokémon Masters EX
Action Class | Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Playable Users |
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Max Move* | Physical | — | — | 400 | 480 | —% | An opponent* | — | Raises the Sp. Def of all allied sync pairs by two stat ranks. | Sygna Suit Giovanni & Nidoking (Direct link) Victor & Rillaboom Leon & Charizard Rose & Copperajah Victor & Spectrier (Direct link) |
In the anime
The Dynamaxed user attacks the opponent with a power that tears the ground apart. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Gigantamax Grimmsnarl flexes his arms and releases a powerful shockwave from his body that sends pieces of the ground flying at the opponent. | |||
Marnie's Grimmsnarl | Battling Turned Up to Eleven! | Debut Base move is Stomping Tantrum | |
Gigantamax Rillaboom beats its drum, causing multiple giant rock pillars to appear out of the ground and rush towards the opponent. | |||
Leon's Rillaboom | Curtain Up! Fight the Fights! | Base move is High Horsepower |
In other generations
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |