Agility (move): Difference between revisions
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{{Moveentry|386|Deoxys||Psychic||35||Speed}} | {{Moveentry|386|Deoxys||Psychic||35||Speed}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
====By [[breeding]]==== | |||
{{Breedlist|Psychic}} | |||
{{Moveentry|190|Aipom|1|Normal||{{p|Pikachu}}, {{p|Raichu}}<br>{{p|Growlithe}}, {{p|Arcanine}}<br>{{p|Ponyta}}, {{p|Rapidash}}<br>{{p|Farfetch'd}}<br>{{p|Jolteon}}<br>{{p|Girafarig}}<br>{{p|Sneasel}}}} | |||
{{Moveentry|278|Wingull|2|Water|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}<br>{{p|Spearow}}, {{p|Fearow}}<br>{{p|Farfetch'd}}<br>{{p|Doduo}}, {{p|Dodrio}}<br>{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}<br>{{p|Aerodactyl}}<br>{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}<br>{{p|Mantine}}<br>{{p|Taillow}}, {{p|Swellow}}<br>{{p|Wingull}}, {{p|Pelipper}}<br>{{p|Surskit}}, {{p|Masquerain}}<br>{{p|Gorebyss}}}} | |||
{{Moveentry|333|Swablu|2|Normal|Flying|{{p|Pidgey}}, {{p|Pidgeotto}}, {{p|Pidgeot}}<br>{{p|Spearow}}, {{p|Fearow}}<br>{{p|Farfetch'd}}<br>{{p|Doduo}}, {{p|Dodrio}}<br>{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}<br>{{p|Aerodactyl}}<br>{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}<br>{{p|Taillow}}, {{p|Swellow}}<br>{{p|Wingull}}, {{p|Pelipper}}}} | |||
{{Learnlist/footer/breeding}} | |||
===[[Generation IV]]=== | ===[[Generation IV]]=== | ||
====By leveling up==== | ====By leveling up==== |
Revision as of 05:38, 29 March 2009
- This article is about the move Agility. For the field move, see Field Move.
Agility こうそくいどう High-speed movement | ||||||||||||
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Range
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Availability
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Agility (Japanese: こうそくいどう High-speed movement) is a non-damaging Template:Type2 move introduced in Generation I.
Effect
Agility increases the user's Speed by two stages.
Agility will do nothing if the user's Speed has reached a level +6 or a value of 999.
Learnset
Generation I
By leveling up
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Generation II
By leveling up
Generation III
By leveling up
|
By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0190
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Aipom
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal
| style="background: #FFF" | Pikachu, Raichu
Growlithe, Arcanine
Ponyta, Rapidash
Farfetch'd
Jolteon
Girafarig
Sneasel
|-
| style="background: #FFF; font-family:monospace,monospace" | 0278
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Wingull
| colspan="1" style="background:#2980EF; text-align: center;" | Water || style="background:#81B9EF" align="center" colspan="1" rowspan="1" | Flying
| style="background: #FFF" | Pidgey, Pidgeotto, Pidgeot
Spearow, Fearow
Farfetch'd
Doduo, Dodrio
Horsea, Seadra, Kingdra
Aerodactyl
Dratini, Dragonair, Dragonite
Mantine
Taillow, Swellow
Wingull, Pelipper
Surskit, Masquerain
Gorebyss
|-
| style="background: #FFF; font-family:monospace,monospace" | 0333
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Swablu
| colspan="1" style="background:#9FA19F; text-align: center;" | Normal || style="background:#81B9EF" align="center" colspan="1" rowspan="1" | Flying
| style="background: #FFF" | Pidgey, Pidgeotto, Pidgeot
Spearow, Fearow
Farfetch'd
Doduo, Dodrio
Horsea, Seadra, Kingdra
Aerodactyl
Dratini, Dragonair, Dragonite
Taillow, Swellow
Wingull, Pelipper
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
Generation IV
By leveling up
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In the anime
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The user moves quickly to evade attacks. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Pikachu starts to run forward on all fours, leaping from side to side. Other times, Pikachu appears to repeatedly vanish and immediately reappears in different spots while running. | |||
Ash's Pikachu | Electric Shock Showdown | Debut | |
Seadra swerves back and forth through the water at great speed. | |||
Mandi's Seadra | Round One - Begin! | None | |
Umbreon hops from side to side and flips in the air to avoid the foe's attack. | |||
Gary's Umbreon | Power Play | None |
|}
In other languages
- French: Hâte
- German: Agilität
- Italian: Agilità
- Spanish: Agilidad