Hyper Fang (move): Difference between revisions
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'''Hyper Fang''' is a slightly inaccurate damage-dealing {{t|Normal}}-type move introduced in [[Generation I]]. | '''Hyper Fang''' is a slightly inaccurate damage-dealing {{t|Normal}}-type move introduced in [[Generation I]]. | ||
{{Project MoveDex autoarticle notice}} | {{Project MoveDex autoarticle notice}} | ||
=Other languages= | |||
Spanish: '''Hip. Colmillo'''. | |||
=Effect= | =Effect= |
Revision as of 23:18, 24 February 2007
Hyper Fang ひっさつまえば Certain-kill Fang | ||||||||||||
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Hyper Fang is a slightly inaccurate damage-dealing Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice
Other languages
Spanish: Hip. Colmillo.
Effect
Generation I
Hyper Fang does damage and has a 9.8% chance of causing the opponent to flinch.
Hyper Fang can only cause the opponent to flinch if the user attacks before the opponent does. Hyper Fang can't make an opponent with a substitute flinch.