Solrock (Pokémon)/Generation IV learnset: Difference between revisions

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m (Created page with "{{pokelinkback|338|Solrock|4}} ====By leveling up==== {{movelist|rock|psychic|4|3|Solrock}} {{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}} {{mlentry4|Start|...")
 
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{{pokelinkback|338|Solrock|4}}
{{pokelinkback|338|Solrock|4}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|rock|psychic|4|3|Solrock}}
{{learnlist/levelh|Solrock|rock|psychic|4|3}}
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{learnlist/level4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{mlentry4|Start|Harden|Normal|Status|—|—|30|Tough|2}}
{{learnlist/level4|Start|Harden|Normal|Status|—|—|30|Tough|2}}
{{mlentry4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{learnlist/level4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{mlentry4|9|Rock Throw|Rock|Physical|50|90|15|Tough|3||'''}}
{{learnlist/level4|9|Rock Throw|Rock|Physical|50|90|15|Tough|3||'''}}
{{mlentry4|12|Fire Spin|Fire|Special|15|70|15|Beauty|0}}
{{learnlist/level4|12|Fire Spin|Fire|Special|15|70|15|Beauty|0}}
{{mlentry4|20|Rock Polish|Rock|Status|—|—|30|Tough|2}}
{{learnlist/level4|20|Rock Polish|Rock|Status|—|—|30|Tough|2}}
{{mlentry4|23|Psywave|Psychic|Special|—|80|15|Smart|3||}}
{{learnlist/level4|23|Psywave|Psychic|Special|—|80|15|Smart|3||}}
{{mlentry4|31|Embargo|Dark|Status|—|100|15|Cute|2}}
{{learnlist/level4|31|Embargo|Dark|Status|—|100|15|Cute|2}}
{{mlentry4|34|Cosmic Power|Psychic|Status|—|—|20|Cool|0}}
{{learnlist/level4|34|Cosmic Power|Psychic|Status|—|—|20|Cool|0}}
{{mlentry4|42|Heal Block|Psychic|Status|—|100|15|Cute|2}}
{{learnlist/level4|42|Heal Block|Psychic|Status|—|100|15|Cute|2}}
{{mlentry4|45|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{learnlist/level4|45|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{mlentry4|53|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{learnlist/level4|53|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{mlentry4|56|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/level4|56|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{movelist/note|3|rock|psychic}}
{{learnlist/levelf|Solrock|rock|psychic|4|3}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|rock|Psychic|4|3|Solrock}}
{{learnlist/tmh|Solrock|rock|psychic|4|3}}
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|—|—|20|Smart|0}}
{{learnlist/tm4|TM04|Calm Mind|Psychic|Status|—|—|20|Smart|0}}
{{mlentry4|[[TM06]]|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{mlentry4|[[TM17]]|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|—|—|25|Beauty|2}}
{{learnlist/tm4|TM20|Safeguard|Normal|Status|—|—|25|Beauty|2}}
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{learnlist/tm4|TM22|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{mlentry4|[[TM27]]|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{learnlist/tm4|TM29|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}
{{learnlist/tm4|TM30|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}
{{mlentry4|[[TM32]]|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{learnlist/tm4|TM33|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}
{{learnlist/tm4|TM35|Flamethrower|Fire|Special|95|100|15|Beauty|2}}
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}
{{learnlist/tm4|TM38|Fire Blast|Fire|Special|120|85|5|Beauty|2}}
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||'''}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2||'''}}
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{mlentry4|[[TM44]]|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM48|Skill Swap|Psychic|Status|—|—|10|Smart|0}}
{{mlentry4|[[TM50]]|Overheat|Fire|Special|140|90|5|Beauty|2}}
{{learnlist/tm4|TM50|Overheat|Fire|Special|140|90|5|Beauty|2}}
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2}}
{{learnlist/tm4|TM57|Charge Beam|Electric|Special|50|90|10|Beauty|2}}
{{mlentry4|[[TM58]]|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|—|75|15|Beauty|2}}
{{learnlist/tm4|TM61|Will-O-Wisp|Fire|Status|—|75|15|Beauty|2}}
{{mlentry4|[[TM63]]|Embargo|Dark|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM63|Embargo|Dark|Status|—|100|15|Cute|2}}
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/tm4|TM64|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{mlentry4|[[TM67]]|Recycle|Normal|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM67|Recycle|Normal|Status|—|—|10|Smart|0}}
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{learnlist/tm4|TM69|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{mlentry4|[[TM70]]|Flash|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''}}
{{learnlist/tm4|TM71|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''}}
{{mlentry4|[[TM74]]|Gyro Ball|Steel|Physical|—|100|5|Beauty|2}}
{{learnlist/tm4|TM74|Gyro Ball|Steel|Physical|—|100|5|Beauty|2}}
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM77|Psych Up|Normal|Status|—|—|10|Smart|0}}
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||'''}}
{{learnlist/tm4|TM85|Dream Eater|Psychic|Special|100|100|15|Smart|1||'''}}
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|—|100|20|Smart|2}}
{{learnlist/tm4|TM86|Grass Knot|Grass|Special|—|100|20|Smart|2}}
{{mlentry4|[[TM87]]|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{mlentry4|[[TM90]]|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|—|—|5|Cute|2}}
{{learnlist/tm4|TM92|Trick Room|Psychic|Status|—|—|5|Cute|2}}
{{movelist/note|4|rock|psychic}}
{{learnlist/tmf|Solrock|rock|psychic|4|3}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
None.
{{learnlist/breedh|Solrock|rock|psychic|4|3}}
{{learnlist/breed4null}}
{{learnlist/breedf|Solrock|rock|psychic|4|3}}


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
{{tutor|rock|psychic|4b|3|Solrock}}
{{learnlist/tutorh|Solrock|rock|psychic|4|3}}
{{mtentry4|AncientPower|Rock|Special|60|100|5|Tough|2||'''|no|yes|yes}}
{{learnlist/tutor4|AncientPower|Rock|Special|60|100|5|Tough|2||'''|no|yes|yes}}
{{mtentry4|Earth Power|Ground|Special|90|100|10|Smart|2|||no|yes|yes}}
{{learnlist/tutor4|Earth Power|Ground|Special|90|100|10|Smart|2|||no|yes|yes}}
{{mtentry4|Gravity|Psychic|Status|—|—|5|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Gravity|Psychic|Status|—|—|5|Beauty|2|||no|no|yes}}
{{mtentry4|Helping Hand|Normal|Status|—|—|20|Smart|1|||no|yes|yes}}
{{learnlist/tutor4|Helping Hand|Normal|Status|—|—|20|Smart|1|||no|yes|yes}}
{{mtentry4|Iron Defense|Steel|Status|—|—|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|—|—|15|Tough|2|||no|yes|yes}}
{{mtentry4|Iron Head|Steel|Physical|80|100|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Head|Steel|Physical|80|100|15|Tough|2|||no|yes|yes}}
{{mtentry4|Pain Split|Normal|Status|—|—|20|Smart|2|||no|no|yes}}
{{learnlist/tutor4|Pain Split|Normal|Status|—|—|20|Smart|2|||no|no|yes}}
{{mtentry4|Role Play|Psychic|Status|—|—|10|Cute|1|||no|no|yes}}
{{learnlist/tutor4|Role Play|Psychic|Status|—|—|10|Cute|1|||no|no|yes}}
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2||'''|no|yes|yes}}
{{learnlist/tutor4|Rollout|Rock|Physical|30|90|20|Tough|2||'''|no|yes|yes}}
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{mtentry4|Swift|Normal|Special|60|—|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60|—|20|Cool|2|||no|yes|yes}}
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||'''|no|yes|yes}}
{{learnlist/tutor4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||'''|no|yes|yes}}
{{tutor/note|4|rock|psychic}}
{{learnlist/tutorf|Solrock|rock|psychic|4|3}}

Revision as of 20:57, 16 October 2010

← Solrock Solrock

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
00Start Harden Normal Status 0000 —}}—% 30 Tough 2 ♥♥
00Start Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
099 Rock Throw Rock Physical 05050 090}}90% 15 Tough 3 ♥♥♥
1212 Fire Spin Fire Special 01515 070}}70% 15 Beauty 0  
2020 Rock Polish Rock Status 0000 —}}—% 30 Tough 2 ♥♥
2323 Psywave Psychic Special 0000 080}}80% 15 Smart 3 ♥♥♥
3131 Embargo Dark Status 0000 100}}100% 15 Cute 2 ♥♥
3434 Cosmic Power Psychic Status 0000 —}}—% 20 Cool 0  
4242 Heal Block Psychic Status 0000 100}}100% 15 Cute 2 ♥♥
4545 Rock Slide Rock Physical 07575 090}}90% 10 Tough 3 ♥♥♥
5353 SolarBeam Grass Special 120120 100}}100% 10 Cool 1
5656 Explosion Normal Physical 250250 100}}100% 5 Beauty 0  
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status —% 20 Smart 0  
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120 100% 10 Cool 1
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 95 100% 15 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120 85% 5 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Psychic Sprite.png TM48 Skill Swap Psychic Status —% 10 Smart 0  
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140 90% 5 Beauty 2 ♥♥
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 75% 15 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM63 Embargo Dark Status 100% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
Bag TM Normal Sprite.png TM67 Recycle Normal Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100 80% 5 Tough 2 ♥♥
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10 Smart 0  
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Solrock in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Solrock in that game.
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Earth Power Ground Special 90 100% 10 Smart 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
D P Pt HG SS Pain Split Normal Status —% 20 Smart 2 ♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Solrock can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Solrock cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Solrock
  • Italic indicates a move that gets STAB only when used by an Evolution of Solrock
  • Click on the generation numbers at the top to see Move Tutor moves from other generations