Victini (Pokémon): Difference between revisions

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[[ja:ビクティニ]]
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[[Category:Promotion-only Pokémon]]

Revision as of 02:26, 31 October 2010

BulbaShadow.png The subject of this article is a Pokémon which has recently been announced.

This article's contents will change as more information becomes available, perhaps abruptly. Please be cautious when adding information to this article, as rumors and speculation can often be confused with facts. Avoid any information on this subject which is not confirmed by reliable sources.


Arceus #493: Arceus
Pokémon
#495: Tsutarja Tsutarja
Victini
ビクティニ Victini
#494
494Victini.png
Art by Ken Sugimori from Black and White
Type
Psychic Fire
Category
Victory Pokémon
Ability
Victory Star
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Not in any regional Pokédex
Regional Browser numbers
Height
0'0"
Imperial
0.4 m
Metric
Weight
0.0 lbs.
Imperial
4.0 kg
Metric
Dex color
Yellow
Catch rate
3 (0.4%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F494.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
No eggs group 121 cycles
(30855 minimum steps)
EV yield
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 270 Battle Exp.: 2701*

(Japanese: ビクティニ Victini) is a dual-type Psychic/Fire legendary Pokémon introduced in Generation V.

It is not known to evolve into or from any other Pokémon.

Biology

Physiology

Victini is a small, rodent-like Pokémon. Its large, pointed ears are shaped like the letter V, possibly for its name or the generation it was introduced in. Its head is comparatively large for its small body, and cream-colored, while the tops of its ears and extremities are all orange. Its arms and legs are rounded to make a sort of "cuff" before ending with small hands and feet. Victini has two tails which appear to be winglike.

Gender differences

Victini are a genderless species.

Special abilities

Victini are said to bring victory to the Trainer that owns it. It produces infinite energy within itself and shares it with others by touching them.

Victini is the only Pokémon that can use the move Ball of Flame, as well as V-Generate.

Behavior

Habitat

Diet

In the anime

Major appearances

Victini made an appearance at the end of the thirteenth movie as a preview for the fourteenth, with an advertisement of "see you next year".

Minor appearances

In the manga

In the TCG

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black しょうりを もたらす ポケモン。ビクティニを つれた トレーナーは どんな しょうぶにも かてるという。
White たいないで むげんの エネルギーを つくりだす。ふれた あいてに エネルギーを わけあたえる。
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
One Liberty Garden Island (requires Liberty Ticket)
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
100
160 - 207 310 - 404
100
94 - 167 184 - 328
100
94 - 167 184 - 328
100
94 - 167 184 - 328
100
94 - 167 184 - 328
100
94 - 167 184 - 328
Total:
600
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Template:DP type effectiveness

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Ball of Flame Fire Special 100100 100100% 5
00Start Focus Energy Normal Status 0000 —% 30
00Start Confusion Psychic Special 05050 100100% 25
00Start Devastate Fire Special 03030 100100% 15
00Start Quick Attack Normal Physical 04040 100100% 30
099 Endure Normal Status 0000 —% 10
1717 Headbutt Normal Physical 07070 100100% 15
2525 Nitro Charge Fire Physical 05050 100100% 20
3333 Reversal Fighting Physical 0000 100100% 15
4141 Flame Burst Fire Special 07070 100100% 15
4949 Zen Headbutt Psychic Physical 08080 09090% 15
5757 Purgatory Fire Special 100100 05050% 5
6565 Double-Edge Normal Physical 120120 100100% 15
7373 Flare Blitz Fire Physical 120120 100100% 15
8181 Extreme Risk Fighting Special 0000 100100% 5
8989 Assist Power Psychic Special 02020 100100% 10
9797 Overheat Fire Special 140140 09090% 5
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psycho Shock Psychic Special 08080 100}}100% 10
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Fire Sprite.png TM43 Nitro Charge Fire Physical 05050 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM48 Canon Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140140 090}}90% 5
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Fire Sprite.png TM59 Devastate Fire Special 03030 100}}100% 15
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM83 Cheer Up Normal Status 0000 —}}—% 30
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Bug Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
Bag TM Electric Sprite.png TM93 Wild Bolt Electric Physical 09090 100}}100% 15
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Victini in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Victini in that game.
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini

By tutoring

Special moves

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 V-Generate* Fire Physical 180 95% 5
  • A black abbreviation in a colored box indicates that Victini can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Victini cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an Evolution of Victini

TCG-only moves

Side game data

Evolution

Victini
Does not evolve
Victini
 Psychic  Fire 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 494.png Spr 5b2 494.png Spr b 5b 494.png
Spr 5b 494 s.png Spr 5b2 494 s.png Spr b 5b 494 s.png
Victini For other sprites and images, please see Victini images on Bulbagarden Archives.

Trivia

  • Victini was first shown in a preview for the 14th Pokémon movie at the end of Zoroark: Master of Illusions.
  • Victini's Isshu Pokédex number is 000, making it the first Pokémon to legitimately have the number 000 in any Pokédex listing.
  • Not including Forme changes, Victini is the only Pokémon to have the type combination of Psychic/Fire.
  • Victini is the only Pokémon to be listed before the starter Pokémon of its native region.
    • Consequently, Victini is the only legendary Pokémon of a later generation to appear next to legendary Pokémon of an earlier generation in the National Pokédex.

Origin

Victini's appearance, especially in its shiny form, seems to be based on うさぎリンゴ usagi-ringo, a method of cutting apple slices to make them look similar to rabbits. Conceptually, it might draw inspiration from Nike, the Greek goddess of victory, or Victoria, the Roman equivalent of Nike. Its tail wings may be a reference to Hermes' various winged clothing.

Name origin

Victini possibly comes from victory, destiny, and teeny.

In other languages

Arceus #493: Arceus
Pokémon
#495: Tsutarja Tsutarja
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.