Pokémon Battrio: Difference between revisions
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== Gameplay == | == Gameplay == | ||
{{incomplete|section|needs=pretty much everything}} | {{incomplete|section|needs=pretty much everything}} | ||
To start a battle, a player must place three Battrio | To start a battle, a player must place three Battrio pucks upon a scanner, which will read the pucks and put the Pokémon into the game. Players may not use more than one copy of the same puck. Once the Pokémon are scanned in, the player moves the pucks over to their field. The positioning of pucks on the field on the machine directly influences the positioning of the Pokémon on the in-game battlefield. Depending on the specific Pokémon present on the field, [[Battrio combos|combos]] may be activated, giving various attack bonuses. Hitpoints are one single bar, formed from the sum of the HP shown on all three pucks. To attack, players must select which Pokemon will attack, then press a button that begins the attack. Like the regular games, Pokémon with a higher [[Speed]] stat will attack first. Both teams on the field will attack each other until the HP total of one of the teams reaches 0. | ||
===Memory Keys=== | ===Memory Keys=== |
Revision as of 11:28, 1 December 2010
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
- This article is about the arcade game. For the manga, see Pokémon Battrio Mezase! Battrio Master.
Pokémon BATTRIO | |
---|---|
File:Pokémon Battrio marquee.jpg Pokémon BATTRIO arcade cabinet marquee | |
Basic info
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Platform: | Arcade |
Category: | Battle simulation |
Players: | 1 or 2 players simultaneous |
Connectivity: | None |
Developer: | Tomy |
Publisher: | Nintendo |
Part of: | Generation IV miscellaneous |
Ratings
| |
CERO: | N/A |
ESRB: | N/A |
ACB: | N/A |
OFLC: | N/A |
PEGI: | N/A |
GRAC: | N/A |
GSRR: | N/A |
Release dates
| |
Japan: | September 14, 2007 |
North America: | N/A |
Australia: | N/A |
Europe: | N/A |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
| |
Japanese: | ポケモンバトリオ |
English: |
(Japanese: ポケモンバトリオ Pokémon BATTRIO) is a cel-shaded arcade game designed by Tomy. It is a fighting game in the vein of Pokémon Stadium or Pokémon Battle Revolution.
The machine uses special pucks that affect which Pokémon can be used. The main gameplay difference is that three Pokémon can be used on each side, a slightly more advanced take on double battles. Pokémon can also be moved around the field by using the pucks, which give different bonuses depending on how the Pokémon are arranged.
The name is derived from the words "Battle" and "Trio".
Puck Sets
There are currently 252 Pokémon available for use in Battrio in 15 expansion sets, plus promotional pucks and a reprint set.
Battrio
Battrio S
Battrio 0
- Arceus Advent
- Ho-Oh and Lugia Soar
- Decisive Battle! Kyogre and Groudon
- Sky-Tearing Rayquaza
- Challenging the Myths
- Mewtwo Awakening
- Great Decisive Battle! Legendary Pokémon
- Endless Fierce Battle
- Great Gathering of Legendary & Mirage Pokémon! Explosive Double Moves
Gameplay
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: pretty much everything |
To start a battle, a player must place three Battrio pucks upon a scanner, which will read the pucks and put the Pokémon into the game. Players may not use more than one copy of the same puck. Once the Pokémon are scanned in, the player moves the pucks over to their field. The positioning of pucks on the field on the machine directly influences the positioning of the Pokémon on the in-game battlefield. Depending on the specific Pokémon present on the field, combos may be activated, giving various attack bonuses. Hitpoints are one single bar, formed from the sum of the HP shown on all three pucks. To attack, players must select which Pokemon will attack, then press a button that begins the attack. Like the regular games, Pokémon with a higher Speed stat will attack first. Both teams on the field will attack each other until the HP total of one of the teams reaches 0.
Memory Keys
Memory Keys (Japanese: メモリーキー Memory Key) are memory-saving devices that are sold at a retail price of about ¥600. While they are not necessary in order to play the game, they add some more depth to the game. Additional features provided by a memory key include, but are not limited to, choosing and naming an avatar, keeping track of items and medals earned, and saving progress in Tower Mode.
Memory Keys are available in various different colors, including red and various Pokémon-themed color schemes.
External Links