Pokémon Medallion Battle
Pokémon Medallion Battle Pokémon Medallion Battle | |
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Pokémon Medallion Battle logo | |
Basic info
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Platform: | |
Category: | Card Battle / Strategy |
Players: | 1v1 |
Connectivity: | Online Play |
Developer: | GC Turbo |
Publisher: | The Pokémon Company |
Part of: | Generation VIII spin-off |
Ratings
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CERO: | N/A |
ESRB: | N/A |
ACB: | N/A |
OFLC: | N/A |
PEGI: | N/A |
GRAC: | N/A |
GSRR: | N/A |
Release dates
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Japan: | December 23, 2019 |
North America: | N/A |
Australia: | N/A |
Europe: | N/A |
South Korea: | N/A |
Hong Kong: | December 23, 2019 |
Taiwan: | December 23, 2019 |
Websites
| |
Japanese: | N/A |
English: |
Pokémon Medallion Battle (Japanese: Pokémon Medallion Battle) was a spin-off Pokémon game on Facebook Gaming developed by GC Turbo. It was released in selected Asian countries on December 23, 2019 following an open beta in the Philippines beginning on November 20, 2019.[1] It became available in six languages: English, Japanese, Malaysian, Indonesian, Thai, and Traditional Chinese. The game reached its end of service on February 29, 2024 at 23:59:59 JST.[2]
Blurb
Fight live head-to-head battles with your favorite Pokémon! Build your dream team in this card game based in the Pokémon universe!
Gameplay
Pokémon Medallion Battle is a game where players can face each other to increase their Rating, participate in Raids, and collect Pokémon.
When starting the game, the player is given a random first partner Pokémon; if desired, they can click "try again" to get a new one. This is followed by a tutorial, starting with a guided battle against a CPU opponent. After the battle, the player is prompted to evolve a Pokémon and then start another battle to try out their new Pokémon, this time against a human opponent.
Most battles in Pokémon Medallion Battle are against human opponents. Duels can be played against CPU opponents with Quick Match, and Raids are group fights of multiple players against a Boss Pokémon (a Legendary or Mythical Pokémon).
Pokémon are gained by opening different types of Medals and Medal Packs or through the Shop's Exchange.
Battle format
In Pokémon Medallion Battle, two players face off with teams consisting of six Pokémon. Up to two of these Pokémon may either be Great Ball or Ultra Ball tier; this amount increases as players progress through the various Gyms. In addition, no two Pokémon from the same evolutionary line may be used simultaneously, and no more than two Legendary Pokémon (as indicated by a Crown at the top of each medal) per team.
Players take turns playing Pokémon from their Bench face down; Pokémon are ordered left to right from lowest CP to highest and their tier is visible on the back of the medallion, putting the player who goes first at a disadvantage. On the first turn, the player with the higher Rating goes first; otherwise, the winner of the previous turn goes first. After both medallions are played, they are turned face up and any applicable powers activate. Once a power is activated, it cannot be used again for the remainder of the match.
The Pokémon with the higher CP wins the fight, scoring their side a point. The player who goes first wins any tie. The first player to score 3 points wins the match.
Defeating Pokémon earns the player PokéCoins and Stars. After the battle, the game may prompt the player to send a Candy or Star Medal gift to a friend.
Rating
The player's main progress in Pokémon Medallion Battle is measured by their Rating and the Gym they're currently in. Each Gym requires a certain Rating in order to obtain its Badge and advance to the next Gym. The player starts with a Rating of 1150 after the tutorial and gains or loses Rating by winning or losing battles. Duels and Raids do not affect Rating. The player's Rating also will not fall below the required amount for the last Badge they earned. When the player earns all Badges, they advance to the Champion's Cup where they can attempt to reach a high rank on country-based or global leaderboards.
At the end of a season, the player can earn Medal Packs if they were a high rank:
- Global rank...
- 1-10: Gold League Pack
- 11-50: Silver League Pack
- 51-100: League Pack
- Country rank...
- 1-50: Silver League Pack
- 51-100: League Pack
Gym requirements
Earning a Badge unlocks the next Gym and additional Pokémon that can be obtained from Medals and Packs.
# | Gym name | Badge | Req. Rating |
---|---|---|---|
1 | Trainer Town | Trainee | 1200 |
2 | Greenwood Grove | Grass | 1400 |
3 | Scorchfire Summit | Fire | 1600 |
4 | Clearwater Coast | Water | 1800 |
5 | Power Plant | Lightning | 2200 |
6 | Dustrock Dojo | Fighting | 2600 |
7 | Shadowmoss Shrine | Psychic | 3000 |
8 | Dragon's Den | Dragon | 3600 |
9 | Silverglade Safari | Jungle | 4200 |
10 | Mistwreath Mountains | Geyser | 5000 |
11 | Mooncrest Meadow | Fairy | 6000 |
After earning the Fairy Badge, the player advances to the Champion's Cup.
Pokémon
Pokémon are represented in medallion form with several properties shown.
Pokémon have one of seven types, indicated by an icon at the top-right of the Pokémon's image. The types are based on the original Pokémon TCG types: Colorless, Grass, Fire, Water, Lightning, Fighting, or Psychic. The Pokémon's tier is indicated by the pattern at the top of the medallion: Poké Ball, Great Ball, or Ultra Ball (lowest to highest). A team is limited in the number of Pokémon of higher tiers it can have.
In the bottom-right corner of the Pokémon's image is an icon indicating the Pokémon's power. For Super Effective powers, this is accompanied by a CP value that shows the Pokémon's CP if its effect is triggered. Some Pokémon also have a Dual power, in which case two icons appear here.
At the bottom of the medallion is a Pokémon's CP, indicating its strength. Base CP currently ranges from 150 to 1300 in increments of 50. IVs range from 0-31 and apply a flat bonus to CP (for example, base 150 CP and a 31 IV would result in 181 CP total). Pokémon with perfect 31 IVs are "Shiny Pokémon", indicated by a gold tint to the medallion.
Rarity appears as red stars on the left side of the medallion. Pokémon can have 1 to 5 stars. Only Legendary and Mythical Pokémon have 4 or 5 stars; they are also marked with a crown above their name. Only two Legendary or Mythical Pokémon can be used in any team.
Powers
Most Pokémon have one or two possible powers; only a few Pokémon have no possible powers. Some Pokémon will always have their power (such as Metapod and Harden), but for others it's random.
There are eight broad types of powers, as denoted by the icon on the Pokémon's medallion.
- Arena: increases the CP of any Pokémon of a certain type or tier (until the end of the Battle); marked by a field on a green background
- Clearance: removes all Entry and Support powers from the field; marked by a fan on a teal background
- Entry: decreases the CP of the next opponents for a time; marked by an exclamation point on an orange background
- Priority: the Pokémon attacks before other powers activate; marked by a double arrow on a purple background
- Protect: if the Pokémon is weaker than its opponent, both Pokémon are sent back to their Benches and the player whose Pokémon used Protect goes first on the next turn; marked by a shield on a blue background
- Reveal: reveals a random Pokémon on the opponent's Bench; marked by a Poké Ball with a magnifying glass on a purple background
- Super Effective: boosts the CP of the Pokémon if it is facing an opponent of a certain type or tier; marked by a "VS" and a type or tier icon
- Support: increases the CP of the player's next Pokémon for a time; marked by a plus sign on a red background
Some Pokémon also have Dual powers, which are combinations of any of the types above (including the same power, such as Ho-Oh's Dual power that combines Super Effective powers against Grass and Water). If one component of a Dual power activates, the other component is automatically activated at the same time.
If a Pokémon has a power and it is evolved, its new power will be the same type (unless it is a first partner Pokémon who can have a Priority power or a Pokémon with branched Evolutions, such as Eevee); otherwise, whether it gains one of its evolution's powers is random chance. For example, if a Bulbasaur with Vine Whip (a Super Effective Power) is evolved, it will have Power Whip (and if evolved again, Solar Beam); but if a Bulbasaur does not have a power, it may evolve into an Ivysaur with Leech Seed (a Support power), in which case, if it is evolved again, it will still have Leech Seed.
Some Pokémon will always gain a power when they are acquired or evolved into. These include the final evolutions of the first partner Pokémon, Eevee's evolutions, and Legendary or Mythical Pokémon.
In battle, Pokémon can only use a power once. After it is used, the power disappears from the Pokémon for the remainder of the battle.
Activation order
- Clearance
- Priority
- Arena
- Entry
- Super Effective
- Reveal
- Protect
Evolution
Evolving a Pokémon requires Candy. The amount of Candy required is based on their rarity and the tier of the Pokémon they will evolve into, as shown in the table below. Pokémon with branching evolutions (such as Eevee) will evolve to a random branch.
Rarity | To Poké | To Great | To Ultra |
---|---|---|---|
★ | 50 | 100 | 200 |
★★ | 100 | 200 | 400 |
★★★ | 200 | 400 | 800 |
A Pokémon's evolution will have higher CP. As described above, if a Pokémon has a power, it will usually have a version of that same power after evolving.
Pokémon with multiple branching evolutions (such as Eevee) will randomly evolve into one of the possible options.
Main interface
The main interface contains several buttons.
- Duel
- Battle: begins a battle against a live opponent with the player's Rating at stake
- Tasks
- Mail: this is where the player receives Raid rewards and end-of-season League rewards
- Shop
- Bag: contains all of the player's Pokémon; Candy can be used to purchase more slots (5 at a time), up to a maximum capacity of 300
- Pokédex: shows all species the player has obtained and information about them, such as their available powers and the artist that drew their image
Medals
There are four basic types of medals: Poké Medals, Star Medals, Raid Medals, and League Medals. Claiming or buying a medal immediately gives the player a Pokémon. Each medal type also has a pack version (such as Poké Pack) that gives the player five Pokémon at once, usually with some minor benefit like guaranteeing at least a 2-star Pokémon.
Most medals can give any Pokémon from any Gym up to the player's current Gym. Star and League Medals can also give other special Pokémon outside of Gym Pokémon (largely consisting of first partner Pokémon).
Poké Medal
Poké Medals and Packs only give Pokémon from the player's unlocked Gyms. A Poké Pack guarantees at least one 2-star Pokémon.
Poké Medals and Packs can be obtained from the Shop and as rewards for Tasks (Daily and Achievements).
Star Medal
Star Medals and Packs can give Pokémon from the player's unlocked Gyms and special Pokémon.
Star Medals and Packs can be obtained from the Shop, by earning Stars from Battles (one Star is earned per Pokémon defeated; 20 Stars make one Star Pack, once per day), from Duels, or from gifts from friends.
Raid Medal
Raid Medals and Packs contain Raid-exclusive Pokémon, as well as special Pokémon like first partners. A Raid Medal or Pack earned from a given Raid can give any Raid Pokémon from the current or previous Raids, except previous Raid headliners. Medals and Packs from higher stages have a greater chance of giving rare Pokémon.
Raid Packs are earned by dealing enough damage to a Raid Boss. Raid Medals are earned for Total Damage (top three players, with the top player earning two Medals) and High Score (top two players).
League Medals
There are three types of League Medals (and Packs): League (featuring a 6-colored rainbow emblem), Silver League (featuring a silver Poké Ball emblem), and Gold League Medals (featuring a gold Poké Ball emblem). The latter may also be called simply Silver Medals and Silver Packs and Gold Medals and Gold Packs.
All varieties of League Packs contain one first partner Pokémon, two 3-star Pokémon, and two 2-star Pokémon, including special Pokémon. In addition, Silver League Packs guarantee IVs of at least 16 for their Pokémon and Gold League Packs guarantee perfect (31) IVs.
League Packs can be obtained by having Rank 1-100 in a country or globally in the Champion's Cup at the end of a season, from some Achievement Tasks, from the Shop (Silver Pack), or by inviting a friend to the game (Silver Pack).
Raids
Raids are events where players work together in parties to defeat Bosses. Each Raid lasts a week and challenging a stage costs a Raid Pass. Raid Passes are generated over time, but the player can only hold a maximum of six.
Raid parties can contain up to 6 players. The leader of a Raid party can invite other players to help. They may also expel players that have not dealt any damage to the Boss. A player can only join one Raid party every 24 hours.
Raids are made up of stages, with battles growing more difficult with higher stages. The difficulty caps after stage 15, but play can still continue. The opposing team for each stage is randomly selected, consisting of five other Pokémon and a Boss (either a first partner Pokémon or a Legendary or Mythical Pokémon), with all members drawing from specific pools depending on the Raid stage. The lists of possible opponents in each Raid can be seen in the following sections.
Unlike in normal Battles, the Boss always plays first, and if one of the player's Pokémon loses, the battle ends. When the first Pokémon is defeated, the player is offered the chance to revive the Pokémon by watching an ad (the opponent does not return to the Raid Boss's Bench, but the player's Pokémon does return to their Bench). The player earns points during the battle according to the difference in CP when they defeat a Pokémon. At the end of the battle, the points become damage to the Boss's HP. Early stages are designed to be clearable by a single player, but higher stages require multiple players in the party to deplete the Boss's HP.
Players can earn a Raid Pack by dealing damage worth at least 1/8th of the Boss's HP. The two players with high scores and the three players with the top damage also receive a Raid Medal (two Raid Medals for the player with the top damage). These rewards have better chances to contain rare Pokémon in higher stages (up to stage 15).
Raid Boss characteristics
The stage number determines how much HP the Boss has. The stage also influences what Pokémon the Boss can be: a first partner Pokémon, a 4-star Pokémon, or a 5-star Pokémon (broadly, Legendary or Mythical Pokémon). The specific possible Bosses for each Raid can be seen in the lists of Raid opponents following this section.
# | Boss HP | First partner | ★★★★ | ★★★★★ |
---|---|---|---|---|
1 | 500 | Yes | No | No |
2 | 1,000 | |||
3 | 2,000 | |||
4 | 20,000 | Yes | Yes | No |
5 | 40,000 | |||
6 | 60,000 | |||
7 | 80,000 | Yes | Yes | Yes |
8 | 100,000 | |||
9 | 120,000 | |||
10 | 140,000 | Yes | Yes | Yes |
11 | 160,000 | |||
12 | 200,000 | |||
13 | 240,000 | Yes | Yes | Yes |
14 | 280,000 | |||
15+ | 320,000 |
Raid 1: The Molten Monument
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 2: The Shuttered Station
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 3: The Icebound Inlet
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 4: The Lakeside Labyrinth
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 5: The Thundering Tempest
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 6: The Blazing Balefire
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 7: The Dismal Downpour
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 8: The Insidious Invasion
# | |||
---|---|---|---|
4-6 | 2× | 2× | 2× |
7-10 | 2× | 2× | 2× |
11-14 | 2× | 2× | 2× |
15+ | 2× | 2× | 2× |
Raid 9: The Primal Portal: Land
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 10: The Primal Portal: Sea
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 11: The Silent Song
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 12: The Ancient Altar: Life
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 13: The Frozen Fortress
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 14: The Ancient Altar: Death
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 15: The Crumbling Citadel
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 16: The Ancient Altar: Order
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Raid 17: The Steel Stronghold
# | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4-6 | 2× | 2× | 2× | |||||||||||||||
7-10 | 2× | 2× | 2× | |||||||||||||||
11-14 | 2× | 2× | 2× | |||||||||||||||
15+ | 2× | 2× | 2× | |||||||||||||||
Obtainable Pokémon
Each Gym the player advances to unlocks additional Pokémon that the player can obtain from Medals and Packs. Each Gym unlocks six Pokémon (not counting any Pokémon that can be obtained by evolving those). Raids also have exclusive Pokémon that can be obtained from Raid Medals and Packs. In addition, Star, Raid, and League Medals can give special Pokémon (largely consisting of first partner Pokémon).
Special Pokémon
These Pokémon can only be obtained through Star, Raid, and League Packs. One of the first partner Pokémon can also be chosen at the start of the game.
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Bulbasaur | ★★★ | 450 | Vine Whip | Gains 1.5× CP against Pokémon | |||||
Ivysaur | ★★★ | 650 | Power Whip | Gains 2× CP against Pokémon | Leech Seed | Your opponent's next 3 Pokémon get -50 CP | |||
Venusaur | ★★★ | 1150 | Solar Beam | Gains 2.5× CP against Pokémon | Leech Seed | Your opponent's next 3 Pokémon get -50 CP | |||
Charmander | ★★★ | 450 | Ember | Gains 1.5× CP against Pokémon | |||||
Charmeleon | ★★★ | 750 | Fire Spin | Gains 1.5× CP against Pokémon | |||||
Charizard | ★★★ | 1250 | Fire Spin | Gains 1.5× CP against Pokémon | |||||
Squirtle | ★★★ | 450 | Bubble | Gains 1.5× CP against Pokémon | |||||
Wartortle | ★★★ | 650 | Bubble Beam | Gains 2× CP against Pokémon | Rapid Spin | Clears Support and Hazard powers before they take effect | |||
Blastoise | ★★★ | 1150 | Hydro Pump | Gains 2.5× CP against Pokémon | Rapid Spin | Clears Support and Hazard powers before they take effect | |||
Chikorita | ★★★ | 450 | Razor Leaf | Gains 1.5× CP against Pokémon | |||||
Bayleef | ★★★ | 650 | Solar Beam | Gains 2.5× CP against Pokémon | Aromatherapy | Your next 3 Pokémon get +50 CP | |||
Meganium | ★★★ | 1150 | Solar Beam | Gains 2.5× CP against Pokémon | Aromatherapy | Your next 3 Pokémon get +50 CP | |||
Cyndaquil | ★★★ | 450 | Ember | Gains 1.5× CP against Pokémon | |||||
Quilava | ★★★ | 650 | Eruption | Gains 2.5× CP against Pokémon | Scorcher | Pokémon get +50 CP | |||
Typhlosion | ★★★ | 1150 | Eruption | Gains 2.5× CP against Pokémon | Scorcher | Pokémon get +50 CP | |||
Totodile | ★★★ | 450 | Water Gun | Gains 1.5× CP against Pokémon | |||||
Croconaw | ★★★ | 700 | Aqua Tail | Gains 2× CP against Pokémon | Crunch | Gains 2× CP against Pokémon | |||
Feraligatr | ★★★ | 1200 | Aqua Tail | Gains 2× CP against Pokémon | Crunch | Gains 2× CP against Pokémon | |||
Treecko | ★★★ | 450 | Razor Leaf | Gains 1.5× CP against Pokémon | |||||
Grovyle | ★★★ | 650 | Quick Attack | Fights before powers are used | Grass Knot | Gains 2× CP against Pokémon | |||
Sceptile | ★★★ | 1100 | Quick Attack | Fights before powers are used | Grass Knot | Gains 2× CP against Pokémon | |||
Torchic | ★★★ | 450 | Ember | Gains 1.5× CP against Pokémon | |||||
Combusken | ★★★ | 750 | Ember | Gains 1.5× CP against Pokémon | Double Kick | Gains 1.5× CP against Pokémon | |||
Blaziken | ★★★ | 1200 | Blaze Kick | Gains 2× CP against Pokémon | Sky Uppercut | Gains 2× CP against Pokémon | |||
Mudkip | ★★★ | 450 | Water Gun | Gains 1.5× CP against Pokémon | |||||
Marshtomp | ★★★ | 700 | Muddy Water | Gains 2× CP against Pokémon | Mud Bomb | Gains 2× CP against Pokémon | |||
Swampert | ★★★ | 1200 | Muddy Water | Gains 2× CP against Pokémon | Mud Bomb | Gains 2× CP against Pokémon | |||
Turtwig | ★★★ | 450 | Razor Leaf | Gains 1.5× CP against Pokémon | |||||
Grotle | ★★★ | 700 | Leaf Tornado | Gains 2× CP against Pokémon | Earth Power | Gains 2× CP against Pokémon | |||
Torterra | ★★★ | 1150 | Leaf Storm | Gains 2.5× CP against Pokémon | Earthquake | Gains 2.5× CP against Pokémon | |||
Chimchar | ★★★ | 450 | Ember | Gains 1.5× CP against Pokémon | |||||
Monferno | ★★★ | 550 | Flare Blitz | Gains 1.5× CP against Pokémon | |||||
Infernape | ★★★ | 850 | Flare Blitz | Gains 1.5× CP against Pokémon | |||||
Piplup | ★★★ | 450 | Bubble | Gains 1.5× CP against Pokémon | |||||
Prinplup | ★★★ | 650 | Aqua Jet | Fights before powers are used | Blizzard | Gains 2.5× CP against Pokémon | |||
Empoleon | ★★★ | 1100 | Aqua Jet | Fights before powers are used | Blizzard | Gains 2.5× CP against Pokémon | |||
Snivy | ★★★ | 450 | Vine Whip | Gains 1.5× CP against Pokémon | |||||
Servine | ★★★ | 650 | Leaf Storm | Gains 2.5× CP against Pokémon | Wring Out | Gains 1.5× CP against Pokémon | |||
Serperior | ★★★ | 1150 | Leaf Storm | Gains 2.5× CP against Pokémon | Wring Out | Gains 1.5× CP against Pokémon | |||
Tepig | ★★★ | 450 | Ember | Gains 1.5× CP against Pokémon | |||||
Pignite | ★★★ | 650 | Nitro Charge | Fights before powers are used | Heat Crash | Gains 2× CP against Pokémon | |||
Emboar | ★★★ | 1100 | Nitro Charge | Fights before powers are used | Heat Crash | Gains 2× CP against Pokémon | |||
Oshawott | ★★★ | 450 | Water Gun | Gains 1.5× CP against Pokémon | |||||
Dewott | ★★★ | 700 | Razor Shell | Gains 2× CP against Pokémon | X-Scissor | Gains 2× CP against Pokémon | |||
Samurott | ★★★ | 1150 | Hydro Pump | Gains 2.5× CP against Pokémon | Megahorn | Gains 2.5× CP against Pokémon | |||
Chespin | ★★★ | 450 | Vine Whip | Gains 1.5× CP against Pokémon | |||||
Quilladin | ★★★ | 550 | Take Down | Gains 1.5× CP against Pokémon | |||||
Chesnaught | ★★★ | 850 | Wood Hammer | Gains 1.5× CP against Pokémon | |||||
Fennekin | ★★★ | 450 | Ember | Gains 1.5× CP against Pokémon | |||||
Braixen | ★★★ | 700 | Mystical Fire | Gains 1.5× CP against Pokémon or reveals 1 Benched Pokémon | |||||
Delphox | ★★★ | 1200 | Mystical Fire | Gains 1.5× CP against Pokémon or reveals 1 Benched Pokémon | |||||
Froakie | ★★★ | 450 | Bubble | Gains 1.5× CP against Pokémon | |||||
Frogadier | ★★★ | 700 | Water Shuriken | Gains 1.5× CP against Pokémon or reveals 1 Benched Pokémon | |||||
Greninja | ★★★ | 1200 | Water Shuriken | Gains 1.5× CP against Pokémon or reveals 1 Benched Pokémon | |||||
Rowlet | ★★★ | 450 | Razor Leaf | Gains 1.5× CP against Pokémon | |||||
Dartrix | ★★★ | 700 | Leaf Blade | Gains 2× CP against Pokémon | Spirit Shackle | Gains 2× CP against Pokémon | |||
Decidueye | ★★★ | 1200 | Leaf Blade | Gains 2× CP against Pokémon | Spirit Shackle | Gains 2× CP against Pokémon | |||
Litten | ★★★ | 450 | Ember | Gains 1.5× CP against Pokémon | |||||
Torracat | ★★★ | 750 | Ember | Gains 1.5× CP against Pokémon | Bite | Gains 1.5× CP against Pokémon | |||
Incineroar | ★★★ | 1200 | Fire Fang | Gains 2× CP against Pokémon | Darkest Lariat | Gains 2× CP against Pokémon | |||
Popplio | ★★★ | 450 | Water Gun | Gains 1.5× CP against Pokémon | |||||
Brionne | ★★★ | 650 | Hydro Pump | Gains 2.5× CP against Pokémon | Aqua Ring | Your next 3 Pokémon get +50 CP | |||
Primarina | ★★★ | 1150 | Sparkling Aria | Gains 2.5× CP against Pokémon | Aqua Ring | Your next 3 Pokémon get +50 CP | |||
Meowth | ★★★ | 300 | Pay Day | Gains 2× CP against Pokémon | |||||
Persian | ★★★ | 550 | Pay Day (100%) | Gains 2× CP against Pokémon | |||||
Eevee | ★★★ | 300 | Last Resort | Gains 1.5× CP against Pokémon | |||||
Vaporeon | ★★★ | 650 | Acid Armor (100%) | Pokémon is protected from losing for one turn | |||||
Jolteon | ★★★ | 650 | Quick Attack (100%) | Fights before powers are used | |||||
Flareon | ★★★ | 650 | Fire Blast (100%) | Gains 2.5× CP against Pokémon | |||||
Espeon | ★★★ | 600 | Future Sight (100%) | Reveal 2 Benched Pokémon | |||||
Umbreon | ★★★ | 500 | Pursuit (100%) | Fights before powers are used or gains 1.5× CP against Pokémon | |||||
Leafeon | ★★★ | 700 | Magical Leaf (100%) | Gains 1.5× CP against Pokémon or reveals 1 Benched Pokémon | |||||
Glaceon | ★★★ | 650 | Freeze Dry (100%) | Gains 2× CP against Pokémon or Pokémon | |||||
Sylveon | ★★★ | 700 | Disarming Voice (100%) | Gains 1.5× CP against Pokémon or reveals 1 Benched Pokémon | |||||
Lunatone | ★★★ | 400 | Moonblast (100%) | Gains 2.5× CP against Pokémon | |||||
Solrock | ★★★ | 400 | Solar Beam (100%) | Gains 2.5× CP against Pokémon | |||||
Corsola | ★★★ | 350 | Ancient Power (100%) | Gains 2× CP against Legendary Pokémon | |||||
Togedemaru | ★★★ | 400 | Electric Terrain | Pokémon get +50 CP |
Gym 1: Trainer Town
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Pidgey | ★ | 150 | |||||||
Pidgeotto | ★ | 400 | Gust | Gains 1.5× CP against Pokémon | |||||
Pidgeot | ★ | 650 | Gust | Gains 1.5× CP against Pokémon | |||||
Spearow | ★ | 150 | |||||||
Fearow | ★ | 200 | Sky Attack (100%) | Gains 2× CP against Pokémon | |||||
Bunnelby | ★ | 200 | |||||||
Diggersby | ★ | 600 | Earth Power | Gains 2× CP against Pokémon | |||||
Psyduck | ★★ | 250 | Foresight | Reveals 1 Benched Pokémon | |||||
Golduck | ★★ | 450 | Foresight | Reveals 1 Benched Pokémon | Confusion | Gains 1.5× CP against Pokémon | |||
Magikarp | ★★ | 50 | |||||||
Gyarados | ★★ | 500 | Outrage | Gains 1.5× CP against Pokémon | |||||
Snorlax | ★★★ | 700 |
Gym 2: Greenwood Grove
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Caterpie | ★ | 150 | |||||||
Metapod | ★ | 250 | Harden (100%) | Pokémon is protected from losing for one turn | |||||
Butterfree | ★ | 550 | Sleep Powder (100%) | Pokémon is protected from losing for one turn | |||||
Weedle | ★ | 150 | |||||||
Kakuna | ★ | 250 | Harden (100%) | Pokémon is protected from losing for one turn | |||||
Beedrill | ★ | 550 | Agility (100%) | Fights before powers are used | |||||
Hoppip | ★ | 200 | |||||||
Skiploom | ★ | 400 | Bullet Seed | Gains 1.5× CP against Pokémon | |||||
Jumpluff | ★ | 650 | Bullet Seed | Gains 1.5× CP against Pokémon | |||||
Oddish | ★★ | 200 | Razor Leaf | Gains 1.5× CP against Pokémon | |||||
Gloom | ★★ | 450 | Razor Leaf | Gains 1.5× CP against Pokémon | Acid | Gains 1.5× CP against Pokémon | |||
Vileplume | ★★ | 500 | Petal Dance | Gains 1.5× CP against Pokémon | |||||
Bellossom | ★★ | 500 | Sunny Day | Pokémon get +100 CP | |||||
Exeggcute | ★★ | 250 | Bullet Seed | Gains 1.5× CP against Pokémon | |||||
Exeggutor | ★★ | 650 | Seed Bomb | Gains 2× CP against Pokémon | |||||
Heracross | ★★★ | 650 | Megahorn | Gains 2.5× CP against Pokémon | Close Combat | Gains 2.5× CP against Pokémon |
Gym 3: Scorchfire Summit
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Ponyta | ★ | 200 | |||||||
Rapidash | ★ | 350 | Quick Attack | Fights before powers are used | |||||
Fletchling | ★ | 200 | |||||||
Fletchinder | ★ | 400 | Ember | Gains 1.5× CP against Pokémon | |||||
Talonflame | ★ | 650 | Ember | Gains 1.5× CP against Pokémon | |||||
Litleo | ★ | 200 | |||||||
Pyroar | ★ | 350 | Noble Roar | Gains 2× CP against Pokémon | |||||
Vulpix | ★★ | 250 | Ember | Gains 1.5× CP against Pokémon | |||||
Ninetales | ★★ | 650 | Will-o'-the-Wisp | Gains 2× CP against Pokémon | |||||
Slugma | ★★ | 300 | Yawn | Pokémon is protected from losing for one turn | |||||
Magcargo | ★★ | 600 | Yawn | Pokémon is protected from losing for one turn | Lava Plume | Gains 2× CP against Pokémon | |||
Magmar | ★★★ | 400 | Scorcher | Pokémon get +50 CP |
Gym 4: Clearwater Coast
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Horsea | ★ | 200 | |||||||
Seadra | ★ | 400 | Bubble | Gains 1.5× CP against Pokémon | |||||
Kingdra | ★ | 650 | Bubble | Gains 1.5× CP against Pokémon | |||||
Stunfisk | ★ | 300 | Discharge | Pokémon is protected from losing for one turn | |||||
Wishiwashi | ★ | 300 | Hydro Pump | Gains 2.5× CP against Pokémon | |||||
Shellder | ★★ | 250 | Razor Shell | Gains 2× CP against Pokémon | |||||
Cloyster | ★★ | 600 | Spike Cannon | Gains 2.5× CP against Pokémon | Spikes | Your opponent's next 2 Pokémon get -100 CP | |||
Feebas | ★★ | 250 | Water Pulse | Gains 1.5× CP against Pokémon | |||||
Milotic | ★★ | 650 | Waterfall | Gains 2× CP against Pokémon | |||||
Lapras | ★★★ | 650 | Rain Dance | Pokémon get +50 CP | Ice Beam | Gains 2× CP against Pokémon |
Gym 5: Power Plant
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Magnemite | ★ | 200 | |||||||
Magneton | ★ | 400 | Thunderbolt | Gains 2× CP against Pokémon | |||||
Magnezone | ★ | 1050 | Zap Cannon | Gains 2.5× CP against Pokémon | |||||
Helioptile | ★ | 200 | |||||||
Heliolisk | ★ | 300 | Parabolic Charge | Gains 1.5× CP against Pokémon | |||||
Dedenne | ★ | 300 | Thunder | Gains 2.5× CP against Pokémon | |||||
Farfetch'd | ★★ | 400 | Baton Pass | Your next 1 Pokémon get +100 CP | |||||
Electrike | ★★ | 250 | Thunder Shock | Gains 1.5× CP against Pokémon | |||||
Manectric | ★★ | 450 | Thunder Shock | Gains 1.5× CP against Pokémon | Odor Sleuth | Reveals 1 Benched Pokémon | |||
Pichu | ★★★ | 150 | Thunder Shock | Gains 1.5× CP against Pokémon | |||||
Pikachu | ★★★ | 300 | Volt Tackle | Gains 1.5× CP against Pokémon | |||||
Raichu | ★★★ | 550 | Volt Tackle | Gains 1.5× CP against Pokémon |
Gym 6: Dustrock Dojo
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Machop | ★ | 150 | |||||||
Machoke | ★ | 450 | Cross Chop | Gains 1.5× CP against Pokémon | |||||
Machamp | ★ | 1100 | Cross Chop | Gains 1.5× CP against Pokémon | |||||
Cubone | ★ | 200 | |||||||
Marowak | ★ | 400 | Bonemerang | Gains 2× CP against Pokémon | |||||
Maractus | ★ | 300 | Spiky Shield | Pokémon is protected from losing for one turn | |||||
Onix | ★★ | 550 | Stealth Rock | Your opponent's next 1 Pokémon get -200 CP | Earthquake | Gains 2.5× CP against Pokémon | |||
Steelix | ★★ | 600 | Stealth Rock | Your opponent's next 1 Pokémon get -200 CP | Earthquake | Gains 2.5× CP against Pokémon | |||
Croagunk | ★★ | 250 | Poison Sting | Gains 1.5× CP against Pokémon | |||||
Toxicroak | ★★ | 650 | Poison Jab | Gains 2× CP against Pokémon | |||||
Riolu | ★★★ | 400 | Force Palm | Gains 2× CP against Pokémon | |||||
Lucario | ★★★ | 700 | Aura Sphere | Gains 2× CP against Pokémon |
Gym 7: Shadowmoss Shrine
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Paras | ★ | 200 | |||||||
Parasect | ★ | 350 | Spore | Pokémon is protected from losing for one turn | |||||
Gastly | ★ | 150 | |||||||
Haunter | ★ | 400 | Lick | Gains 1.5× CP against Pokémon | |||||
Gengar | ★ | 1100 | Dream Eater | Gains 2× CP against Pokémon | Haze | Clears Support and Hazard powers before they take effect | |||
Solosis | ★ | 200 | |||||||
Duosion | ★ | 400 | Psywave | Gains 1.5× CP against Pokémon | |||||
Reuniclus | ★ | 650 | Psywave | Gains 1.5× CP against Pokémon | |||||
Slowpoke | ★★ | 250 | Confusion | Gains 1.5× CP against Pokémon | |||||
Slowbro | ★★ | 650 | Psychic | Gains 2× CP against Pokémon | |||||
Slowking | ★★ | 600 | Heal Pulse | Your next 2 Pokémon get +100 CP | |||||
Morelull | ★★ | 250 | Synthesis | Your next 2 Pokémon gain 50 CP | |||||
Shiinotic | ★★ | 400 | Synthesis | Your next 2 Pokémon get +50 CP | |||||
Mimikyu | ★★★ | 400 | Shadow Sneak | Fights before powers are used |
Gym 8: Dragon's Den
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Kricketot | ★ | 200 | |||||||
Kricketune | ★ | 400 | Fury Cutter | Gains 2× CP against Pokémon | |||||
Rhyhorn | ★★ | 250 | |||||||
Rhydon | ★★ | 350 | Take Down | Gains 1.5× CP against Pokémon | |||||
Rhyperior | ★★ | 800 | Rock Wrecker | Gains 1.5× CP against Pokémon | |||||
Natu | ★★ | 250 | Miracle Eye | Reveals 1 Benched Pokémon | |||||
Xatu | ★★ | 450 | Miracle Eye | Reveals 1 Benched Pokémon | Psyshock | Gains 1.5× CP against Pokémon | |||
Shuckle | ★★ | 350 | Sticky Web | Your opponent's next 2 Pokémon get -50 CP | |||||
Heatmor | ★★ | 700 | Lick | Gains 1.5× CP against Pokémon | |||||
Dratini | ★★★ | 250 | |||||||
Dragonair | ★★★ | 500 | |||||||
Dragonite | ★★★ | 1300 |
Gym 9: Silverglade Safari
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Teddiursa | ★ | 200 | |||||||
Ursaring | ★ | 250 | Thrash | Gains 2× CP against Pokémon | |||||
Pinsir | ★★ | 350 | Guillotine | Gains 1.5× CP against Pokémon | |||||
Pineco | ★★ | 250 | |||||||
Forretress | ★★ | 600 | Rapid Spin | Clears Support and Hazard powers before they take effect | Spikes | Your opponent's next 2 Pokémon get -100 CP | |||
Phanpy | ★★ | 250 | Bulldoze | Gains 1.5× CP against Pokémon | |||||
Donphan | ★★ | 700 | Bulldoze | Gains 1.5× CP against Pokémon | |||||
Blitzle | ★★ | 250 | Spark | Gains 2× CP against Pokémon | |||||
Zebstrika | ★★ | 400 | Spark | Gains 2× CP against Pokémon | Quick Attack | Fights before powers are used | |||
Tropius | ★★★ | 700 | Synthesis | Your next 2 Pokémon get +50 CP | Leaf Tornado | Gains 2× CP against Pokémon |
Gym 10: Mistwreath Mountains
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Wooper | ★ | 200 | |||||||
Quagsire | ★ | 350 | Earth Power | Gains 2× CP against Pokémon | Yawn | Pokémon is protected from losing for one turn | |||
Poliwag | ★★ | 200 | Bubble | Gains 1.5× CP against Pokémon | |||||
Poliwhirl | ★★ | 400 | Bubble Beam | Gains 2× CP against Pokémon | |||||
Poliwrath | ★★ | 1100 | Dynamic Punch | Gains 2× CP against Pokémon | |||||
Politoed | ★★ | 1100 | Rain Dance | Pokémon get +50 CP | |||||
Misdreavus | ★★ | 600 | Pain Split (100%) | Halves CP against Pokémon | |||||
Mismagius | ★★ | 750 | Pain Split (100%) | Halves CP against Pokémon | |||||
Ducklett | ★★ | 250 | Brave Bird | Gains 1.5× CP against Pokémon | |||||
Swanna | ★★ | 350 | Brave Bird | Gains 1.5× CP against Pokémon | |||||
Salandit | ★★ | 250 | Fire Lash | Gains 2× CP against Pokémon | |||||
Salazzle | ★★ | 450 | Fire Lash | Gains 2× CP against Pokémon | Odor Sleuth | Reveals 1 Benched Pokémon | |||
Growlithe | ★★★ | 400 | Baton Pass | Your next 1 Pokémon get +100 CP | |||||
Arcanine | ★★★ | 650 | Baton Pass | Your next 1 Pokémon get +100 CP | Extreme Speed | Fights before powers are used |
Gym 11: Mooncrest Meadow
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Carbink | ★ | 300 | Power Gem | Gains 2.5× CP against Pokémon | |||||
Cleffa | ★★ | 100 | |||||||
Clefairy | ★★ | 250 | Metronome | Gains 2× CP against Pokémon | |||||
Clefable | ★★ | 500 | Metronome | Gains 2× CP against Pokémon | Moonlight | Pokémon get +100 CP | |||
Happiny | ★★ | 100 | |||||||
Chansey | ★★ | 450 | Soft-Boiled | Your next Pokémon gains 50 CP | |||||
Azurill | ★★ | 100 | |||||||
Marill | ★★ | 250 | Power-Up Punch | Gains 1.5× CP against Pokémon | |||||
Azumarill | ★★ | 650 | Superpower | Gains 2× CP against Pokémon | |||||
Shroomish | ★★ | 250 | Absorb | Gains 1.5× CP against Pokémon | |||||
Breloom | ★★ | 400 | Seed Bomb | Gains 2× CP against Pokémon | Mach Punch | Fights before powers are used | |||
Ralts | ★★★ | 250 | Psybeam | Gains 1.5× CP against Pokémon | |||||
Kirlia | ★★★ | 450 | Psychic | Gains 2× CP against Pokémon | |||||
Gardevoir | ★★★ | 1050 | Future Sight | Reveals 2 Benched Pokémon | |||||
Gallade | ★★★ | 600 | Psycho Cut | Gains 2× CP against Pokémon |
Raid 1: The Molten Monument
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Numel | ★★ | 250 | Bulldoze | Gains 1.5× CP against Pokémon | |||||
Camerupt | ★★ | 650 | Earth Power | Gains 2× CP against Pokémon | |||||
Larvesta | ★★ | 250 | Flame Wheel | Gains 1.5× CP against Pokémon | |||||
Volcarona | ★★ | 450 | Fiery Dance | Gains 1.5× CP against Pokémon | Absorb | Gains 1.5× CP against Pokémon | |||
Turtonator | ★★★ | 650 | Shell Trap | Pokémon is protected from losing for one turn | |||||
Moltres | ★★★★ | 650 | Sky Attack (100%) | Gains 2× CP against Pokémon | |||||
Lugia | ★★★★★ | 1250 | Pressure (100%) | Pokémon get -100 CP |
Raid 2: The Shuttered Station
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Grimer | ★★ | 300 | Harden | Pokémon is protected from losing for one turn | |||||
Muk | ★★ | 600 | Harden | Pokémon is protected from losing for one turn | Haze | Clears Support and Hazard powers before they take effect | |||
Spinarak | ★★ | 250 | Sticky Web | Your opponent's next 2 Pokémon get -50 CP | |||||
Ariados | ★★ | 400 | Sticky Web | Your opponent's next 2 Pokémon get -50 CP | Poison Jab | Gains 2× CP against Pokémon | |||
Elekid | ★★★ | 150 | |||||||
Electabuzz | ★★★ | 400 | Thunder Punch | Gains 2× CP against Pokémon | |||||
Electivire | ★★★ | 1150 | Thunder Punch | Gains 2× CP against Pokémon | Electric Terrain | Pokémon get +50 CP | |||
Zapdos | ★★★★ | 1200 | Thunderbolt (100%) | Gains 2× CP against Pokémon | |||||
Lugia | ★★★★★ | 1250 | Pressure (100%) | Pokémon get -100 CP |
Raid 3: The Icebound Inlet
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Delibird | ★★ | 400 | Present | Your next 1 Pokémon get +100 CP | |||||
Snorunt | ★★ | 250 | Icy Wind | Gains 1.5× CP against Pokémon | |||||
Glalie | ★★ | 700 | Frost Breath | Gains 1.5× CP against Pokémon | |||||
Froslass | ★★ | 700 | Hex | Gains 1.5× CP against Pokémon | |||||
Sneasel | ★★★ | 300 | Ice Shard | Fights before powers are used | |||||
Weavile | ★★★ | 400 | Ice Shard | Fights before powers are used | Beat Up | Gains 1.5× CP against Pokémon | |||
Articuno | ★★★★ | 1250 | Ice Beam (100%) | Gains 2× CP against Pokémon | |||||
Lugia | ★★★★★ | 1250 | Pressure (100%) | Pokémon get -100 CP |
Raid 4: The Lakeside Labyrinth
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Zubat | ★★ | 200 | |||||||
Golbat | ★★ | 400 | Poison Fang | Gains 2× CP against Pokémon | |||||
Crobat | ★★ | 600 | Cross Poison | Gains 2.5× CP against Pokémon | Quick Attack | Fights before powers are used | |||
Wobbuffet | ★★ | 600 | Mirror Coat | Gains 2.5× CP against Pokémon | Counter | Gains 2.5× CP against Pokémon | |||
Inkay | ★★★ | 350 | Topsy-Turvy | Gains 1.5× CP against Pokémon | |||||
Malamar | ★★★ | 700 | Topsy-Turvy | Gains 1.5× CP against Pokémon | Psybeam | Gains 1.5× CP against Pokémon | |||
Mewtwo | ★★★★ | 900 | Psystrike (100%) | Gains 1.5× CP against Pokémon | |||||
Mew | ★★★★★ | 1100 | Ancient Power (100%) | Gains 2× CP against Legendary Pokémon |
Raid 5: The Thundering Tempest
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Lotad | ★★ | 200 | |||||||
Lombre | ★★ | 400 | Zen Headbutt | Gains 2× CP against Pokémon | |||||
Ludicolo | ★★ | 600 | Zen Headbutt | Gains 2× CP against Pokémon | Grass Knot | Gains 2× CP against Pokémon | |||
Wingull | ★★ | 250 | Air Cutter | Gains 1.5× CP against Pokémon | |||||
Pelipper | ★★ | 400 | Air Slash | Gains 2× CP against Pokémon | |||||
Mareep | ★★★ | 250 | |||||||
Flaaffy | ★★★ | 400 | Discharge | Pokémon is protected from losing for one turn | |||||
Ampharos | ★★★ | 1100 | Discharge | Pokémon is protected from losing for one turn | Ion Deluge | Fights before powers are used | |||
Raikou | ★★★★ | 750 | Rain Dance (100%) | Pokémon get +50 CP | |||||
Ho-Oh | ★★★★★ | 1200 | Sacred Fire (100%) | Gains 2× CP against Pokémon or Pokémon |
Raid 6: The Blazing Balefire
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Houndour | ★★ | 200 | Fire Fang | Gains 2× CP against Pokémon | |||||
Houndoom | ★★ | 700 | Fire Fang | Gains 2× CP against Pokémon | Crunch | Gains 2× CP against Pokémon | |||
Torkoal | ★★ | 600 | Eruption | Gains 2.5× CP against Pokémon | Rapid Spin | Clears Support and Hazard powers before they take effect | |||
Duskull | ★★★ | 250 | Shadow Punch | Gains 2× CP against Pokémon | |||||
Dusclops | ★★★ | 450 | Shadow Punch | Gains 2× CP against Pokémon | |||||
Dusknoir | ★★★ | 1200 | Shadow Punch | Gains 2× CP against Pokémon | Thunder Punch | Gains 2× CP against Pokémon | |||
Entei | ★★★★ | 600 | Flare Blitz (100%) | Gains 1.5× CP against Pokémon | |||||
Ho-Oh | ★★★★★ | 1200 | Sacred Fire (100%) | Gains 2× CP against Pokémon or Pokémon |
Raid 7: The Dismal Downpour
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Meditite | ★★ | 250 | Thunder Punch | Gains 2× CP against Pokémon | |||||
Medicham | ★★ | 650 | Thunder Punch | Gains 2× CP against Pokémon | Ice Punch | Gains 2× CP against Pokémon | |||
Bronzor | ★★ | 250 | Confusion | Gains 1.5× CP against Pokémon | |||||
Bronzong | ★★ | 650 | Extrasensory | Gains 2× CP against Pokémon or Reveals 1 Benched Pokémon | |||||
Beldum | ★★★ | 250 | |||||||
Metang | ★★★ | 550 | Iron Defense (100%) | Halves CP against Pokémon | |||||
Metagross | ★★★ | 1400 | Iron Defense (100%) | Halves CP against Pokémon | |||||
Suicune | ★★★★ | 700 | Haze (100%) | Clears Support and Hazard powers before they take effect | |||||
Ho-Oh | ★★★★★ | 1200 | Sacred Fire (100%) | Gains 2× CP against Pokémon or Pokémon |
Raid 8: The Insidious Invasion
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Sableye | ★★ | 350 | Dark Pulse | Gains 2.5× CP against Pokémon | Protect | Pokémon is protected from losing for one turn | |||
Aipom | ★★ | 200 | Double Hit | Gains 2× CP against Pokémon | |||||
Ambipom | ★★ | 400 | Double Hit | Gains 2× CP against Pokémon | |||||
Baltoy | ★★★ | 400 | Earth Power | Gains 2× CP against Pokémon | |||||
Claydol | ★★★ | 650 | Earthquake | Gains 2.5× CP against Pokémon | Rapid Spin | Clears Support and Hazard powers before they take effect | |||
Deoxys | ★★★★ | 1150 | Psycho Boost (100%) | Gains 2.5× CP against Pokémon or Pokémon | |||||
Jirachi | ★★★★★ | 650 | Wish (100%) | Your next Pokémon gains 200 CP |
Raid 9: The Primal Portal: Land
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Cranidos | ★★ | 250 | Head Smash | Gains 2× CP against Pokémon | |||||
Rampardos | ★★ | 400 | Head Smash | Gains 2× CP against Pokémon | |||||
Shieldon | ★★ | 350 | Protect | Pokémon is protected from losing for one turn | |||||
Bastiodon | ★★ | 500 | Metal Burst | Gains 1.5× CP against Pokémon or Pokémon is protected from losing for one turn | |||||
Tyrunt | ★★ | 350 | Stone Edge | Gains 2.5× CP against Pokémon | |||||
Tyrantrum | ★★ | 1050 | Stone Edge | Gains 2.5× CP against Pokémon | Stealth Rock | Your opponent's next 1 Pokémon get -200 CP | |||
Aerodactyl | ★★★ | 550 | Take Down | Gains 1.5× CP against | Prehistoric Call | Pokémon get +50 CP | |||
Groudon | ★★★★ | 1150 | Precipice Blades (100%) | Gains 2.5× CP against Pokémon or Pokémon | |||||
Rayquaza | ★★★★★ | 1100 | Dragon Ascent (100%) | Fights before powers are used or Pokémon is protected from losing for one turn |
Raid 10: The Primal Portal: Sea
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Tirtouga | ★★ | 250 | Bite | Gains 1.5× CP against Pokémon | |||||
Carracosta | ★★ | 450 | Bite | Gains 1.5× CP against Pokémon | Smack Down | Gains 1.5× CP against Pokémon | |||
Omanyte | ★★ | 350 | Withdraw | Pokémon is protected from losing for one turn | |||||
Omastar | ★★ | 600 | Withdraw | Pokémon is protected from losing for one turn | Haze | Clears Support and Hazard powers before they take effect | |||
Amaura | ★★ | 450 | Ice Wind | Gains 1.5× CP against Pokémon | |||||
Aurorus | ★★ | 1100 | Aurora Beam | Gains 2× CP against Pokémon | Hail | Non- Pokémon get -50 CP | |||
Aerodactyl | ★★★ | 550 | Take Down | Gains 1.5× CP against | Prehistoric Call | Pokémon get +50 CP | |||
Kyogre | ★★★★ | 1250 | Origin Pulse (100%) | Gains 2× CP against Pokémon | |||||
Rayquaza | ★★★★★ | 1100 | Dragon Ascent (100%) | Fights before powers are used or Pokémon is protected from losing for one turn |
Raid 11: The Silent Song
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Jynx | ★★ | 400 | Ice Punch | Gains 2× CP against Pokémon | Lovely Kiss | Pokémon is protected from losing for one turn | |||
Slakoth | ★★ | 550 | Slack Off (100%) | Halves CP against Pokémon | |||||
Vigoroth | ★★ | 200 | Uproar (100%) | Gains 2.5× CP against Pokémon | |||||
Slaking | ★★ | 1100 | Slack Off (100%) | Halves CP against Pokémon | |||||
Carvanha | ★★★ | 250 | Ice Fang | Fights before powers are used or Pokémon is protected from losing for one turn | |||||
Sharpedo | ★★★ | 600 | Ice Fang | Fights before powers are used or Pokémon is protected from losing for one turn | |||||
Celebi | ★★★★ | 650 | Heal Bell (100%) | Your next 2 Pokémon get +100 CP | |||||
Kyurem | ★★★★★ | 1200 | Glaciate (100%) | Clears Support and Hazard powers before they take effect |
Raid 12: The Ancient Altar: Life
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Scyther | ★★ | 450 | Fury Cutter | Gains 1.5× CP against Pokémon | |||||
Scizor | ★★ | 500 | Bullet Punch | Fights before powers are used or gains 1.5× CP against Pokémon | |||||
Lileep | ★★ | 250 | Energy Ball | Gains 2× CP against Pokémon | Synthesis | Your next 2 Pokémon gain 50 CP | |||
Cradily | ★★ | 400 | Energy Ball | Gains 2× CP against Pokémon | Synthesis | Your next 2 Pokémon gain 50 CP | |||
Togepi | ★★★ | 150 | |||||||
Togetic | ★★★ | 400 | Aerial Ace | Gains 1.5× CP against Pokémon or reveals 1 Benched Pokémon | |||||
Togekiss | ★★★ | 700 | Aerial Ace | Gains 1.5× CP against Pokémon or reveals 1 Benched Pokémon | |||||
Xerneas | ★★★★ | 1100 | Geomancy (100%) | Your next 2 Pokémon get +100 CP | |||||
Volcanion | ★★★★★ | 1200 | Steam Eruption (100%) | Gains 2× CP against Pokémon or Pokémon |
Raid 13: The Frozen Fortress
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Staryu | ★★ | 250 | Water Gun | Gains 1.5× CP against Pokémon | |||||
Starmie | ★★ | 350 | Hydro Pump | Gains 2.5× CP against Pokémon | Rapid Spin | Clears Support and Hazard powers before they take effect | |||
Wailmer | ★★ | 250 | Dive | Gains 1.5× CP against Pokémon or Pokémon is protected from losing for one turn | |||||
Wailord | ★★ | 600 | Dive | Gains 1.5× CP against Pokémon or Pokémon is protected from losing for one turn | |||||
Alomomola | ★★★ | 650 | Aqua Ring | Your next 3 Pokémon get +50 CP | |||||
Regice | ★★★★ | 700 | Charge Beam (100%) | Gains 2× CP against Pokémon or Pokémon | |||||
Genesect | ★★★★★ | 1200 | Techno Blast (100%) | Gains 2× CP against Pokémon or Pokémon |
Raid 14: The Ancient Altar: Death
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Swablu | ★★ | 250 | Peck | Gains 1.5× CP against Pokémon | |||||
Altaria | ★★ | 600 | Fly | Gains 1.5× CP against Pokémon or Pokémon is protected from losing for one turn | |||||
Archen | ★★ | 250 | Rock Throw | Gains 1.5× CP against Pokémon | |||||
Archeops | ★★ | 450 | Rock Throw | Gains 1.5× CP against Pokémon | Acrobatics | Gains 1.5× CP against Pokémon | |||
Bagon | ★★★ | 250 | |||||||
Shelgon | ★★★ | 450 | Flamethrower | Gains 2× CP against Pokémon | |||||
Salamence | ★★★ | 1150 | Flame Blast | Gains 2.5× CP against Pokémon | Draco Meteor | Gains 2.5× CP against Pokémon | |||
Yveltal | ★★★★ | 1150 | Oblivion Wing (100%) | Gains 2.5× CP against Pokémon or Pokémon | |||||
Volcanion | ★★★★★ | 1200 | Steam Eruption (100%) | Gains 2× CP against Pokémon or Pokémon |
Raid 15: The Crumbling Citadel
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Geodude | ★★ | 200 | |||||||
Graveler | ★★ | 450 | Rock Throw | Gains 1.5× CP against Pokémon | |||||
Golem | ★★ | 650 | Rock Slide | Gains 2× CP against Pokémon | Magnitude | Gains 2× CP against Pokémon | |||
Gligar | ★★ | 250 | Fury Cutter | Gains 1.5× CP against Pokémon | |||||
Gliscor | ★★ | 700 | Fury Cutter | Gains 1.5× CP against Pokémon | Acrobatics | Gains 1.5× CP against Pokémon | |||
Larvitar | ★★★ | 250 | |||||||
Pupitar | ★★★ | 400 | Crunch | Gains 2× CP against Pokémon | |||||
Tyranitar | ★★★ | 1150 | Dark Pulse | Gains 2.5× CP against Pokémon | Sandstorm | Non- or non- Pokémon get -100 CP | |||
Regirock | ★★★★ | 700 | Hammer Arm | Gains 2.5× CP against Pokémon | |||||
Genesect | ★★★★★ | 1200 | Techno Blast (100%) | Gains 2× CP against Pokémon or Pokémon |
Raid 16: The Ancient Altar: Order
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Kabuto | ★★ | 350 | Aqua Jet | Fights before powers are used | |||||
Kabutops | ★★ | 600 | Aqua Jet | Fights before powers are used | Night Slash | Gains 2.5× CP against Pokémon | |||
Anorith | ★★ | 250 | X-Scissor | Gains 2× CP against Pokémon | |||||
Armaldo | ★★ | 400 | X-Scissor | Gains 2× CP against Pokémon | Brine | Gains 2× CP against Pokémon | |||
Gible | ★★★ | 150 | Mud Slap | Gains 1.5× CP against Pokémon | |||||
Gabite | ★★★ | 350 | Dig | Gains 1.5× CP against Pokémon or Pokémon is protected from losing for one turn | |||||
Garchomp | ★★★ | 800 | Dragon Rush | Fights before powers are used or gains 1.5× CP against Pokémon | |||||
Zygarde | ★★★★ | 1150 | Land's Wrath (100%) | Gains 2.5× CP against Pokémon or Pokémon | |||||
Volcanion | ★★★★★ | 1200 | Steam Eruption (100%) | Gains 2× CP against Pokémon or Pokémon |
Raid 17: The Steel Stronghold
Pokémon | Rarity | Type | Tier | CP | Powers | ||||
---|---|---|---|---|---|---|---|---|---|
Aron | ★★ | 200 | |||||||
Lairon | ★★ | 350 | Take Down | Gains 1.5× CP against Pokémon | |||||
Aggron | ★★ | 550 | Take Down | Gains 1.5× CP against Pokémon | Heavy Slam | Gains 2.5× CP against Pokémon | |||
Skarmory | ★★ | 600 | Spikes | Your opponent's next 2 Pokémon get -100 CP | |||||
Porygon | ★★★ | 250 | Psybeam | Gains 1.5× CP against Pokémon | |||||
Porygon2 | ★★★ | 450 | Psybeam | Gains 1.5× CP against Pokémon | |||||
Porygon-Z | ★★★ | 1200 | Conversion | Gains 1.5× CP against Pokémon or Pokémon | |||||
Registeel | ★★★★ | 800 | Iron Defense (100%) | Halves CP against Pokémon | |||||
Genesect | ★★★★★ | 1200 | Techno Blast (100%) | Gains 2× CP against Pokémon or Pokémon |
Duel
In a Duel, the player can directly challenge their friends to a battle or play a Quick Match against a CPU opponent. Duels do not affect the player's Rating and they have their own point and reward system.
Points are earned at the end of each Duel, with points granted for "Victories", "Live Opponent Bonus", and "Quick Match Bonus" (5 points). A Star Medal can be claimed after obtaining a total of 20, 50, or 80 points, and a Star Pack can be obtained at 120 points. Rewards reset daily.
Tasks
Daily
Completing daily tasks earns points that can be used to claim rewards. At 25, 50, and 75 points, the player can claim a Poké Medal; at 100 points, they can claim a Poké Pack. After gaining 100 points, no more daily tasks can be completed. Daily tasks and their rewards reset every day.
There are five daily tasks. Each day, the easiest of each type of task is available, and completing that unlocks the next one.
Task type | Amount | Points |
---|---|---|
Play [amount] Gym Battles | 1 | 5 |
3 | 10 | |
5 | 10 | |
10 | 10 | |
Win 1 Gym Battles | 20 | |
Evolve [amount] Pokémon | 1 | 5 |
2 | 10 | |
4 | 10 | |
Send [amount] Pokémon to the Lab | 1 | 5 |
5 | 10 | |
10 | 10 | |
Spend [amount] PokéCoin | 200 | 5 |
400 | 10 | |
600 | 10 |
Achievements
There are six types of achievements. Achievements never reset.
Task type | Amount | Reward |
---|---|---|
Evolve [amount] Pokémon | 1 | 50 PokéCoin |
2 | 100 PokéCoin | |
4 | 100 PokéCoin | |
? | ? | |
160 | 200 PokéCoin | |
? | ? | |
400 | 200 PokéCoin | |
Collect [amount] distinct Pokémon | 10 | 50 PokéCoin |
20 | 100 PokéCoin | |
? | ? | |
230 | 50 Candy | |
280 | 500 Candy | |
350 | 600 Candy | |
Win [amount] Gym Battles | 5 | Poké Medal |
10 | Poké Medal | |
? | ? | |
500 | League Pack | |
900 | Silver Pack | |
2000 | Gold Pack | |
4000 | Gold Pack | |
6000 | Gold Pack | |
8000 | Gold Pack | |
10000 | League Pack | |
Play [amount] Gym Battles | 5 | 100 PokéCoin |
10 | 100 PokéCoin | |
20 | 200 PokéCoin | |
50 | 200 PokéCoin | |
80 | 400 PokéCoin | |
? | ? | |
1000 | 400 PokéCoin | |
Send [amount] Pokémon to the Lab | 10 | 50 Candy |
20 | 50 Candy | |
40 | 100 Candy | |
? | ? | |
2000 | 200 Candy | |
Log in [amount] consecutive days | ? | ? |
7 | League Pack |
Shop
The shop contains the Exchange and a selection of Medals and Packs.
The Medals and Packs and their prices are as follows.
- Star Medal: free, with an 8 hour cooldown
- Poké Medal: watch an ad, up to 5
- Poké Pack: 200 PokéCoin
- Silver Pack: 400 Candy
At the Exchange, the player can buy and sell Pokémon akin to an auction. The player can offer up Pokémon for an Exchange currency and then buy Pokémon that other players have listed using that currency.
Currencies
PokéCoin
PokéCoin can be used in the Shop to buy Poké Packs. They can be acquired...
- By defeating Pokémon in Battle (10 PokéCoin per Pokémon, up to 500 PokéCoin per day)
- Watching an ad after Battle (10 PokéCoin per Pokémon defeated)
- By completing achievement Tasks
The player starts with 200 PokéCoin after the tutorial.
Candy
Candies are used to evolve Pokémon. They can be acquired...
- By sending Pokémon to the Lab from the Bag, 10 Candy per star of the Pokémon's rarity
- By completing achievement Tasks
- From gifts sent by friends after a Battle
The player starts with 100 Candy after the tutorial.
References
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |