Hyper Fang (move): Difference between revisions

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* Portuguese: '''Hyper Fang'''
* Portuguese: '''Hyper Fang'''
* Spanish: '''{{tt|Hip.|Stands for Hiper}} Colmillo'''
* Spanish: '''{{tt|Hip.|Stands for Hiper}} Colmillo'''
* Serbian: '''Hiper Čeljust'''





Revision as of 10:59, 3 January 2011

Hyper Fang
ひっさつまえば Certain-kill Fang
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  80
Accuracy  90%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  4 ♥♥♥♥
Badly startles the Pokémon in front.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Cool
Appeal  0  
Jamming  0  

Hyper Fang (Japanese: ひっさつまえば Certain-kill Fang) is a damage-dealing Template:Type2 move introduced in Generation I. It was the signature move of Rattata and Raticate prior to Generation IV.

Effect

Hyper Fang deals damage and has a 10% chance of causing the target to flinch. Hyper Fang cannot cause a target with a Substitute to flinch.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0019 Rattata Rattata
Normal 14
0020 Raticate Raticate
Normal 14
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0019 Rattata Rattata
Normal 13
0020 Raticate Raticate
Normal 13
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0019 Rattata Rattata
Normal 13
0020 Raticate Raticate
Normal 13
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0019 Rattata Rattata
Normal 16
0020 Raticate Raticate
Normal 16
0399 Bidoof Bidoof
Normal 21
0400 Bibarel Bibarel
Normal Water 23
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

By leveling up

#   Pokémon Type Level
0019 Rattata Rattata
Normal 16
0020 Raticate Raticate
Normal 16
0399 Bidoof Bidoof
Normal 21
0400 Bibarel Bibarel
Normal Water 23
0417 Pachirisu Pachirisu
Electric 49
0504 Minezumi Minezumi
Normal 28
0505 Miruhog Miruhog
Normal 32
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user bites hard on the foe with its sharp front fangs.
Pokémon Method
User First Used In Notes
Raticate Raticate shows its teeth, which on occasion shine when it's about to attack and bites down on the opponent.
A Gentleman's Raticate Battle Aboard the St. Anne Debut
Unknown Trainer's Raticate Chikorita's Big Upset None
Mollie's Raticate What I Did For Love! None
Rattata Rattata bites down on the opponent with its large front teeth.
A wild Rattata Hoenn Alone! None
Bidoof Bidoof bites the opponent with its large teeth.
A Coordinator's Bidoof Mounting a Coordinator Assault! None


In the manga

Pokémon Adventures


Trivia

In other languages

  • Dutch: Hyper Tand
  • French: Croc de mort
  • German: Hyperzahn
  • Greek: Σαγόνια Διάτρυσης
  • Italian: Iperzanna
  • Korean: 필살앞니 Pilsal Apni
  • Portuguese: Hyper Fang
  • Spanish: Hip. Colmillo
  • Serbian: Hiper Čeljust


Variations of the move Hyper Fang
PhysicalIC HOME.png Hyper FangZen Headbutt


Template:Project MoveDex notice