Freeze Shock (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
Line 1: Line 1:
{{MoveInfobox|
{{MoveInfobox|
n=553 |
n=553 |
name=Freeze Bolt |
name=Freeze Shock |
jname=フリーズボルト |
jname=フリーズボルト |
jtrans=Freeze Bolt |
jtrans=Freeze Bolt |
desc={{tt|電気を まとった 氷の 塊で 2ターン目に 相手を たたきつける。 まひ状態に することが ある。|The user cloaks itself with ice charged with electricity, then rams at the opponent on the second turn. It may also leave the target paralyzed.}} |
desc={{tt|電気を まとった 氷の 塊で 2ターン目に 相手を たたきつける。 まひ状態に することが ある。|The user cloaks itself with ice charged with electricity, then rams at the opponent on the second turn. It may also leave the target paralyzed.}} |
gameimage=Freeze Bolt.png |
gameimage=Freeze Shock.png |
type=Ice |
type=Ice |
damagecategory=Physical|
damagecategory=Physical|
Line 13: Line 13:
accuracy=90 |
accuracy=90 |
gen=V |
gen=V |
pokefordex=freeze+bolt|
pokefordex=freeze+shock|
touches=no |
touches=no |
protect=yes |
protect=yes |
Line 25: Line 25:
target=any |
target=any |
footnotes= }}
footnotes= }}
(Japanese: '''フリーズボルト''' ''Freeze Bolt'') is a damage-dealing {{type2|Ice}} [[move]] introduced in [[Generation V]]. It is speculated to be one of {{p|Kyurem}}'s signature moves.
'''Freeze Shock''' (Japanese: '''フリーズボルト''' ''Freeze Bolt'') is a damage-dealing {{type2|Ice}} [[move]] introduced in [[Generation V]]. It is speculated to be one of {{p|Kyurem}}'s signature moves.


==Effect==
==Effect==
Freeze Bolt deals damage, has a 30% chance of {{status|Paralysis|paralyzing}} the target.
Freeze Shock deals damage and has a 30% chance of {{status|Paralysis|paralyzing}} the target.


Freeze Bolt does nothing on the turn it is selected, other than state that the user is charging. This charge turn can be skipped using a [[Power Herb]]. On the following turn, Freeze Bolt will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Bolt is selected, the user won't be able to switch out until it is disrupted or fully executed.
Freeze Shock does nothing on the turn it is selected, other than state that the user is charging. This charge turn can be skipped using a [[Power Herb]]. On the following turn, Freeze Shock will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Shock is selected, the user won't be able to switch out until it is disrupted or fully executed.


If Freeze Bolt is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Bolt (or fail if it can't).
If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it can't).


{{status|Sleep}}, {{status|freeze}}, partial trapping, and flinching will pause but not disrupt the duration of Freeze Bolt.
{{status|Sleep}}, {{status|freeze}}, partial trapping, and flinching will pause but not disrupt the duration of Freeze Shock.


==Learnset==
==Learnset==
===[[Generation V]]===
===[[Generation V]]===
Currently, no Pokémon is known to learn Freeze Bolt by TM, Move Tutor or level up, although it is speculated to be Kyurem's [[signature move]].
Currently, no Pokémon is known to learn Freeze Shock by TM, Move Tutor or level up, although it is speculated to be Kyurem's [[signature move]].


==Trivia==
==Trivia==
* This move seems to draw reference to both {{p|Zekrom}} and {{p|Kyurem}}, as it is Ice-type and its name and side-effect are related to the {{t|Electric}} type.  
* This move seems to draw reference to both {{p|Zekrom}} and {{p|Kyurem}}, as it is Ice-type and its name and side-effect are related to the {{t|Electric}} type.  
** Also, a move that is believed to be its polar opposite, {{m|Cold Flare}}, seems to also draw reference to Kyurem's typing and Zekrom's polar opposite, {{p|Reshiram}}.
** Also, a move that is believed to be its polar opposite, {{m|Ice Burn}}, seems to also draw reference to Kyurem's typing and Zekrom's polar opposite, {{p|Reshiram}}.
*** Furthermore, the animation for the actual attacking part is very similar to that of {{m|Lightning Strike}}.
*** Furthermore, the animation for the actual attacking part is very similar to that of {{m|Bolt Strike}}.
* Along with {{m|Cold Flare}}, Freeze Bolt has the highest base power of all Ice-type moves.
* Along with {{m|Ice Burn}}, Freeze Shock has the highest base power of all Ice-type moves.
* Freeze Bolt is the only Ice-type move able to cause {{status|paralysis}}.
* Freeze Shock is the only Ice-type move able to cause {{status|paralysis}}.
<!--Do not add anything about the third version speculation.-->
<!--Do not add anything about the third version speculation.-->



Revision as of 06:07, 3 March 2011

Freeze Shock
フリーズボルト Freeze Bolt
Type  Ice
Category  Physical
PP  5 (max. 8)
Power  140
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Freeze Shock (Japanese: フリーズボルト Freeze Bolt) is a damage-dealing Template:Type2 move introduced in Generation V. It is speculated to be one of Kyurem's signature moves.

Effect

Freeze Shock deals damage and has a 30% chance of paralyzing the target.

Freeze Shock does nothing on the turn it is selected, other than state that the user is charging. This charge turn can be skipped using a Power Herb. On the following turn, Freeze Shock will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Shock is selected, the user won't be able to switch out until it is disrupted or fully executed.

If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it can't).

Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Freeze Shock.

Learnset

Generation V

Currently, no Pokémon is known to learn Freeze Shock by TM, Move Tutor or level up, although it is speculated to be Kyurem's signature move.

Trivia

  • This move seems to draw reference to both Zekrom and Kyurem, as it is Ice-type and its name and side-effect are related to the Electric type.
    • Also, a move that is believed to be its polar opposite, Ice Burn, seems to also draw reference to Kyurem's typing and Zekrom's polar opposite, Reshiram.
      • Furthermore, the animation for the actual attacking part is very similar to that of Bolt Strike.
  • Along with Ice Burn, Freeze Shock has the highest base power of all Ice-type moves.
  • Freeze Shock is the only Ice-type move able to cause paralysis.

In other languages


Variations of the move Sky Attack
PhysicalIC HOME.png Sky AttackFreeze Shock
SpecialIC HOME.png Ice Burn


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.