Sigilyph (Pokémon): Difference between revisions

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====Name origin====
====Name origin====
Sigilyph is a combination of ''sigil'' and ''glyph''. Symboler seems to be a combination シンボル ''symbol'' and ''{{wp|Bora (wind)|bora}}'', or possibly ''{{wp|Ra}}''.
Sigilyph is a combination of ''sigil'' and ''glyph''. Symboler seems to be a combination シンボル ''symbol'' and ''{{wp|Bora (wind)|bora}}'', or possibly ''{{wp|Ra}}''.
<!--==In other languages==
 
*[[List of German Pokémon names|German]]:  
==In other languages==
*[[List of French Pokémon names|French]]:  
*[[List of German Pokémon names|German]]: Symvolara
*[[List of Korean Pokémon names|Korean]]:
*[[List of French Pokémon names|French]]: Cryptéro
<!--*[[List of Korean Pokémon names|Korean]]:


==External links==
==External links==

Revision as of 13:13, 20 April 2011

Scrafty #560: Scrafty
Pokémon
#562: Yamask Yamask
Sigilyph
シンボラー Symboler
#561
561Sigilyph.png
Art by Ken Sugimori from Black and White
Type
Psychic Flying
Category
Avianoid Pokémon
Abilities
Wonder Skin or Magic Guard Tinted Lens
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Unova
#067
Regional Browser numbers
Height
4'07"
Imperial
1.4 m
Metric
Weight
30.9 lbs.
Imperial
14 kg
Metric
Dex color
Black
Catch rate
45 (5.9%)
Body style
Body09.png BodyUnknown.png
Blue-Striped
Footprint
 F561.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Flying group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 172 Battle Exp.: 1721*

Sigilyph (Japanese: シンボラー Symboler) is a dual-type Psychic/Flying Pokémon introduced in Generation V.

It is not known to evolve into or from any other Pokémon.

Biology

Physiology

Sigilyph is a spherical Pokémon, possessing two cyan eyes, with a third on an appendage on top of its head that resembles an Unown I. Sigilyph has four wing-like growths around its body, and two small spikes at its base.

Gender differences

None.

Special abilities

Sigilyph possesses psychic powers, which it uses to defend its territory from intruders.

Behavior

A Sigilyph will use its psychic powers to attack anyone who invades its territory. Due to it retaining memories from when it guarded an ancient city, it apparently flies along the same route constantly.

Habitat

In the past, Sigilyph guarded an ancient city. Due to the fact that today they are solely found in a desert region, this may mean that the ancient city used to be located there.

Diet

In the anime

Major appearances

Minor appearances

In the manga

In the TCG

Main article: Sigilyph (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black They never vary the route they fly, because their memories of guarding an ancient city remain steadfast.
White The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
Rare Desert Resort
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
72
132 - 179 254 - 348
58
56 - 121 108 - 236
80
76 - 145 148 - 284
103
97 - 170 189 - 335
80
76 - 145 148 - 284
97
91 - 163 179 - 322
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Gust Flying Special 04040 100100% 35
00Start Miracle Eye Psychic Status 0000 —% 40
044 Hypnosis Psychic Status 0000 06060% 20
088 Psywave Psychic Special 0000 08080% 15
1111 Tailwind Flying Status 0000 —% 30
1414 Whirlwind Normal Status 0000 100100% 20
1818 Psybeam Psychic Special 06565 100100% 20
2121 Air Cutter Flying Special 05555 09595% 25
2424 Light Screen Psychic Status 0000 —% 30
2828 Reflect Psychic Status 0000 —% 20
3131 Synchronoise Psychic Special 07070 100100% 15
3434 Mirror Move Flying Status 0000 —% 20
3838 Gravity Psychic Status 0000 —% 5
4141 Air Slash Flying Special 07575 09595% 20
4444 Psychic Psychic Special 09090 100100% 10
4848 Cosmic Power Psychic Status 0000 —% 20
5151 Sky Attack Flying Physical 140140 09090% 5
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an Evolution of Sigilyph
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Flying Sprite.png TM88 Pluck Flying Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
Bag HM Flying Sprite.png HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an Evolution of Sigilyph

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
AerodactylTogeticArchenArcheops
AncientPower Rock Special 60 100% 5
HoothootNoctowlNatuXatu
Psycho Shift Psychic Status 90% 10
PidgeyPidgeottoPidgeotSpearowFearowHoothoot
NoctowlWingullPelipperChatotPidoveTranquill
UnfezantDucklettSwanna
Roost Flying Status —% 10
Skarmory
Steel Wing Steel Physical 70 90% 25
NatuXatu
Stored Power Psychic Special 100% 20
NatuXatuSigilyph
Skill Swap Psychic Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Sigilyph in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sigilyph in that game.
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an Evolution of Sigilyph

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Sigilyph can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sigilyph cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an Evolution of Sigilyph

Special moves

TCG-only moves

Side game data

Evolution

Sigilyph
Does not evolve
Sigilyph
 Psychic  Flying 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 561.png Spr 5b2 561.png Spr b 5b 561.png
Spr 5b 561 s.png Spr 5b2 561 s.png Spr b 5b 561 s.png
Sigilyph For other sprites and images, please see Sigilyph images on Bulbagarden Archives.

Trivia

Origin

Sigilyph appears to have been inspired by the Nazca lines and Kachina dolls. Like Sigilyph, the Nazca Lines are found in a desert.

Name origin

Sigilyph is a combination of sigil and glyph. Symboler seems to be a combination シンボル symbol and bora, or possibly Ra.

In other languages

Scrafty #560: Scrafty
Pokémon
#562: Yamask Yamask
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.