Helping Hand (move): Difference between revisions
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===Pokémon Adventures=== | ===Pokémon Adventures=== | ||
{{movemanga|type=normal|exp=yes|gen=A move that boosts the power of the ally's attack in a Double Battle.|image1=Minun Helping Hand Adventures.png|image1p=Minun}} | {{movemanga|type=normal|exp=yes|gen=A move that boosts the power of the ally's attack in a Double Battle.|image1=Minun Helping Hand Adventures.png|image1p=Minun}} | ||
{{movep|type=normal|ms=312|pkmn=Minun|method=Minun holds on to the target as it is about to fire an | {{movep|type=normal|ms=312|pkmn=Minun|method=Minun holds on to the target as it is about to fire an attack, giving it some of its energy.}} | ||
{{movebtmManga|type=normal|user=Sapphire (Adventures)|user1=Sapphire's Minun|startcode=PS199|startname=VS Plusle & Minun II|notes=Debut}} | {{movebtmManga|type=normal|user=Sapphire (Adventures)|user1=Sapphire's Minun|startcode=PS199|startname=VS Plusle & Minun II|notes=Debut}} | ||
Revision as of 02:20, 12 July 2011
Helping Hand てだすけ Help | ||||||||||||||
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Helping Hand (Japanese: てだすけ Help) is a non-damaging Template:Type2 move introduced in Generation III.
Effect
Helping Hand is an increased priority move that will raise the base power of its teammates' move in a double battle and triple battle by 50%. It will fail if used in a single battle. It will also fail if the partner has already used Helping Hand that round in double battles but will stack in triple battles.
Mystery Dungeon
Helping Hand increases Attack and Special Attack by one stage for all allies in the room. However this move doesn't affect the user.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
029 | Nidoran♀ | Poison | 23 | 25 | 25 | ' | ||||||
030 | Nidorina | Poison | 26 | 28 | 28 | ' | ||||||
032 | Nidoran♂ | Poison | 23 | 25 | 25 | ' | ||||||
033 | Nidorino | Poison | 26 | 28 | 28 | ' | ||||||
058 | Growlithe | Fire | 37 | 17 | 17 | ' | ||||||
133 | Eevee | Normal | -- | -- | -- | ' | ||||||
134 | Vaporeon | Water | -- | -- | -- | ' | ||||||
135 | Jolteon | Electric | -- | -- | -- | ' | ||||||
136 | Flareon | Fire | -- | -- | -- | ' | ||||||
161 | Sentret | Normal | 17 | 16 | 16 | ' | ||||||
162 | Furret | Normal | 19 | 17 | 17 | ' | ||||||
196 | Espeon | Psychic | -- | -- | -- | ' | ||||||
197 | Umbreon | Dark | -- | -- | -- | ' | ||||||
236 | Tyrogue | Fighting | -- | -- | ' | |||||||
311 | Plusle | Electric | 13 | 10 | 10 | ' | ||||||
312 | Minun | Electric | 13 | 10 | 10 | ' | ||||||
313 | Volbeat | Bug | 33 | 33 | 33 | ' | ||||||
314 | Illumise | Bug | 33 | 33 | 33 | ' | ||||||
380 | Latias | Dragon | Psychic | 10 | 10 | 10 | ' | |||||
381 | Latios | Dragon | Psychic | 10 | 10 | 10 | ' | |||||
385 | Jirachi | Steel | Psychic | 15 | 15 | 15 | ' | |||||
420 | Cherubi | Grass | 13 | 13 | ' | |||||||
421 | Cherrim | Grass | 13 | 13 | ' | |||||||
470 | Leafeon | Grass | -- | -- | ' | |||||||
471 | Glaceon | Ice | -- | -- | ' | |||||||
475 | Gallade | Psychic | Fighting | 36 | 39 | ' | ||||||
506 | Lillipup | Normal | 12 | ' | ||||||||
507 | Herdier | Normal | 12 | ' | ||||||||
508 | Stoutland | Normal | 12 | ' | ||||||||
531 | Audino | Normal | -- | ' | ||||||||
542 | Leavanny | Bug | Grass | 32 | ' | |||||||
546 | Cottonee | Grass | 31 | ' | ||||||||
548 | Petilil | Grass | 31 | ' | ||||||||
572 | Minccino | Normal | 7 | ' | ||||||||
573 | Cinccino | Normal | -- | ' | ||||||||
594 | Alomomola | Water | 49 | ' | ||||||||
638 | Cobalion | Steel | Fighting | 25 | ' | |||||||
639 | Terrakion | Rock | Fighting | 25 | ' | |||||||
640 | Virizion | Grass | Fighting | 25 | ' | |||||||
647 | Keldeo | Water | Fighting | 25 | ' | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
113 | Chansey | Normal | ||||||||||
187 | Hoppip | Grass | Flying | |||||||||
191 | Sunkern | Grass | ||||||||||
213 | Shuckle | Bug | Rock | |||||||||
236 | Tyrogue | Fighting | ||||||||||
241 | Miltank | Normal | ||||||||||
263 | Zigzagoon | Normal | ||||||||||
285 | Shroomish | Grass | ||||||||||
296 | Makuhita | Fighting | ||||||||||
300 | Skitty | Normal | ||||||||||
390 | Chimchar | Fire | ||||||||||
403 | Shinx | Electric | ||||||||||
440 | Happiny | Normal | ||||||||||
517 | Munna | Psychic | ||||||||||
527 | Woobat | Psychic | Flying | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By move tutor
In Platinum, HeartGold and SoulSilver
Special move
Generation III
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By event
Generation V
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In the anime
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A move that boosts the power of the ally's attack. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Plusle starts to cheer and its body gives off light blue electric sparks as it cheers. Then it releases a bolt of blue lightning in the air and it lands on the target, powering it up, or Plusle cheers on its ally, or Plusle creates a ball of yellow sparks on its hands and it dances and cheers. When the balls of electricity touch the target, it glows white then multicolored. | |||
Thatcher's Plusle | A Different Kind of Misty | Debut | |
Solana's Plusle | The Green Guardian | None | |
Ursula's Plusle | Yes in Dee Dee, It's Dawn! | None | |
Minun starts to cheer and its body gives off light blue electric sparks as it cheers. Then it releases a bolt of blue lightning in the air and it lands on the target, powering it up, or Minun creates a ball of light blue sparks on its hands and it dances and cheers for its ally. When the balls of electricity touch the target, it glows white then multicolored. | |||
Thatcher's Minun | A Different Kind of Misty | Debut | |
Ursula's Minun | Yes in Dee Dee, It's Dawn | None | |
Shroomish releases a bolt of blue electricity from its body to the target, powering it up. | |||
Sheridan's Shroomish | Cheer Pressure | None | |
Makuhita releases a bolt of blue electricity from its body at the target, powering it up. | |||
Sheridan's Makuhita | Cheer Pressure | None |
In the manga
Pokémon Adventures
A move that boosts the power of the ally's attack in a Double Battle. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Minun holds on to the target as it is about to fire an attack, giving it some of its energy. | |||
Sapphire's Minun | VS Plusle & Minun II | Debut |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |