Rage (move): Difference between revisions
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{{movebtmManga|type=normal|user=Pika|user1=Red's Pika|startcode=PS090|startname=The Legend|notes=Debut}} | {{movebtmManga|type=normal|user=Pika|user1=Red's Pika|startcode=PS090|startname=The Legend|notes=Debut}} | ||
==In other | ==In other generations== | ||
{{movegen| | {{movegen| | ||
type=Normal| | type=Normal| |
Revision as of 14:00, 16 August 2011
Rage いかり Rage | ||||||||||||
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Availability
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Rage (Japanese: いかり Rage) is a damage-dealing Template:Type2 move introduced in Generation I. In Generation I, it was TM20.
Effect
Generation I
Rage deals damage and it will not be possible for the user to do anything other than let the user continue to use Rage, and it will not stop using Rage until it faints or the battle ends. Every time the user is damaged by an attack or is targeted by Disable (only if Disable misses or fails), its Attack stat will increase by one stage. Rage will use 1 PP when selected, but not use any PP on any subsequent turns.
If Rage misses during the turn it is selected, its secondary effects will not activate. If Rage misses due to an accuracy or evasion check when its decision-removing effect is active, the accuracy of Rage will subsequently become 0.4%. The duration of Rage will be paused but not disrupted by anything, including Sleep, Freeze, partial trapping, flinching, or if the user hurts itself due to Confusion.
Rage will not attempt to increase the user's Attack if it has reached a stage of +6, and will not successfully increase the user's Attack if it has reached a value of 999.
In Stadium, Disable will cause a Pokémon's rage to build if it is successful.
Generation II and on
Rage is no longer a continuous move and will not last until the end of the battle. Instead, Rage must be selected every turn.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
004 | Charmander | Fire | 22 | 19 | 19 | ' | ||||||||||
005 | Charmeleon | Fire | 24 | 20 | 20 | ' | ||||||||||
006 | Charizard | Fire | Flying | --, 24 | 20 | 20 | ' | |||||||||
015 | Beedrill | Bug | Poison | 25 | 25 | 25 | 19 | 19 | ' | |||||||
057 | Primeape | Fighting | 28 | 28 | --, 28 | 28 | 28 | ' | ||||||||
084 | Doduo | Normal | Flying | 36 | 25 | 25 | 10 | 10 | '''' | |||||||
085 | Dodrio | Normal | Flying | --, 39 | --, 25 | --, 25 | --, 10 | --, 10 | '''' | |||||||
095 | Onix | Rock | Ground | 25 | 27 | 25 | 23 | 14 | 14 | ' | ||||||
104 | Cubone | Ground | 46 | 29 | 29 | 23 | 23 | ' | ||||||||
105 | Marowak | Ground | 55 | 32 | 32 | 23 | 23 | ' | ||||||||
115 | Kangaskhan | Normal | -- | 31 | 31 | 22 | 22 | '''' | ||||||||
128 | Tauros | Normal | -- | 8 | 8 | 4 | 5 | 5 | '''' | |||||||
136 | Flareon | Fire | 48 | ' | ||||||||||||
158 | Totodile | Water | 7 | 7 | 8 | 8 | ' | |||||||||
159 | Croconaw | Water | --, 7 | --, 7 | 8 | 8 | ' | |||||||||
160 | Feraligatr | Water | --, 7 | --, 7 | --, 8 | --, 8 | ' | |||||||||
206 | Dunsparce | Normal | -- | -- | -- | -- | '''' | |||||||||
208 | Steelix | Steel | Ground | 27 | 25 | 23 | 14 | 14 | ' | |||||||
209 | Snubbull | Normal | 34 | 34 | 31 | 31 | '''' | |||||||||
210 | Granbull | Normal | 38 | 38 | 35 | 35 | '''' | |||||||||
318 | Carvanha | Water | Dark | 7 | 6 | 6 | ' | |||||||||
319 | Sharpedo | Water | Dark | --, 7 | --, 6 | --, 6 | ' | |||||||||
371 | Bagon | Dragon | -- | -- | -- | ' | ||||||||||
372 | Shelgon | Dragon | -- | -- | -- | ' | ||||||||||
373 | Salamence | Dragon | Flying | -- | -- | -- | ' | |||||||||
551 | Sandile | Ground | Dark | -- | ' | |||||||||||
552 | Krokorok | Ground | Dark | -- | ' | |||||||||||
553 | Krookodile | Ground | Dark | -- | ' | |||||||||||
554 | Darumaka | Fire | 9 | ' | ||||||||||||
555 | Darmanitan | Fire | --, 9 | ' | ||||||||||||
626 | Bouffalant | Normal | 6 | '''' | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
228 | Houndour | Dark | Fire | |||||||||||
234 | Stantler | Normal | ||||||||||||
276 | Taillow | Normal | Flying | |||||||||||
333 | Swablu | Normal | Flying | |||||||||||
522 | Blitzle | Electric | ||||||||||||
550 | Basculin | Water | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
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In the anime
While this move is in use, it gains attack power each time the user is hit in battle. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Every time it is attacked, the flame on Charmander's tail grows larger. Then, its eyes becomes fiery and it bites on its opponent. | |||
Ash's Charmander | Primeape Goes Bananas | Debut | |
Cloyster's whole body glows red and its attacks gain power. | |||
Prima's Cloyster | The Mandarin Island Miss-Match | None |
Pokédex entries
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In the manga
Pokémon Adventures
The user gains attack power when it is hit by an attack. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Pikachu gains attack power each time it is hit by an attack. | |||
Red's Pika | The Legend | Debut |
In other generations
Trivia
- Voltorb and Electrode are the only Generation I Pokémon that can learn TMs but cannot learn Rage.
- There are no Generation IV Pokémon that can learn Rage by any means.
- In Generation IV, there is a glitch which can occur after a Pokémon uses Transform, even via Mimic, then uses Rage while transformed.
In other languages
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Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |