Rage (move): Difference between revisions

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{{movebtmManga|type=normal|user=Pika|user1=Red's Pika|startcode=PS090|startname=The Legend|notes=Debut}}
{{movebtmManga|type=normal|user=Pika|user1=Red's Pika|startcode=PS090|startname=The Legend|notes=Debut}}


==In other languages==
==In other generations==
{{movegen|
{{movegen|
type=Normal|
type=Normal|

Revision as of 14:00, 16 August 2011

Rage
いかり Rage
Rage IV.png
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  20
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Cool
Appeal  0  
Jamming  0  

Rage (Japanese: いかり Rage) is a damage-dealing Template:Type2 move introduced in Generation I. In Generation I, it was TM20.

Effect

Generation I

Rage deals damage and it will not be possible for the user to do anything other than let the user continue to use Rage, and it will not stop using Rage until it faints or the battle ends. Every time the user is damaged by an attack or is targeted by Disable (only if Disable misses or fails), its Attack stat will increase by one stage. Rage will use 1 PP when selected, but not use any PP on any subsequent turns.

If Rage misses during the turn it is selected, its secondary effects will not activate. If Rage misses due to an accuracy or evasion check when its decision-removing effect is active, the accuracy of Rage will subsequently become 0.4%. The duration of Rage will be paused but not disrupted by anything, including Sleep, Freeze, partial trapping, flinching, or if the user hurts itself due to Confusion.

Rage will not attempt to increase the user's Attack if it has reached a stage of +6, and will not successfully increase the user's Attack if it has reached a value of 999.

In Stadium, Disable will cause a Pokémon's rage to build if it is successful.

Generation II and on

Rage is no longer a continuous move and will not last until the end of the battle. Instead, Rage must be selected every turn.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
004 Charmander Charmander Fire Fire 22 19 19     '
005 Charmeleon Charmeleon Fire Fire 24 20 20     '
006 Charizard Charizard Fire Flying --, 24 20 20     '
015 Beedrill Beedrill Bug Poison 25 25 25 19 19 '
057 Primeape Primeape Fighting Fighting   28 28 --, 28 28 28 '
084 Doduo Doduo Normal Flying 36 25 25 10 10 ''''
085 Dodrio Dodrio Normal Flying --, 39 --, 25 --, 25 --, 10 --, 10 ''''
095 Onix Onix Rock Ground 25 27 25 23 14 14 '
104 Cubone Cubone Ground Ground 46 29 29 23 23 '
105 Marowak Marowak Ground Ground 55 32 32 23 23 '
115 Kangaskhan Kangaskhan Normal Normal -- 31 31 22 22 ''''
128 Tauros Tauros Normal Normal -- 8 8 4 5 5 ''''
136 Flareon Flareon Fire Fire 48         '
158 Totodile Totodile Water Water   7 7 8 8 '
159 Croconaw Croconaw Water Water   --, 7 --, 7 8 8 '
160 Feraligatr Feraligatr Water Water   --, 7 --, 7 --, 8 --, 8 '
206 Dunsparce Dunsparce Normal Normal   -- -- -- -- ''''
208 Steelix Steelix Steel Ground   27 25 23 14 14 '
209 Snubbull Snubbull Normal Normal   34 34 31 31 ''''
210 Granbull Granbull Normal Normal   38 38 35 35 ''''
318 Carvanha Carvanha Water Dark     7 6 6 '
319 Sharpedo Sharpedo Water Dark     --, 7 --, 6 --, 6 '
371 Bagon Bagon Dragon Dragon     -- -- -- '
372 Shelgon Shelgon Dragon Dragon     -- -- -- '
373 Salamence Salamence Dragon Flying     -- -- -- '
551 Sandile Sandile Ground Dark         -- '
552 Krokorok Krokorok Ground Dark         -- '
553 Krookodile Krookodile Ground Dark         -- '
554 Darumaka Darumaka Fire Fire         9 '
555 Darmanitan Darmanitan Fire Fire         --, 9 '
626 Bouffalant Bouffalant Normal Normal         6 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM20
II
--
III
--
IV
--
V
--
VI
TM08
001 Bulbasaur Bulbasaur Grass Poison
002 Ivysaur Ivysaur Grass Poison
003 Venusaur Venusaur Grass Poison
004 Charmander Charmander Fire Fire
005 Charmeleon Charmeleon Fire Fire
006 Charizard Charizard Fire Flying
007 Squirtle Squirtle Water Water
008 Wartortle Wartortle Water Water
009 Blastoise Blastoise Water Water
012 Butterfree Butterfree Bug Flying
015 Beedrill Beedrill Bug Poison
016 Pidgey Pidgey Normal Flying
017 Pidgeotto Pidgeotto Normal Flying
018 Pidgeot Pidgeot Normal Flying
019 Rattata Rattata Normal Normal
020 Raticate Raticate Normal Normal
021 Spearow Spearow Normal Flying
022 Fearow Fearow Normal Flying
023 Ekans Ekans Poison Poison
024 Arbok Arbok Poison Poison
025 Pikachu Pikachu Electric Electric
026 Raichu Raichu Electric Electric
027 Sandshrew Sandshrew Ground Ground
028 Sandslash Sandslash Ground Ground
029 Nidoran♀ Nidoran♀ Poison Poison
030 Nidorina Nidorina Poison Poison
031 Nidoqueen Nidoqueen Poison Ground
032 Nidoran♂ Nidoran♂ Poison Poison
033 Nidorino Nidorino Poison Poison
034 Nidoking Nidoking Poison Ground
035 Clefairy Clefairy Normal Normal
036 Clefable Clefable Normal Normal
037 Vulpix Vulpix Fire Fire
038 Ninetales Ninetales Fire Fire
039 Jigglypuff Jigglypuff Normal Normal
040 Wigglytuff Wigglytuff Normal Normal
041 Zubat Zubat Poison Flying
042 Golbat Golbat Poison Flying
043 Oddish Oddish Grass Poison
044 Gloom Gloom Grass Poison
045 Vileplume Vileplume Grass Poison
046 Paras Paras Bug Grass
047 Parasect Parasect Bug Grass
048 Venonat Venonat Bug Poison
049 Venomoth Venomoth Bug Poison
050 Diglett Diglett Ground Ground
051 Dugtrio Dugtrio Ground Ground
052 Meowth Meowth Normal Normal
053 Persian Persian Normal Normal
054 Psyduck Psyduck Water Water
055 Golduck Golduck Water Water
056 Mankey Mankey Fighting Fighting
057 Primeape Primeape Fighting Fighting
058 Growlithe Growlithe Fire Fire
059 Arcanine Arcanine Fire Fire
060 Poliwag Poliwag Water Water
061 Poliwhirl Poliwhirl Water Water
062 Poliwrath Poliwrath Water Fighting
063 Abra Abra Psychic Psychic
064 Kadabra Kadabra Psychic Psychic
065 Alakazam Alakazam Psychic Psychic
066 Machop Machop Fighting Fighting
067 Machoke Machoke Fighting Fighting
068 Machamp Machamp Fighting Fighting
069 Bellsprout Bellsprout Grass Poison
070 Weepinbell Weepinbell Grass Poison
071 Victreebel Victreebel Grass Poison
072 Tentacool Tentacool Water Poison
073 Tentacruel Tentacruel Water Poison
074 Geodude Geodude Rock Ground
075 Graveler Graveler Rock Ground
076 Golem Golem Rock Ground
077 Ponyta Ponyta Fire Fire
078 Rapidash Rapidash Fire Fire
079 Slowpoke Slowpoke Water Psychic
080 Slowbro Slowbro Water Psychic
081 Magnemite Magnemite Electric Steel
082 Magneton Magneton Electric Steel
083 Farfetch'd Farfetch'd Normal Flying
084 Doduo Doduo Normal Flying
085 Dodrio Dodrio Normal Flying
086 Seel Seel Water Water
087 Dewgong Dewgong Water Ice
088 Grimer Grimer Poison Poison
089 Muk Muk Poison Poison
090 Shellder Shellder Water Water
091 Cloyster Cloyster Water Ice
092 Gastly Gastly Ghost Poison
093 Haunter Haunter Ghost Poison
094 Gengar Gengar Ghost Poison
095 Onix Onix Rock Ground
096 Drowzee Drowzee Psychic Psychic
097 Hypno Hypno Psychic Psychic
098 Krabby Krabby Water Water
099 Kingler Kingler Water Water
102 Exeggcute Exeggcute Grass Psychic
103 Exeggutor Exeggutor Grass Psychic
104 Cubone Cubone Ground Ground
105 Marowak Marowak Ground Ground
106 Hitmonlee Hitmonlee Fighting Fighting
107 Hitmonchan Hitmonchan Fighting Fighting
108 Lickitung Lickitung Normal Normal
109 Koffing Koffing Poison Poison
110 Weezing Weezing Poison Poison
111 Rhyhorn Rhyhorn Ground Rock
112 Rhydon Rhydon Ground Rock
113 Chansey Chansey Normal Normal
114 Tangela Tangela Grass Grass
115 Kangaskhan Kangaskhan Normal Normal
116 Horsea Horsea Water Water
117 Seadra Seadra Water Water
118 Goldeen Goldeen Water Water
119 Seaking Seaking Water Water
120 Staryu Staryu Water Water
121 Starmie Starmie Water Water
122 Mr. Mime Mr. Mime Psychic Psychic
123 Scyther Scyther Bug Flying
124 Jynx Jynx Ice Psychic
125 Electabuzz Electabuzz Electric Electric
126 Magmar Magmar Fire Fire
127 Pinsir Pinsir Bug Bug
128 Tauros Tauros Normal Normal
130 Gyarados Gyarados Water Flying
131 Lapras Lapras Water Ice
133 Eevee Eevee Normal Normal
134 Vaporeon Vaporeon Water Water
135 Jolteon Jolteon Electric Electric
136 Flareon Flareon Fire Fire
137 Porygon Porygon Normal Normal
138 Omanyte Omanyte Rock Water
139 Omastar Omastar Rock Water
140 Kabuto Kabuto Rock Water
141 Kabutops Kabutops Rock Water
142 Aerodactyl Aerodactyl Rock Flying
143 Snorlax Snorlax Normal Normal
144 Articuno Articuno Ice Flying
145 Zapdos Zapdos Electric Flying
146 Moltres Moltres Fire Flying
147 Dratini Dratini Dragon Dragon
148 Dragonair Dragonair Dragon Dragon
149 Dragonite Dragonite Dragon Flying
150 Mewtwo Mewtwo Psychic Psychic
151 Mew Mew Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
228 Houndour Houndour Dark Fire PrimeapeTaurosDunsparceSnubbullGranbull PrimeapeTaurosDunsparceSnubbullGranbull PrimeapeTaurosDunsparceSnubbullGranbull PrimeapeTaurosDunsparceSnubbullGranbullSandileKrokorokKrookodileDarumakaDarmanitanBouffalant
234 Stantler Stantler Normal Normal       PrimeapeTaurosDunsparceSnubbullGranbullSandileKrokorokKrookodileDarumakaDarmanitanBouffalant
276 Taillow Taillow Normal Flying   DoduoDodrio DoduoDodrio DoduoDodrio
333 Swablu Swablu Normal Flying   DoduoDodrioBagonShelgonSalamence DoduoDodrioBagonShelgonSalamence DoduoDodrioBagonShelgonSalamence
522 Blitzle Blitzle Electric Electric       PrimeapeTaurosDunsparceSnubbullGranbullSandileKrokorokKrookodileDarumakaDarmanitanBouffalant
550 Basculin Basculin Water Water       CarvanhaSharpedo
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0236 236 Tyrogue Fighting New York City Pokémon Center
0246 246 Larvitar Rock Ground New York City Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Ash Charmander Rage.png
Charmander's tail flame gets larger
Ash Charmander Rage hit.png
Charmander
While this move is in use, it gains attack power each time the user is hit in battle.
Pokémon Method
User First Used In Notes
Charmander Every time it is attacked, the flame on Charmander's tail grows larger. Then, its eyes becomes fiery and it bites on its opponent.
Ash's Charmander Primeape Goes Bananas Debut
Cloyster Cloyster's whole body glows red and its attacks gain power.
Prima's Cloyster The Mandarin Island Miss-Match None


Pokédex entries

Episode Pokémon Source Entry
EP025 Rage Ash's Pokédex Charmander's special attack, Rage. It gains more power the more it is attacked. It will continue to fight until its opponent falls.

In the manga

Pokémon Adventures


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 憤怒 Fènnù
The Netherlands Flag.png Dutch Razernij
Finland Flag.png Finnish Vimma
France Flag.png French Frénésie
Germany Flag.png German Raserei
Greece Flag.png Greek Οργή
Italy Flag.png Italian Ira
South Korea Flag.png Korean 분노 Bunno
Norway Flag.png Norwegian Sinne
Portugal Flag.png Portuguese Fúria
Serbia Flag.png Serbian Bes
Spain Flag.png Spanish Furia


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.