Baton Pass (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation II to IV=== | ===Generation II to IV=== | ||
Baton Pass switches out the user, passing all temporary [[stat]] increases and decreases on to the Pokémon that replaces it in battle. Even moves that ensure hits such as {{m|Lock-On}} are passed. {{m|Substitute}}s | Baton Pass switches out the user, passing all temporary [[stat]] increases and decreases on to the Pokémon that replaces it in battle. Even moves that ensure hits such as {{m|Lock-On}} are passed. {{m|Substitute}}s; volatile battle [[status ailment]]s such as {{status|Confusion}}, {{m|Aqua Ring}}, {{m|Ingrain}}; and the effects of moves that prevent ordinary switching (e.g., {{m|Mean Look}}) can also be passed. | ||
No matter what type of [[Poké Ball]] the user was captured in, the animation will always display a normal Poké Ball. | No matter what type of [[Poké Ball]] the user was captured in, the animation will always display a normal Poké Ball. |
Revision as of 08:11, 7 November 2011
Baton Pass バトンタッチ Baton Touch | ||||||||||||
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Range
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Availability
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Baton Pass (Japanese: バトンタッチ Baton Touch) is a non-damaging Template:Type2 move introduced in Generation II.
Effect
Generation II to IV
Baton Pass switches out the user, passing all temporary stat increases and decreases on to the Pokémon that replaces it in battle. Even moves that ensure hits such as Lock-On are passed. Substitutes; volatile battle status ailments such as Confusion, Aqua Ring, Ingrain; and the effects of moves that prevent ordinary switching (e.g., Mean Look) can also be passed.
No matter what type of Poké Ball the user was captured in, the animation will always display a normal Poké Ball.
Generation V
The effects of moves that prevent ordinary switching, such as Mean Look, are no longer passed on to the incoming Pokémon.
The correct type of Poké Ball the user was caught with is now displayed in the animation.
Mystery Dungeon
Baton Pass makes the user switch places with another Pokémon in the room.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
122 | Mr. Mime | Psychic | 41 | 49 | 47 | 46 | 46 | ' | ||||||
133 | Eevee | Normal | 36 | 36 | 36 | 36 | ' | |||||||
151 | Mew | Psychic | 80 | 80 | ' | |||||||||
161 | Sentret | Normal | 39 | 39 | ' | |||||||||
162 | Furret | Normal | 46 | 46 | ' | |||||||||
165 | Ledyba | Bug | Flying | 29 | 29 | 22 | 22 | ' | ||||||
166 | Ledian | Bug | Flying | 33 | 33 | 24 | 24 | ' | ||||||
175 | Togepi | Normal | 41 | 42 | 41 | ' | ||||||||
176 | Togetic | Normal | Flying | 41 | 42 | 41 | ' | |||||||
190 | Aipom | Normal | 12 | 18 | 11 | 11 | ' | |||||||
203 | Girafarig | Normal | Psychic | 30 | 37 | 23 | 23 | ' | ||||||
251 | Celebi | Psychic | Grass | 40 | 40 | 37 | 37 | ' | ||||||
283 | Surskit | Bug | Water | 43 | 43 | ' | ||||||||
291 | Ninjask | Bug | Flying | 45 | 45 | 45 | ' | |||||||
303 | Mawile | Steel | 31 | 31 | 31 | ' | ||||||||
311 | Plusle | Electric | 40 | 42 | 44 | ' | ||||||||
312 | Minun | Electric | 40 | 42 | 44 | ' | ||||||||
367 | Huntail | Water | 43 | 33 | 33 | ' | ||||||||
368 | Gorebyss | Water | 43 | 33 | 33 | ' | ||||||||
424 | Ambipom | Normal | 11 | 11 | ' | |||||||||
425 | Drifloon | Ghost | Flying | 33 | 38 | ' | ||||||||
426 | Drifblim | Ghost | Flying | 37 | 44 | ' | ||||||||
427 | Buneary | Normal | 26 | 26 | ' | |||||||||
428 | Lopunny | Normal | 26 | 26 | ' | |||||||||
439 | Mime Jr. | Psychic | 46 | 46 | ' | |||||||||
504 | Patrat | Normal | 33 | ' | ||||||||||
505 | Watchog | Normal | 39 | ' | ||||||||||
545 | Scolipede | Bug | Poison | 30 | ' | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
048 | Venonat | Bug | Poison | |||||||||||
123 | Scyther | Bug | Flying | |||||||||||
167 | Spinarak | Bug | Poison | |||||||||||
207 | Gligar | Ground | Flying | |||||||||||
255 | Torchic | Fire | ||||||||||||
300 | Skitty | Normal | ||||||||||||
307 | Meditite | Fighting | Psychic | |||||||||||
313 | Volbeat | Bug | ||||||||||||
314 | Illumise | Bug | ||||||||||||
327 | Spinda | Normal | ||||||||||||
359 | Absol | Dark | ||||||||||||
418 | Buizel | Water | ||||||||||||
517 | Munna | Psychic | ||||||||||||
540 | Sewaddle | Bug | Grass | |||||||||||
585 | Deerling | Normal | Grass | |||||||||||
587 | Emolga | Electric | Flying | |||||||||||
616 | Shelmet | Bug | ||||||||||||
619 | Mienfoo | Fighting | ||||||||||||
632 | Durant | Bug | Steel | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
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Generation IV
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By event
Generation II
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Generation V
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In the manga
Pokémon Adventures
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The user touches the opponent, passing on their increases to the target. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Aipom touches the target with the hand on its tail, passing on their stat increases to the target. | |||
Gold's Aibo | The Last Battle VI | Debut | |
Ledian is sent back into its Poké Ball, causing any stat increases to the next Pokémon sent out. | |||
Battle Factory's Ledian | VS Ledian | None |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |