Mauville Game Corner: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
(→‎Slot Machines: way more details, add →‎Reels)
Line 47: Line 47:


====Payouts====
====Payouts====
*<b><font color=#ff0000>7 7 7</font></b> - 300 coins
*'''<font color='red'>7 7 7</font>''' - 300 coins
*<b><font color=#0000ff>7 7 7</font></b> - 300 coins
*'''<font color='blue'>7 7 7</font>''' - 300 coins
*<b><font color=#ff0000>7 7</font> <font color=#0000ff>7</font></b> - 90 coins
*'''<font color='red'>7 7</font> <font color='blue'>7</font>''' - 90 coins
*<b><font color=#0000ff>7 7</font> <font color=#ff0000>7</font></b> - 90 coins
*'''<font color='blue'>7 7</font> <font color='red'>7</font>''' - 90 coins
*Three {{p|Azurill}} - 12 coins
*Three {{p|Azurill}} - 12 coins
*Three {{p|Lotad}} - 6 coins
*Three {{p|Lotad}} - 6 coins
Line 59: Line 59:


====Reel Time====
====Reel Time====
As the player gets more triple lightning bolts, he/she gets more opportunities to try the Reel Time. The player can earn four regular bonuses with the Reel Time, as well as a large bonus, totaling 660 coins.
As the player gets more triple lightning bolts, they are tallied up in the power meter at the top of the screen.  At a Reel Time opportunity, an animation of a {{p|Pikachu}} charging up a spinner appears.  When Reel Time fails (usually when there are very few lightning bolts), the spinner explodes and nothing happens.  Otherwise, the spinner will stop on a number up to 5, and the player will earn that many Reel Time spins. The power meter also resets to zero.
 
On the first Reel Time spin, the reels spin relatively slowly (very slowly in Emerald) to allow the player to stop them precisely.  If the player wins (a regular or big bonus only?), the reels speed up to normal for the next spin, which does consume one of the Reel Time spins.  If the player loses, the reels slow down again.  If the player creates a big bonus (three red or blue 7's, for 300 coins), Reel Time immediately ends.
 
As a patron at the Game Corner notes, the maximum the player can manage to earn (through five Reel Time spins) is four regular bonuses, and then a large bonus, totaling 660 coins. However, since the reels speed up after a win, it may be more useful to attempt 2 regular bonuses and a big bonus (i.e. regular bonus, loss, regular bonus, loss, big bonus), for 480 coins.
 
====Reels====
In all versions, the reels have the following symbols, in the order they enter the screen (from bottom to top):
 
*Left: Lightning Bolt, <font color='blue'>'''7'''</font>, Azurill, Replay, Lotad, Lightning Bolt, <font color='red'>'''7'''</font>, Azurill, Replay, Lightning Bolt, Cherry, Lotad, <font color='blue'>'''7'''</font>, Lotad, Lightning Bolt, Replay, Azurill, Cherry, <font color='red'>'''7'''</font>, Replay, Lotad
 
*Middle: Lightning Bolt, Replay, Cherry, Azurill, Lotad, Replay, Cherry, <font color='red'>'''7'''</font>, Cherry, Replay, Lotad, Cherry, Replay, Lotad, Azurill, Cherry, Replay, Lotad, <font color='blue'>'''7'''</font>, Lotad, Lightning Bolt
 
*Right: Lightning Bolt, Azurill, Lotad, Replay, Lightning Bolt, Azurill, Lotad, Replay, Azurill, Lightning Bolt, Lotad, Replay, Azurill, Lotad, Replay, <font color='blue'>'''7'''</font>, Lightning Bolt, <font color='red'>'''7'''</font>, Cherry, Lotad, Replay


===Roulette Wheels===
===Roulette Wheels===

Revision as of 19:13, 18 February 2012

Mauville Game Corner キンセツゲームコーナー
Kinsetsu Game Corner
"Wild Missingno. appeared!"
File:Mauville Game Corner.png
Map description: {{{mapdesc}}}
Location: Mauville City
Region: Hoenn
Generations: III
File:Mauville City location.png
Location of Mauville Game Corner in Hoenn.
Pokémon world locations

The Mauville Game Corner (Japanese: キンセツゲームコーナー Kinsetsu Game Corner) is one of the six Game Corners. It is located in Mauville City, Hoenn. Inside a girl gives you a doll of the starter you choose at the beginning of the game.

This game corner houses two roulette wheels and sixteen slot machines. The player needs a Coin Case to play games.

Occasionally, the Game Corner will have a Service Day to "improve your luck". When it does, there will be an announcement on television.

"The play spot for all!"
MAUVILLE GAME CORNER

Service Counter

The rightmost woman sells coins at the following rates:

Coins


Prize Exchange

Mauville Game Corner as depicted in Ruby and Sapphire

The two women on the left of the counter exchange coins for prizes.

Left woman
Right woman


Games

File:Mauville Game Corner Interior.png
The interior of the Game Corner

Slot Machines

There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.

One to three coins can be put in the Slot Machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the player presses the A button.

Payouts

  • 7 7 7 - 300 coins
  • 7 7 7 - 300 coins
  • 7 7 7 - 90 coins
  • 7 7 7 - 90 coins
  • Three Azurill - 12 coins
  • Three Lotad - 6 coins
  • Three Poké Ball 'cherries' - 4 coins
  • Two Poké Ball 'cherries' - 2 coins
  • Three Replays - Replay
  • Three Lightning Bolts - 3 coins, power

Reel Time

As the player gets more triple lightning bolts, they are tallied up in the power meter at the top of the screen. At a Reel Time opportunity, an animation of a Pikachu charging up a spinner appears. When Reel Time fails (usually when there are very few lightning bolts), the spinner explodes and nothing happens. Otherwise, the spinner will stop on a number up to 5, and the player will earn that many Reel Time spins. The power meter also resets to zero.

On the first Reel Time spin, the reels spin relatively slowly (very slowly in Emerald) to allow the player to stop them precisely. If the player wins (a regular or big bonus only?), the reels speed up to normal for the next spin, which does consume one of the Reel Time spins. If the player loses, the reels slow down again. If the player creates a big bonus (three red or blue 7's, for 300 coins), Reel Time immediately ends.

As a patron at the Game Corner notes, the maximum the player can manage to earn (through five Reel Time spins) is four regular bonuses, and then a large bonus, totaling 660 coins. However, since the reels speed up after a win, it may be more useful to attempt 2 regular bonuses and a big bonus (i.e. regular bonus, loss, regular bonus, loss, big bonus), for 480 coins.

Reels

In all versions, the reels have the following symbols, in the order they enter the screen (from bottom to top):

  • Left: Lightning Bolt, 7, Azurill, Replay, Lotad, Lightning Bolt, 7, Azurill, Replay, Lightning Bolt, Cherry, Lotad, 7, Lotad, Lightning Bolt, Replay, Azurill, Cherry, 7, Replay, Lotad
  • Middle: Lightning Bolt, Replay, Cherry, Azurill, Lotad, Replay, Cherry, 7, Cherry, Replay, Lotad, Cherry, Replay, Lotad, Azurill, Cherry, Replay, Lotad, 7, Lotad, Lightning Bolt
  • Right: Lightning Bolt, Azurill, Lotad, Replay, Lightning Bolt, Azurill, Lotad, Replay, Azurill, Lightning Bolt, Lotad, Replay, Azurill, Lotad, Replay, 7, Lightning Bolt, 7, Cherry, Lotad, Replay

Roulette Wheels

Spots Payout
4 ×3
3 ×4
2 ×6
1 ×12

There are two roulette wheels, with one having a wager of 1 coin, and the other having a wager of 3 coins. On the Game Corner's Service Day, the 3-coin table has a special rate of a 6 coin wager instead.

To play this game, the player must bet on what spot the ball will land in. The player can either bet on one of the three colors (orange, green, and purple), one of the four Pokémon (Wynaut, Azurill, Skitty and Makuhita), or on a specific Pokémon of one of the colors. Each time a spot is landed on, it is removed from the board of twelve up to six times before the board is cleared. Depending on how many possible spots the ball can land in for the player to win, the payout is multiplied by twelve divided by that many spots.

Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a Shroomish will drop down, causing the ball to fly up into the air and land in another spot, or a Taillow will pick it up and, after hovering with it for a bit, drop it into another spot.



Hoenn
Stone Badge.png Knuckle Badge.png Dynamo Badge.png Heat Badge.png Balance Badge.png Feather Badge.png Mind Badge.png Rain Badge.png
Settlements
Littleroot TownOldale TownPetalburg CityRustboro CityDewford TownSlateport CityMauville CityVerdanturf Town
Fallarbor TownLavaridge TownFortree CityLilycove CityMossdeep CitySootopolis CityPacifidlog TownEver Grande City
Battle FrontierBattle Resort
Routes
101102103104105106107108109110111112113114115116117118
119120121122123124125126127128129130131132133134Underwater
Landmarks
Petalburg WoodsRusturf TunnelIsland CaveGranite CaveAbandoned ShipSea MauvilleOceanic Museum
Seaside Cycling RoadTrick HouseMauville Game CornerNew MauvilleTrainer HillDesert RuinsMirage TowerFiery Path
Jagged PassMt. ChimneyDesert UnderpassMeteor FallsWeather InstituteScorched SlabAncient TombSafari ZoneMt. Pyre
Lilycove MuseumShoal CaveTeam Aqua Hideout • Team Magma Hideout (LilycoveJagged Pass) • Mossdeep Space CenterSeafloor Cavern
Cave of OriginMirage IslandSky PillarVictory RoadPokémon LeagueSealed ChamberArtisan CaveAltering CaveSouthern Island
Marine CaveTerra CaveContest HallBattle MaisonBattle TowerBattle TentSecret IsletSecret MeadowSecret Shore
Mirage spots

Mirage CavesMirage ForestsMirage IslandsMirage Mountains
Crescent IsleFabled CaveGnarled DenNameless CavernPathless PlainTrackless Forest

Access to
Birth IslandFaraway IslandNavel RockSky
Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.