Zen Headbutt (move): Difference between revisions
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{{Moveentry/Level4|486|Regigigas|1|Normal|Normal|50|50}} | {{Moveentry/Level4|486|Regigigas|1|Normal|Normal|50|50}} | ||
{{Moveentry/Level4|494|Victini|2|Psychic|Fire|no|49|'''}} | {{Moveentry/Level4|494|Victini|2|Psychic|Fire|no|49|'''}} | ||
{{Moveentry/Level4|517|Munna|1|Psychic|Psychic|no| | {{Moveentry/Level4|517|Munna|1|Psychic|Psychic|no|23|'''}} | ||
{{Moveentry/Level4|605|Elgyem|1|Psychic|Psychic|no|65|'''}} | {{Moveentry/Level4|605|Elgyem|1|Psychic|Psychic|no|65|'''}} | ||
{{Moveentry/Level4|606|Beheeyem|1|Psychic|Psychic|no|65|'''}} | {{Moveentry/Level4|606|Beheeyem|1|Psychic|Psychic|no|65|'''}} |
Revision as of 02:07, 16 April 2012
Zen Headbutt しねんのずつき Thought Headbutt | ||||||||||||
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Range
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Availability
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Zen Headbutt (Japanese: しねんのずつき Thought Headbutt) is a damage-dealing Template:Type2 move introduced in Generation IV.
Effect
Zen Headbutt inflicts damage and has a 20% chance of causing the target to flinch.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
048 | Venonat | Bug | Poison | 37 | 37 | ' | ||||
049 | Venomoth | Bug | Poison | 41 | 41 | ' | ||||
054 | Psyduck | Water | 40 | 44 | ' | |||||
055 | Golduck | Water | 44 | 50 | ' | |||||
079 | Slowpoke | Water | Psychic | 34 | 32 | '''' | ||||
080 | Slowbro | Water | Psychic | 34 | 32 | '''' | ||||
096 | Drowzee | Psychic | 50 | 41 | '''' | |||||
097 | Hypno | Psychic | 64 | 41 | '''' | |||||
128 | Tauros | Normal | 29 | 35 | ' | |||||
163 | Hoothoot | Normal | Flying | 33 | 37 | ' | ||||
164 | Noctowl | Normal | Flying | 37 | 42 | ' | ||||
199 | Slowking | Water | Psychic | 34 | 32 | '''' | ||||
203 | Girafarig | Normal | Psychic | 41 | 41 | '''' | ||||
234 | Stantler | Normal | 38 | 38 | ' | |||||
241 | Miltank | Normal | 29 | 29 | ' | |||||
270 | Lotad | Water | Grass | 27 | 31 | 31 | ' | |||
271 | Lombre | Water | Grass | 27 | 31 | 31 | ' | |||
302 | Sableye | Dark | Ghost | 50 | 53 | ' | ||||
313 | Volbeat | Bug | 37 | 37 | ' | |||||
314 | Illumise | Bug | 37 | 37 | ' | |||||
325 | Spoink | Psychic | 26 | 26 | '''' | |||||
326 | Grumpig | Psychic | 26 | 26 | '''' | |||||
340 | Whiscash | Water | Ground | -- | -- | ' | ||||
371 | Bagon | Dragon | 35 | 35 | ' | |||||
372 | Shelgon | Dragon | 37 | 37 | ' | |||||
373 | Salamence | Dragon | Flying | 37 | 37 | ' | ||||
375 | Metang | Steel | Psychic | 52 | 52 | '''' | ||||
376 | Metagross | Steel | Psychic | 62 | 62 | '''' | ||||
380 | Latias | Dragon | Psychic | 40 | 40 | '''' | ||||
381 | Latios | Dragon | Psychic | 40 | 40 | '''' | ||||
385 | Jirachi | Steel | Psychic | 35 | 35 | '''' | ||||
386 | Deoxys | Psychic | 65 | 65 | '''' | |||||
408 | Cranidos | Rock | 33 | 37 | ' | |||||
409 | Rampardos | Rock | 36 | 43 | ' | |||||
486 | Regigigas | Normal | 50 | 50 | ' | |||||
494 | Victini | Psychic | Fire | 49 | '''' | |||||
517 | Munna | Psychic | 23 | '''' | ||||||
605 | Elgyem | Psychic | 65 | '''' | ||||||
606 | Beheeyem | Psychic | 65 | '''' | ||||||
644 | Zekrom | Dragon | Electric | 40 | ' | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
041 | Zubat | Poison | Flying | |||||||
079 | Slowpoke | Water | Psychic | |||||||
108 | Lickitung | Normal | no | |||||||
177 | Natu | Psychic | Flying | |||||||
234 | Stantler | Normal | ||||||||
300 | Skitty | Normal | ||||||||
320 | Wailmer | Water | no | |||||||
325 | Spoink | Psychic | ||||||||
359 | Absol | Dark | ||||||||
369 | Relicanth | Water | Rock | no | ||||||
446 | Munchlax | Normal | ||||||||
559 | Scraggy | Dark | Fighting | no | ||||||
636 | Larvesta | Bug | Fire | no | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By move tutor
Special move
Generation IV
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By event
Generation V
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In the anime
The user focuses its willpower to its head and rams the foe. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
The blue part on Cranidos's skull glows blue and becomes surrounded in a light blue reflective shield. It then slams its head into the opponent. | |||
Roark's Cranidos | Shapes of Things to Come! | Debut | |
A Cranidos controlled by Red Eyes | Pokémon Ranger: Guardian Signs (Part One) | None | |
Rampardos's skull and eyes glows blue and becomes surrounded in a light blue reflective shield. It then slams its head into the opponent. | |||
Roark's Rampardos | Wild in the Streets! | None | |
The gray helmet on Bagon's head glows blue and it becomes surrounded in a light blue reflective shield. It then slams its head into the opponent. | |||
Unknown Trainer's Bagon | Tag! We're It...! | None | |
The top part of Drowzee's head glows blue and its head becomes surrounded by a see-through reflective shield. It then shoots at the opponent like a missile and slams its head into it. | |||
Azure's Drowzee | Beating a Bustle and Hustle! | None | |
Zekrom lowers its head and purple energy begins to form in front of its forehead. Zekrom then raises its head and the purple energy grows larger and forms into a ball of shining light blue energy. Zekrom then lowers its head and flies head first into the opponent. | |||
Zekrom (M14) | Black—Victini and Reshiram
White—Victini and Zekrom |
None |
In the manga
Pokémon Adventures
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The user focuses its willpower to its head and rams the foe. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Cranidos lowers its head and slams it into the opponent with great force. | |||
Roark's Cranidos | A Conk on Cranidos's Cranium | Debut | |
Munna charges forward and slams its body into the opponent with great force. | |||
Black's Musha | Defeating Stoutland | None |
In other generations
In other languages
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Variations of the move Hyper Fang | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |