Comet Punch (move): Difference between revisions
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jtrans=Consecutive Punch | | jtrans=Consecutive Punch | | ||
desc=The foe is hit with a flurry of punches that strike two to five times in a row. | | desc=The foe is hit with a flurry of punches that strike two to five times in a row. | | ||
gameimage=Comet punch.PNG | | |||
type=Normal | | type=Normal | | ||
damagecategory=Physical | | damagecategory=Physical | |
Revision as of 23:26, 17 August 2007
Comet Punch れんぞくパンチ Consecutive Punch | ||||||||||||
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Comet Punch (Japanese: れんぞくパンチ Consecutive Punch) is a mostly accurate Normal-type move introduced in Generation I that deals very little damage.
Effect
Generation I
Comet Punch does damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.
Comet Punch will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge one hit of a Comet Punch attack.
Learnset
Generation I
By leveling up
- Hitmonchan at Lv.--
- Kangaskhan at Lv.--
Generation II
By leveling up
- Hitmonchan at Lv.--
- Kangaskhan at Lv.--
- Ledyba at Lv.15
- Ledian at Lv.15
Generation III
By leveling up
- Hitmonchan at Lv.--
- Kangaskhan at Lv.--
- Ledyba at Lv.15
- Ledian at Lv.15
Generation IV
By leveling up
- Hitmonchan at Lv.--
- Kangaskhan at Lv.--
- Ledyba at Lv.9
- Ledian at Lv.--
- Ledian at Lv.9
In other languages
Dutch: Komeet slag.