Sheer Cold (move): Difference between revisions
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* Sheer Cold is the only OHKO move not introduced in [[Generation I]], the only OHKO move that can affect ''all'' types, and the only [[Special move|Special]] OHKO move. | * Sheer Cold is the only OHKO move not introduced in [[Generation I]], the only OHKO move that can affect ''all'' types, and the only [[Special move|Special]] OHKO move. | ||
* {{p|Kyogre}} is the only non-{{type|Ice}} Pokémon capable of learning this move through leveling up. | * {{p|Kyogre}} is the only non-{{type|Ice}} Pokémon capable of learning this move through leveling up. | ||
* [[Kyurem (Pokémon)|Kyurem]] is the only Ice-type introduced in [[Generation V]] that isn't capable of learning Sheer Cold legitimately. | |||
==In other languages== | ==In other languages== |
Revision as of 21:15, 27 September 2012
Sheer Cold ぜったいれいど Absolute Zero | ||||||||||||
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Range
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Sheer Cold (Japanese: ぜったいれいど Absolute Zero) is an Ice-type one-hit knockout move introduced in Generation III.
Effect
If it hits, it will inflict damage equal to the opponent's current HP, therefore knocking out the target. It will fail if the target's level is higher than the user's level. The accuracy of Sheer Cold depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = [(level of user-level of target) + 30]%. Sheer Cold ignores all changes to accuracy and evasion stats.
Mystery Dungeon
Sheer Cold will cause a Pokémon to instantly faint through 'calamitous damage', regardless of level, but is prone to missing.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Colo and XD description |
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
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III | IV | V | VI | |||||||||
087 | Dewgong | Water | Ice | 34 | 34 | 34 | ' | |||||
131 | Lapras | Water | Ice | 55 | 55 | 55 | ' | |||||
144 | Articuno | Ice | Flying | 85 | 78 | 78 | ' | |||||
362 | Glalie | Ice | 61 | 59 | 59 | ' | ||||||
363 | Spheal | Ice | Water | 49 | 49 | 49 | ' | |||||
364 | Sealeo | Ice | Water | 55 | 55 | 55 | ' | |||||
365 | Walrein | Ice | Water | 61 | 65 | 65 | ' | |||||
382 | Kyogre | Water | 60 | 60 | 75 | 75 | ' | |||||
459 | Snover | Grass | Ice | 46 | 46 | ' | ||||||
460 | Abomasnow | Grass | Ice | 58 | 58 | ' | ||||||
582 | Vanillite | Ice | 52 | ' | ||||||||
583 | Vanillish | Ice | 58 | ' | ||||||||
584 | Vanilluxe | Ice | 67 | ' | ||||||||
613 | Cubchoo | Ice | 57 | ' | ||||||||
614 | Beartic | Ice | 66 | ' | ||||||||
615 | Cryogonal | Ice | 61 | ' | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation IV
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Generation V
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In the anime
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Lapras's body glows light blue and releases a wave of light blue energy, freezing anything around it. | |||
Solidad's Lapras | May, We Harley Drew'd Ya! | Debut | |
Abomasnow raises both of its arms in the air and multiple ice pillars shoot out from around it in a circle. A line of ice pillars then jut out straight at the opponent and hit it. | |||
A wild Abomasnow | Pikachu's Ice Adventure | None | |
Beartic's body becomes outlined in light blue aura and it pulls its head back and opens its mouth. When it does, a spinning orb of bright blue energy forms in front of it. Beartic then fires a powerful light blue beam of energy with light blue snowflake-shaped sparkles from the orb at the opponent. | |||
Two wild Beartic | The Beartic Mountain Feud! | None | |
Vanillish's body becomes surrounded in a light blue aura. It then opens its mouth and the inside of it starts to glow light blue. A spinning wind then comes out of Vanillish's mouth and it fires a powerful light blue beam of energy surrounded in light blue sparkles and wind from its mouth at the opponent. As the light blue beam travels at the opponent, large icy pillars jut out of the ground around the beam. The beam then disappears and multiple ice pillars continue to jut out of the ground at the opponent. | |||
Cryogonal Man's Vanillish | The Mighty Accelguard to the Rescue! | None |
In the manga
In the Pokémon Adventures manga
The user makes physical contact with the opponent and slowly starts to freeze its body. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Glalie takes a deep breath, sucking in bright energy from all around. It then fires a powerful beam of energy from its mouth at the opponent. If the opponent gets hit by the attack, it is automatically knocked out. | |||
The Battle Factory's Glalie | VS. Glalie | Debut |
In other generations
Trivia
- Sheer Cold is the only OHKO move not introduced in Generation I, the only OHKO move that can affect all types, and the only Special OHKO move.
- Kyogre is the only non-Ice-type Pokémon capable of learning this move through leveling up.
- Kyurem is the only Ice-type introduced in Generation V that isn't capable of learning Sheer Cold legitimately.
In other languages
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One-hit knockout moves | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |