Geomancy (move): Difference between revisions
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==Trivia== | ==Trivia== | ||
* Geomancy is the only [[status move]] that has {{cat|Moves with a charging turn|a charging turn}}. | * Geomancy is the only [[status move]] that has {{cat|Moves with a charging turn|a charging turn}}. | ||
* Geomancy is the first [[status move|status]] [[signature move|signature move]] that is used by a [[Xerneas|version mascot]]. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{fairy color}}|bordercolor={{fairy color light}} | {{Langtable|color={{fairy color}}|bordercolor={{fairy color light}} |
Revision as of 13:44, 14 February 2014
Geomancy ジオコントロール Geocontrol | ||||||||||||
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Range
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Availability
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Geomancy (Japanese: ジオコントロール Geocontrol) is a non-damaging Fairy-type move introduced in Generation VI. It is the signature move of Xerneas.
Effect
The user charges the move on the first turn. On the second turn, the user's Special Attack, Special Defense, and Speed increase by two stages.
The held item Power Herb can allow its holder to use Geomancy in one turn, then Power Herb is consumed in the process. If the user falls for Taunt while charging, the move will fail on the next turn.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
VI | |||||||||||
716 | Xerneas | Fairy | 26 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Trivia
- Geomancy is the only status move that has a charging turn.
- Geomancy is the first status signature move that is used by a version mascot.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |