Geomancy (move): Difference between revisions
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==Description== | ==Description== | ||
{{movedesc|Fairy}} | {{movedesc|Fairy}} | ||
{{movedescentry|{{gameabbrev3|XY}}|The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn}} | {{movedescentry|{{gameabbrev3|XY}}|The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.}} | ||
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|}{{left clear}} | |}{{left clear}} |
Revision as of 20:00, 27 February 2014
Geomancy ジオコントロール Geocontrol | ||||||||||||
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Range
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Availability
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Geomancy (Japanese: ジオコントロール Geocontrol) is a non-damaging Fairy-type move introduced in Generation VI. It is the signature move of Xerneas.
Effect
The user charges the move on the first turn. On the second turn, the user's Special Attack, Special Defense, and Speed increase by two stages.
The held item Power Herb can allow its holder to use Geomancy in one turn, then Power Herb is consumed in the process. If the user falls for Taunt while charging, the move will fail on the next turn.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
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VI | |||||||||||
716 | Xerneas | Fairy | 26 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Trivia
- Geomancy is the only status move that has a charging turn.
- Geomancy is the only signature move of a version mascot that is a status move.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |