Haina Desert: Difference between revisions

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(Alright, nope, the Hiker's not just at "night"...)
m (→‎Geography: TM 82 changed to TM 85)
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The rocky terrain area has three exits aside from the one leading back to the Zygarde Cell area. The exit at the top leads to the same dead-end with the lost Hiker seen previously, which still leads the player back to the area up from the entrance if they try to return (instead of the rocky terrain area they entered from). The exit on the left loops the player around to the right side of the same area, while the exit on the right leads the player forward to a dead-end path with {{DL|Z-Crystal|Psychium Z}}. When the player attempts to return from this path the same way they entered, they will arrive in an area that looks very similar to the area they came from, but is actually different.
The rocky terrain area has three exits aside from the one leading back to the Zygarde Cell area. The exit at the top leads to the same dead-end with the lost Hiker seen previously, which still leads the player back to the area up from the entrance if they try to return (instead of the rocky terrain area they entered from). The exit on the left loops the player around to the right side of the same area, while the exit on the right leads the player forward to a dead-end path with {{DL|Z-Crystal|Psychium Z}}. When the player attempts to return from this path the same way they entered, they will arrive in an area that looks very similar to the area they came from, but is actually different.


The second rocky terrain area is distinguished from the first by the exits having different stacks of stones at each exit, an item in the middle of the rocky terrain ring, and totems framing the top exit. The top exit leads the player to the [[Ruins of Abundance]]. The bottom exit leads the player to the other side of the dead-end with the Hiker, where they can find {{tm|82|Dream Eater}}. The left exit leads the player to a new path with a span of rocky terrain that leads to a dead-end, but when the player attempts to exit, they will arrive back in the first rocky terrain area. From there, the player can return to the entrance area by heading down, left, and then down again.
The second rocky terrain area is distinguished from the first by the exits having different stacks of stones at each exit, an item in the middle of the rocky terrain ring, and totems framing the top exit. The top exit leads the player to the [[Ruins of Abundance]]. The bottom exit leads the player to the other side of the dead-end with the Hiker, where they can find {{tm|85|Dream Eater}}. The left exit leads the player to a new path with a span of rocky terrain that leads to a dead-end, but when the player attempts to exit, they will arrive back in the first rocky terrain area. From there, the player can return to the entrance area by heading down, left, and then down again.


During the day, Haina Desert is constantly bathed in [[harsh sunlight]], while during the night a {{weather|sandstorm}} blows instead.
During the day, Haina Desert is constantly bathed in [[harsh sunlight]], while during the night a {{weather|sandstorm}} blows instead.

Revision as of 17:53, 8 December 2016

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

Haina Desert ハイナ砂漠
Hainā Desert
"Wild Missingno. appeared!"
Mystery Zone.png
Map description: A scorching-hot desert beyond Route 13. Trainers often get lost here in this broiling labyrinth.
Location: Ula'ula Island
Region: Alola
Generations: VII
Alola Haina Desert Map.png
Location of Haina Desert in Alola.
Pokémon world locations

Haina Desert (Japanese: ハイナ砂漠 Hainā Desert) is a location on Ula'ula Island in Alola, located north of Route 13 and south of the Ruins of Abundance.

Geography

Haina Desert is a maze-like area, with paths that do not always lead where one might expect. The entrance area has two exits aside from the one returning to Route 13: one up and one right. The right exit leads to a dead end with an item, Max Elixir, which is also visible across a wall on the left side of the entrance area. The top exit leads the player forward.

The area up from the entrance has three exits aside from the one leading back to the entrance. The exit at the top leads to a dead-end with a lost Hiker and a TM visible beyond a wall. The exit on the left loops the player around to the right side of the same area, while the exit on the right leads the player forward to an area with a Zygarde Cell. This area has only two exits, the one leading back, and one at the top leading forward, to an area with a ring of rocky terrain in the middle.

The rocky terrain area has three exits aside from the one leading back to the Zygarde Cell area. The exit at the top leads to the same dead-end with the lost Hiker seen previously, which still leads the player back to the area up from the entrance if they try to return (instead of the rocky terrain area they entered from). The exit on the left loops the player around to the right side of the same area, while the exit on the right leads the player forward to a dead-end path with Psychium Z. When the player attempts to return from this path the same way they entered, they will arrive in an area that looks very similar to the area they came from, but is actually different.

The second rocky terrain area is distinguished from the first by the exits having different stacks of stones at each exit, an item in the middle of the rocky terrain ring, and totems framing the top exit. The top exit leads the player to the Ruins of Abundance. The bottom exit leads the player to the other side of the dead-end with the Hiker, where they can find TM85 (Dream Eater). The left exit leads the player to a new path with a span of rocky terrain that leads to a dead-end, but when the player attempts to exit, they will arrive back in the first rocky terrain area. From there, the player can return to the entrance area by heading down, left, and then down again.

During the day, Haina Desert is constantly bathed in harsh sunlight, while during the night a sandstorm blows instead.

Items

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Additional condition(s) required for Safety Goggles, like clearing a trial or becoming champion?
Item Location Games
Max Elixir Max Elixir In the area to the right of the entrance area  S  M 
Psychium Z Psychium Z At the end of the path reached by following the stone stacks in order, 2-1-4-3  S  M 
Comet Shard Comet Shard In the middle of the area reached after returning from the path reached by following the stone stacks in order, 2-1-4-3  S  M 
TM Psychic VI TM85 (Dream Eater) In the area through the bottom exit after returning from the path reached by following the stone stacks in order, 2-1-4-3  S  M 
Safety Goggles Safety Goggles From a Hiker found through the top exit from either the area up from the entrance or the first rocky terrain area, after telling him their Pokémon's eyes are "looking pretty bleary"Night  S  M 

Zygarde Cube

Item Location Games
Zygarde Cell Zygarde Cell By the bush in the area reached by following the stone stacks in order, 2-1  S  M 

Dropped after ambush encounters

Item Location Games
Black Glasses Black Glasses Sometimes dropped by Pokémon from sand clouds upon defeat  S  M 
Soft Sand Soft Sand Sometimes dropped by Pokémon from sand clouds upon defeat  S  M 

Pokémon

  Pokémon     Allies     Games     Location     Levels     Rate  
Dugtrio Dugtrio
051AMS6.png Dugtrio S M
Sand Deep sand
28-31 30%
Sandile Sandile
551MS6.png Sandile S M
Sand Deep sand
28-31 70%
Ambush encounters
Dugtrio Dugtrio
051AMS6.png Dugtrio S M
Dirt cloud Sand cloud
28-31 20%
Trapinch Trapinch
328MS6.png Trapinch S M
Dirt cloud Sand cloud
28-31 10%
Sandile Sandile
551MS6.png Sandile S M
Dirt cloud Sand cloud
28-31 70%
Special Pokémon
Celesteela Celesteela
N/A S M
Sand Deep sand
65 Two
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Name origin

Hainā is Hawaiian for cruel.

In other languages

Language Title
Chinese Cantonese 哈伊納沙漠 Hāyīnaahp Sāmohk
Mandarin 哈伊納沙漠 / 哈伊纳沙漠 Hāyīnà Shāmò
France Flag.png French Désert Haina
Germany Flag.png German Haina-Wüste
Italy Flag.png Italian Deserto Haina
South Korea Flag.png Korean 하이나사막 Hainā Samak
Spain Flag.png Spanish Desierto de Haina


Alola
Melemele Trial Completion.png Akala Trial Completion.png Ula'ula Trial Completion.png Poni Trial Completion.png
Islands
Melemele IslandAkala IslandUla'ula IslandPoni IslandAether Paradise
Settlements
Iki TownHau'oli City (Outskirts)Heahea CityPaniola TownKonikoni CityRoyal AvenueMalie City
Tapu VillagePo TownSeafolk VillagePokémon League
Trial sites
Verdant CavernBrooklet HillWela Volcano ParkLush JungleHokulani Observatory
Thrifty Megamart (Abandoned Site)Exeggutor IslandVast Poni CanyonSeafolk Village
Routes
1234567891011121314151617
Landmarks
Mahalo TrailTrainers' SchoolHau'oli CemeteryBerry fieldsMelemele MeadowSeaward CaveKala'e BayTen Carat Hill
Tide Song HotelPaniola RanchMelemele SeaDiglett's TunnelBattle Royal DomeMemorial HillAkala OutskirtsRuins of Life
Hano Grand ResortHano BeachMalie GardenMount HokulaniBlush MountainUla'ula BeachAether HouseHaina Desert
Ruins of AbundanceUla'ula MeadowLake of the MooneLake of the SunneShady HousePoni WildsAncient Poni Path
Poni Breaker CoastRuins of HopeAltar of the SunneAltar of the MooneMount LanakilaRuins of Conflict
Poni GrovePoni PlainsPoni MeadowResolution CavePoni CoastPoni GauntletBattle Tree
Festival PlazaPoké PelagoBig Wave BeachSandy CaveHeahea BeachPikachu ValleyDividing Peak Tunnel
Kantonian GymPoni BeachPlains GrottoTeam Rocket's Castle
Ultra Space
Ultra Deep SeaUltra MegalopolisMegalo TowerUltra JungleUltra DesertUltra Plant
Ultra ForestUltra CraterUltra RuinUltra Space Wilds


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.