Topsy-Turvy (move): Difference between revisions

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Revision as of 08:07, 3 January 2017

Topsy-Turvy redirects here. For the mini-game in Pokémon Stadium 2, see Pokémon Stadium series mini-games → In Pokémon Stadium 2.
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Topsy-Turvy
ひっくりかえす Flip
Type  Dark
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Scrambles the order in which Pokémon will move on the next turn.

Topsy-Turvy (Japanese: ひっくりかえす Flip) is a non-damaging Dark-type move introduced in Generation VI. It is the signature move of Inkay and Malamar.

Effect

Topsy-Turvy reverses all stat changes on the target Pokémon, making positive changes negative and negative changes positive. It bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. Clear Body does not affect this move.

Description

Games Description
XYORAS
SM
All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 15 15
0687 Malamar DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 15 15
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0686 Inkay
InkayLv. 10
DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 Pokémon Center Tokyo Bay Inkay
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Pokémon Adventures manga


In other languages

Language Title
France Flag.png French Renversement
Germany Flag.png German Invertigo
Italy Flag.png Italian Sottosopra
South Korea Flag.png Korean 뒤집어엎기 Dwi'jib'eoeopgi
Spain Flag.png Spanish Reversión


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.