Court Change (move): Difference between revisions
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'''Court Change''' (Japanese: '''コートチェンジ''' ''Court Change'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation VIII]]. It is one of the [[signature move]]s of {{p|Cinderace}}. | '''Court Change''' (Japanese: '''コートチェンジ''' ''Court Change'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation VIII]]. It is one of the [[signature move]]s of {{p|Cinderace}}. | ||
==Effect== | ==Effect== | ||
Court Change causes any active battle effects to swap sides. This affects barriers like [[Reflect]] and [[Light Screen]], multi-turn status conditions like [[Tailwind]], and entry hazards like [[Spikes]] and [[Stealth Rock]]. Court Change does not cause any Pokémon afflicted with a [[Status condition|status condition]] to pass it to another Pokémon, nor does it transfer any Pokémon's [[stat|stat changes]] to any other Pokémon. Because [[Weather]] and [[Terrain]] both affect the entire battle, Court Change will have no effect on [[Sandstorm]], [[Rain]], [[Hail]], [[Harsh sunlight|Harsh Sunlight]], [[Electric Terrain]], [[Grassy Terrain]], [[Misty Terrain]], and [[Psychic Terrain]]. Additionally, moves like [[Trick Room]], [[Magic Room]], and [[Wonder Room]] are all unaffected by Court Change. | |||
If Court Change would transfer an [[Entry hazard|entry hazard]] to a Pokémon's side that would normally cause damage (i.e. [[Poison Spikes]] on a non-[[Poison|Poison-type]] Pokémon), it will not have any effect until a new Pokémon is switched out. | |||
Concerning abilities like [[Defiant]] or [[Competitive]], [[Sticky Web]] used in conjunction with Court Change will not cause either ability to activate upon the [[Speed]] stat being lowered. Other abilities like [[Defiant]] will still activate, however. | |||
The following moves are affected by Court Change: | |||
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! {{color2|000|Move}} | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Cat.}} | |||
{{movelist|Reflect|Psychic|cat=Status}} | |||
{{movelist|Light Screen|Psychic|cat=Status}} | |||
{{movelist|Aurora Veil|Ice|cat=Status}} | |||
{{movelist|Stealth Rock|Rock|cat=Status}} | |||
{{movelist|Spikes|Ground|cat=Status}} | |||
{{movelist|Sticky Web|Bug|cat=Status}} | |||
{{movelist|Toxic Spikes|Poison|cat=Status}} | |||
{{movelist|Tailwind|Flying|cat=Status}} | |||
{{movelist|G-Max Steelsurge|Steel|cat=Unknown}} | |||
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==Description== | ==Description== |
Revision as of 00:05, 14 December 2019
Court Change コートチェンジ Court Change | ||||||||||||
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Court Change (Japanese: コートチェンジ Court Change) is a non-damaging Normal-type move introduced in Generation VIII. It is one of the signature moves of Cinderace.
Effect
Court Change causes any active battle effects to swap sides. This affects barriers like Reflect and Light Screen, multi-turn status conditions like Tailwind, and entry hazards like Spikes and Stealth Rock. Court Change does not cause any Pokémon afflicted with a status condition to pass it to another Pokémon, nor does it transfer any Pokémon's stat changes to any other Pokémon. Because Weather and Terrain both affect the entire battle, Court Change will have no effect on Sandstorm, Rain, Hail, Harsh Sunlight, Electric Terrain, Grassy Terrain, Misty Terrain, and Psychic Terrain. Additionally, moves like Trick Room, Magic Room, and Wonder Room are all unaffected by Court Change.
If Court Change would transfer an entry hazard to a Pokémon's side that would normally cause damage (i.e. Poison Spikes on a non-Poison-type Pokémon), it will not have any effect until a new Pokémon is switched out.
Concerning abilities like Defiant or Competitive, Sticky Web used in conjunction with Court Change will not cause either ability to activate upon the Speed stat being lowered. Other abilities like Defiant will still activate, however.
The following moves are affected by Court Change:
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||
---|---|---|---|---|---|---|---|
VIII | IX | ||||||
0815 | Field | Human-Like | 62 | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |