Rayquaza (Pokémon)/Generation VII learnset: Difference between revisions

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m (Adding transfer-only move data)
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{{learnlist/levelh/7|Rayquaza|Dragon|Flying|3}}
{{learnlist/levelh/7|Rayquaza|Dragon|Flying|3}}
{{learnlist/level7|1|Twister|Dragon|Special|40|100|20||'''}}
{{learnlist/level7|1|Twister|Dragon|Special|40|100|20||'''}}
{{learnlist/level7|5|Scary Face|Normal|Status|—|100|10}}
{{learnlist/level7|5|Scary Face|Normal|Status||100|10}}
{{learnlist/level7|15|Ancient Power|Rock|Special|60|100|5}}
{{learnlist/level7|15|Ancient Power|Rock|Special|60|100|5}}
{{learnlist/level7|20|Crunch|Dark|Physical|80|100|15}}
{{learnlist/level7|20|Crunch|Dark|Physical|80|100|15}}
{{learnlist/level7|30|Air Slash|Flying|Special|75|95|15||'''}}
{{learnlist/level7|30|Air Slash|Flying|Special|75|95|15||'''}}
{{learnlist/level7|35|Rest|Psychic|Status|—|—|10}}
{{learnlist/level7|35|Rest|Psychic|Status|||10}}
{{learnlist/level7|45|Extreme Speed|Normal|Physical|80|100|5}}
{{learnlist/level7|45|Extreme Speed|Normal|Physical|80|100|5}}
{{learnlist/level7|50|Dragon Pulse|Dragon|Special|85|100|10||'''}}
{{learnlist/level7|50|Dragon Pulse|Dragon|Special|85|100|10||'''}}
{{learnlist/level7|60|Dragon Dance|Dragon|Status|—|—|20}}
{{learnlist/level7|60|Dragon Dance|Dragon|Status|||20}}
{{learnlist/level7|65|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/level7|65|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/level7|75|Hyper Voice|Normal|Special|90|100|10}}
{{learnlist/level7|75|Hyper Voice|Normal|Special|90|100|10}}
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{{learnlist/tmh/7|Rayquaza|Dragon|Flying|3}}
{{learnlist/tmh/7|Rayquaza|Dragon|Flying|3}}
{{learnlist/tm7|TM02|Dragon Claw|Dragon|Physical|80|100|15||'''}}
{{learnlist/tm7|TM02|Dragon Claw|Dragon|Physical|80|100|15||'''}}
{{learnlist/tm7|TM05|Roar|Normal|Status|—|—|20}}
{{learnlist/tm7|TM05|Roar|Normal|Status|||20}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM08|Bulk Up|Fighting|Status|—|—|20}}
{{learnlist/tm7|TM08|Bulk Up|Fighting|Status|||20}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5}}
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15}}
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15}}
{{learnlist/tm7|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm7|TM37|Sandstorm|Rock|Status|||10}}
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5}}
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5}}
{{learnlist/tm7|TM39|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm7|TM39|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|—|20||'''}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60||20||'''}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15}}
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15}}
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{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tm7|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm7|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM59|Brutal Swing|Dark|Physical|60|100|20}}
{{learnlist/tm7|TM59|Brutal Swing|Dark|Physical|60|100|20}}
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{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm7|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status||90|20}}
{{learnlist/tm7|TM74|Gyro Ball|Steel|Physical|—|100|5}}
{{learnlist/tm7|TM74|Gyro Ball|Steel|Physical||100|5}}
{{learnlist/tm7|TM75|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/tm7|TM75|Swords Dance|Normal|Status|||20}}
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||'''}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm7|TM82|Dragon Tail|Dragon|Physical|60|90|10||'''}}
{{learnlist/tm7|TM82|Dragon Tail|Dragon|Physical|60|90|10||'''}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM94|Surf|Water|Special|90|100|15}}
{{learnlist/tm7|TM94|Surf|Water|Special|90|100|15}}
{{learnlist/tm7|TM98|Waterfall|Water|Physical|80|100|15}}
{{learnlist/tm7|TM98|Waterfall|Water|Physical|80|100|15}}
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Rayquaza|Dragon|Flying|3}}
{{learnlist/tmf/7|Rayquaza|Dragon|Flying|3}}


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{{learnlist/tutor7|Water Pulse|Water|Special|60|100|20|||no|yes}}
{{learnlist/tutor7|Water Pulse|Water|Special|60|100|20|||no|yes}}
{{learnlist/tutorf/7|Rayquaza|Dragon|Flying|3}}
{{learnlist/tutorf/7|Rayquaza|Dragon|Flying|3}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Rayquaza|Dragon|Flying|3}}
{{learnlist/prevgen7|Rayquaza|3|Avalanche|Ice|Physical|60|100|10|IV=yes}}
{{learnlist/prevgen7|Rayquaza|3|Body Slam|Normal|Physical|85|100|15|III=yes}}
{{learnlist/prevgen7|Rayquaza|3|Dive|Water|Physical|80|100|10|III=yes|IV=yes|V=yes|VI=yes}}
{{learnlist/prevgen7|Rayquaza|3|Double-Edge|Normal|Physical|120|100|15|III=yes}}
{{learnlist/prevgen7|Rayquaza|3|Endure|Normal|Status|—|—|10|III=yes|IV=yes}}
{{learnlist/prevgen7|Rayquaza|3|Fury Cutter|Bug|Physical|40|95|20|III=yes|IV=yes}}
{{learnlist/prevgen7|Rayquaza|3|Headbutt|Normal|Physical|70|100|15|IV=yes}}
{{learnlist/prevgen7|Rayquaza|3|Hone Claws|Dark|Status|—|—|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Rayquaza|3|Incinerate|Fire|Special|60|100|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Rayquaza|3|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen7|Rayquaza|3|Mud-Slap|Ground|Special|20|100|10|III=yes|IV=yes}}
{{learnlist/prevgen7|Rayquaza|3|Natural Gift|Normal|Physical|—|100|15|IV=yes}}
{{learnlist/prevgen7|Rayquaza|3|Rock Smash|Fighting|Physical|40|100|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Rayquaza|3|Secret Power|Normal|Physical|70|100|20|III=yes|IV=yes|VI=yes}}
{{learnlist/prevgen7|Rayquaza|3|Strength|Normal|Physical|80|100|15|V=yes|VI=yes}}
{{learnlist/prevgen7|Rayquaza|3|Swift|Normal|Special|60|—|20|III=yes|IV=yes}}
{{learnlist/prevgen7|Rayquaza|3|V-create|Fire|Physical|180|95|5|V=event}}
{{learnlist/prevgen7|Rayquaza|3|Whirlpool|Water|Special|35|85|15|IV=yes}}
{{learnlist/prevgenf/7|Rayquaza|Dragon|Flying|3}}


[[it:Rayquaza/Mosse apprese in settima generazione]]
[[it:Rayquaza/Mosse apprese in settima generazione]]
[[zh:烈空坐/第七世代招式表]]
[[zh:烈空坐/第七世代招式表]]

Revision as of 05:23, 30 October 2020

← Rayquaza Rayquaza

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Twister Dragon Special 04040 100100% 20
055 Scary Face Normal Status 0000 100100% 10
1515 Ancient Power Rock Special 06060 100100% 5
2020 Crunch Dark Physical 08080 100100% 15
3030 Air Slash Flying Special 07575 09595% 15
3535 Rest Psychic Status 0000 00——% 10
4545 Extreme Speed Normal Physical 08080 100100% 5
5050 Dragon Pulse Dragon Special 08585 100100% 10
6060 Dragon Dance Dragon Status 0000 00——% 20
6565 Fly Flying Physical 09090 09595% 15
7575 Hyper Voice Normal Special 09090 100100% 10
8080 Outrage Dragon Physical 120120 100100% 10
9090 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an Evolution of Rayquaza
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02Bag TM Dragon VI Sprite.png TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13Bag TM Ice VI Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14Bag TM Ice VI Sprite.png TM14 Blizzard Ice Special 110110 070}}70% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM49Bag TM Normal VI Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53Bag TM Grass VI Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM58Bag TM Flying VI Sprite.png TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM59Bag TM Dark VI Sprite.png TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM65Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM74Bag TM Steel VI Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM75Bag TM Normal VI Sprite.png TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM76Bag TM Flying VI Sprite.png TM76 Fly Flying Physical 09090 095}}95% 15
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82Bag TM Dragon VI Sprite.png TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM94Bag TM Water VI Sprite.png TM94 Surf Water Special 09090 100}}100% 15
TM98Bag TM Water VI Sprite.png TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an Evolution of Rayquaza
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Rayquaza in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Rayquaza in that game.
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an Evolution of Rayquaza
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Bind Normal Physical 15 85% 20
S M US UM Defog Flying Status —% 15
S M US UM Draco Meteor Dragon Special 130 90% 5
S M US UM Dragon Ascent Flying Physical 120 100% 5
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Water Pulse Water Special 60 100% 20
  • A black or white abbreviation in a colored box indicates that Rayquaza can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Rayquaza cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an Evolution of Rayquaza
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Avalanche Ice Physical 06060 100}}100% 10
III IV V VI Body Slam Normal Physical 08585 100}}100% 15
III IV V VI Dive Water Physical 08080 100}}100% 10
III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI Endure Normal Status 0000 00—}}—% 10
III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
III IV V VI Headbutt Normal Physical 07070 100}}100% 15
III IV V VI Hone Claws Dark Status 0000 00—}}—% 15
III IV V VI Incinerate Fire Special 06060 100}}100% 15
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI Secret Power Normal Physical 07070 100}}100% 20
III IV V VI Strength Normal Physical 08080 100}}100% 15
III IV V VI Swift Normal Special 06060 00—}}—% 20
III IV V VI V-create Fire Physical 180180 095}}95% 5
III IV V VI Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an Evolution of Rayquaza
  • Click on the generation numbers at the top to see transfer-only moves for other generations