Pokémon Snap: Difference between revisions
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*This game shows one of two Magnemite evolutions that is true to the Pokédex (the other one in [[Pokémon Mystery Dungeon]]). In Pokémon Snap, in order to evolve Magnemite, you have to gather the three Magnemite together. This differs from the RPG Pokémon games and the anime, where three individual Magnemite are not needed. Ironically, this game also shows a form of Magneton that is not touched on in the anime. In the anime, Magneton is always seen in a connected triangle pattern. In Pokémon Snap, Magneton is seen as three Magnemite floating by themselves, totally unconnected, but in a perfect triangle. This pattern would be used in future 3D Pokémon games, while the "connected" Magneton would be used in all handheld Pokémon games. | *This game shows one of two Magnemite evolutions that is true to the Pokédex (the other one in [[Pokémon Mystery Dungeon]]). In Pokémon Snap, in order to evolve Magnemite, you have to gather the three Magnemite together. This differs from the RPG Pokémon games and the anime, where three individual Magnemite are not needed. Ironically, this game also shows a form of Magneton that is not touched on in the anime. In the anime, Magneton is always seen in a connected triangle pattern. In Pokémon Snap, Magneton is seen as three Magnemite floating by themselves, totally unconnected, but in a perfect triangle. This pattern would be used in future 3D Pokémon games, while the "connected" Magneton would be used in all handheld Pokémon games. | ||
*In the Virtual Console version of the game, {{p|Jynx}}'s face is [[Jynx (Pokémon)#Controversy|recolored]] purple. | *In the Virtual Console version of the game, {{p|Jynx}}'s face is [[Jynx (Pokémon)#Controversy|recolored]] purple. | ||
*Even though Legendary Pokémon can not be bred, it is clearly shown that {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}} are in eggs, which shows they were bred | *Even though Legendary Pokémon can not be bred, it is clearly shown that {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}} are in eggs, which shows they were bred in some sort of way. | ||
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Revision as of 04:34, 12 April 2008
Pokémon Snap | |
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[[File:File:PokemonSnap.jpg|250px]] Pokémon Snap's North American boxart | |
Basic info
| |
Platform: | {{{platform}}} |
Category: | First person rail shooter |
Players: | 1 player |
Connectivity: | None |
Developer: | HAL Laboratory, Inc.'s JACK and BEANS |
Publisher: | Nintendo |
Part of: | {{{gen_series}}} |
Ratings
| |
CERO: | N/A |
ESRB: | Everyone |
ACB: | N/A |
OFLC: | N/A |
PEGI: | N/A |
GRAC: | N/A |
GSRR: | N/A |
Release dates
| |
Japan: | March 21 1999 (N64 version) December 4 2007 (VC version) |
North America: | July 27 1999 (N64 Version) December 10 2007 (VC version) |
Australia: | ??? (N64 version) December 14, 2007 (VC version) |
Europe: | September 15 2000 (N64 version) December 11 2007 (VC version) |
South Korea: | |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
| |
Japanese: | |
English: | Games : Pokémon Snap |
Pokémon Snap is a non-traditional Pokémon game for the Nintendo 64.
In Pokémon Snap, the famous Pokémon Researcher, Professor Oak, is researching Pokémon on Pokémon Island, and invites Todd Snap, a talented young photographer, to assist in his research. The only current inhabitants of Pokémon Island are wild Pokémon, making it the perfect place to study Pokémon in their natural habitat. Whereas a trainer may not be able to resist catching the wild Pokémon of the island, Todd's photography skills may equally aid in the Professor's research to complete his Pokémon Report.
Rather than catching and training Pokémon, the goal is to explore Pokémon Island and photograph its inhabitant Pokémon. Travel is restricted to tracks designed for the ZERO-ONE, and Todd's equipment includes his camera, apples to use as Pokémon food, Pester Balls to knock out or stun Pokémon, and a Poké Flute to wake sleeping Pokémon. Some of these items Todd gains further into his journey, as well as earning the Dash Engine to increase the speed of the ZERO-ONE.
Characters
See Snap characters category.
Locations
See Snap locations category.
Pokémon
63 species of Pokémon appear in this game.
Pokémon Signs
Six Pokémon appear in the form of Pokémon Signs.
Sticker Stations
For a period of time after Snap's launch, Pokémon Snap Sticker Stations were available at Blockbuster, which would print out stickers of pictures which were taken in the game for three dollars. There was also a mode in Pokémon Stadium which would take and save pictures of Pokémon and print them out at the Stations.
Wii Version
Pokémon Snap was re-released for the Wii's Virtual Console on December 4, 2007 in Japan, December 10, 2007 in the US, December 11, 2007 in Europe, and December 14, 2007 in Australia. This version can upload pictures from the game to the Wii's Message board, where they can be transferred to people on the Wii's Address Book.
Trivia
- This game shows one of two Magnemite evolutions that is true to the Pokédex (the other one in Pokémon Mystery Dungeon). In Pokémon Snap, in order to evolve Magnemite, you have to gather the three Magnemite together. This differs from the RPG Pokémon games and the anime, where three individual Magnemite are not needed. Ironically, this game also shows a form of Magneton that is not touched on in the anime. In the anime, Magneton is always seen in a connected triangle pattern. In Pokémon Snap, Magneton is seen as three Magnemite floating by themselves, totally unconnected, but in a perfect triangle. This pattern would be used in future 3D Pokémon games, while the "connected" Magneton would be used in all handheld Pokémon games.
- In the Virtual Console version of the game, Jynx's face is recolored purple.
- Even though Legendary Pokémon can not be bred, it is clearly shown that Articuno, Zapdos, and Moltres are in eggs, which shows they were bred in some sort of way.