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| Mesprit's spirit can leave its body without dying and return to the body at will. [[Sinnoh myths|Legends]] say that a person that touches it will have their emotions completely drained away. Mesprit is said to have taught humans the ability to feel sorrow, pain, and joy. It was shown in ''[[DP151|The Needs of the Three!]]'' and ''[[DP152|The Battle Finale of Legend!]]'' that it can teleport itself, as well as other Pokémon and humans. Though playful, it is a bit mischievous. Mesprit is known as "The Being of Emotion". Mesprit and the other lake guardians have the power to calm {{p|Dialga}}/{{p|Palkia}} should the deity be enraged. | | Mesprit's spirit can leave its body without dying and return to the body at will. [[Sinnoh myths|Legends]] say that a person that touches it will have their emotions completely drained away. Mesprit is said to have taught humans the ability to feel sorrow, pain, and joy. It was shown in ''[[DP151|The Needs of the Three!]]'' and ''[[DP152|The Battle Finale of Legend!]]'' that it can teleport itself, as well as other Pokémon and humans. Though playful, it is a bit mischievous. Mesprit is known as "The Being of Emotion". Mesprit and the other lake guardians have the power to calm {{p|Dialga}}/{{p|Palkia}} should the deity be enraged. |
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| | In [[Pokémon Legends: Arceus]] it is shown to be [[Talking Pokémon|capable of speech]]. |
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| ==In the anime== | | ==In the anime== |
Mesprit (Japanese: エムリット Emrit) is a Psychic-type Legendary Pokémon introduced in Generation IV.
It is not known to evolve into or from any other Pokémon.
Along with Uxie and Azelf, Mesprit is a member of the lake guardians, the Sinnoh region's Psychic-type Legendary Pokémon trio. Mesprit is the bringer of emotion.
Biology
Mesprit is a small, gray, fairy-like Pokémon. It has two tails that each have a red jewel encrusted in them. These are, presumably, two of the jewels which comprise the Red Chain. Mesprit has a partially magenta face with four long, drooping appendages and another red gem encrusted in its forehead.
Mesprit's spirit can leave its body without dying and return to the body at will. Legends say that a person that touches it will have their emotions completely drained away. Mesprit is said to have taught humans the ability to feel sorrow, pain, and joy. It was shown in The Needs of the Three! and The Battle Finale of Legend! that it can teleport itself, as well as other Pokémon and humans. Though playful, it is a bit mischievous. Mesprit is known as "The Being of Emotion". Mesprit and the other lake guardians have the power to calm Dialga/Palkia should the deity be enraged.
In Pokémon Legends: Arceus it is shown to be capable of speech.
In the anime
Main series
Major appearances
In Following A Maiden Voyage!, Dawn saw the projected "soul" of Mesprit near Lake Verity.
Mesprit physically debuted in The Needs of the Three!, where it and Uxie came to Lake Valor after Azelf was captured. However, they were also captured by J and Team Galactic, but beforehand, they used Future Sight, destroying her ship later on. It was then controlled by the team to help fulfill its goal. In The Battle Finale of Legend!, after breaking from their control with the help of Dawn's Piplup and Cynthia's Garchomp, it helped stop Cyrus's plot to use Dialga and Palkia.
Other
In PK21, a Mesprit, Azelf, and Uxie served Pikachu and his friends some apples.
Minor appearances
In Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness, a Mesprit, along with the other members of its trio, were the protectors of the Time Gear.
A silhouetted Mesprit appeared in a fantasy in Healing the Healer!.
GOTCHA!
A Mesprit briefly appeared as a silhouette in GOTCHA!.
In the manga
Pocket Monsters DP
Mesprit appeared in PMDP13 along with the other members of the lake guardians.
Pokémon Adventures
- Main article: Lake guardians (Adventures) → Mesprit
In the Diamond & Pearl arc, Mesprit was to be captured as part of Team Galactic's plans. Commander Mars led the operation to capture Mesprit, and succeeded; though Diamond had tried to stop her, he was captured along with Mesprit and taken to Team Galactic's Veilstone headquarters. Mesprit connected with Diamond the most, as he had great emotional control; Diamond also saw Mesprit at Lake Verity when he was young. It first appeared in Tackling Tangrowth.
Pokémon Battrio: Aim to be Battrio Master!
Sugiru owns a Mesprit.
Pokémon Diamond and Pearl Adventure!
Along with Uxie and Azelf, Mesprit was captured by Team Galactic to create the Red Chain so that they can control the Legendary Dialga. It was eventually freed and helped stop Dialga by breaking the Red Chain. It first appeared in Team Galactic's Ultimate Warrior.
Pokémon Mystery Dungeon: Blazing Exploration Team
Mesprit appeared in BET2.
In the TCG
- Main article: Mesprit (TCG)
Other appearances
On the Spear Pillar stage, occasionally the lake guardians make cameo appearances during the fight; they do nothing, however.
Trophy information
An Emotion Pokémon said to have taught humans emotions. Rumor is, if you touch Mesprit, you'll lose all emotions three days later. It sleeps at the base of Lake Verity, but once engaged in battle, it will rise from the water to fly around the Sinnoh region. Even if you see this Pokémon after your initial meeting, it'll try to flee battle, so catching it is quite a task.
Mesprit appears as a Spirit alongside Uxie and Azelf.
Game data
NPC appearances
Pokédex entries
This Pokémon was unavailable prior to Generation IV.
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Generation IV
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Sinnoh #147
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Johto #—
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Diamond
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Known as "The Being of Emotion." It taught humans the nobility of sorrow, pain, and joy.
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Pearl
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Although it slumbers at the bottom of the lake, its spirit is said to leave its body and flitter on the water surface.
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Platinum
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When Mesprit flew, people learned the joy and sadness of living. It was the birth of emotions.
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HeartGold
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This Pokémon is said to have endowed the human heart with emotions, such as sorrow and joy.
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SoulSilver
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Generation V
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Unova #—
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Black
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When Mesprit flew, people learned the joy and sadness of living. It was the birth of emotions.
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White
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Black 2
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When Mesprit flew, people learned the joy and sadness of living. It was the birth of emotions.
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White 2
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Generation VI
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Kalos #—
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Hoenn #—
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X
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Known as "The Being of Emotion." It taught humans the nobility of sorrow, pain, and joy.
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Y
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It sleeps at the bottom of a lake. Its spirit is said to leave its body to fly on the lake's surface.
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Omega Ruby
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Known as "The Being of Emotion." It taught humans the nobility of sorrow, pain, and joy.
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Alpha Sapphire
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It sleeps at the bottom of a lake. Its spirit is said to leave its body to fly on the lake's surface.
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Generation VIII
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Galar #—
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Sinnoh #147
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This Pokémon has no Pokédex entries in Sword and Shield.
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Brilliant Diamond
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Known as "The Being of Emotion." It taught humans the nobility of sorrow, pain, and joy.
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Shining Pearl
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Although it slumbers at the bottom of the lake, its spirit is said to leave its body and flitter on the water surface.
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Game locations
This Pokémon was unavailable prior to Generation IV.
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In side games
This Pokémon was unavailable prior to Generation IV.
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Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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80
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140 - 187
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270 - 364
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105
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99 - 172
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193 - 339
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105
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99 - 172
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193 - 339
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105
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99 - 172
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193 - 339
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105
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99 - 172
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193 - 339
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80
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76 - 145
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148 - 284
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Total: 580
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
Mesprit is available in Sword and Shield Version 1.3.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.
SwShBDSP
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- Bold indicates a move that gets STAB when used by Mesprit
- Italic indicates a move that gets STAB only when used by an Evolution of Mesprit
- Click on the generation numbers at the top to see level-up moves from other generations
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LA
Template:Learnlist/levelh/PLA
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Template:Learnlist/levelPLA
Template:Learnlist/levelPLA
Template:Learnlist/levelPLA
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| class="roundybottom" style="background:#F584A8; font-size: 90%; line-height:10px;" colspan="7" |
- Bold indicates a move that gets STAB when used by Mesprit
- Italic indicates a move that gets STAB only when used by an Evolution of Mesprit
- Click on the generation numbers at the top to see level-up moves from other generations
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SwSh
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- Bold indicates a move that gets STAB when used by Mesprit
- Italic indicates a move that gets STAB only when used by an Evolution of Mesprit
- Click on the generation numbers at the top to see TM moves from other generations
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BDSP
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- Bold indicates a move that gets STAB when used by Mesprit
- Italic indicates a move that gets STAB only when used by an Evolution of Mesprit
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Mesprit in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mesprit in that game.
- Bold indicates a move that gets STAB when used by Mesprit
- Italic indicates a move that gets STAB only when used by an Evolution of Mesprit
- Click on the generation numbers at the top to see Egg moves from other generations
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SwSh
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- Bold indicates a move that gets STAB when used by Mesprit
- Italic indicates a move that gets STAB only when used by an Evolution of Mesprit
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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LA
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- Bold indicates a move that gets STAB when used by Mesprit
- Italic indicates a move that gets STAB only when used by an Evolution of Mesprit
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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By transfer from another generation
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- Transferred Pokémon only retain these moves in Pokémon Sword and Shield
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Mesprit
- Italic indicates a move that gets STAB only when used by an Evolution of Mesprit
- × indicates a move that cannot be used in Sword and Shield
- Click on the generation numbers at the top to see transfer-only moves for other generations
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Side game data
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Pokémon Rumble Rush
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Walking Speed: 2.08 seconds
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Base HP: 55
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Base Attack: 82
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Base Defense: 60
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Base Speed: 60
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Evolution
Sprites
This Pokémon was unavailable prior to Generation IV.
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Trivia
- Mesprit is somewhat unique among the members of its trio, as it leaves Lake Verity and begins roaming Sinnoh after being encountered by the player in Lake Verity's cavern.
- Mesprit shares its category with Kirlia and Indeedee. They are all known as the Emotion Pokémon.
Origin
Mesprit seems to be based on a spirit or a sprite. Mesprit and the rest of the trio could possibly have originated from the Imperial Regalia of Japan, which are also called the Three Sacred Treasures. Mesprit would be the Yasakani no Magatama, which embodies benevolence.
Name origin
Mesprit may be a combination of me and esprit (French for spirit) or sprite.
Emrit may be a combination of 笑む emu (to smile) or emotion and esprit or sprite.
In other languages
Language
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Title
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Meaning
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Japanese
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エムリット Emrit
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From 笑む emu or emotion and esprit or sprite
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French
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Créfollet
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From création and follet
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Spanish
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Mesprit
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Same as English name
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German
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Vesprit
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From Vernunft, Verstand or vester, and esprit
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Italian
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Mesprit
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Same as English name
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Korean
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엠라이트 Emrite
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From its Japanese name; may contain English word "light" or pun on the verb "enlight".
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Mandarin Chinese
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艾姆利多 Ài Mǔ Lì Duō
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Transliteration of Japanese name
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Cantonese Chinese
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艾姆利多 Ài Mǔ Lì Duō
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Transliteration of Japanese name
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More languages
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Thai
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เอ็มริต Emrit
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Transcription of Japanese name
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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