Comeuppance (move): Difference between revisions

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==Effect==
==Effect==
Comeuppance returns 1.5 times the damage dealt by the foe's last attack. Unlike {{m|Counter}} or {{m|Mirror Coat}}, Comeuppance does not require specifically [[physical move|physical]] or [[special move|special]] damage sources and Comeuppance does not have decreased [[priority]]; if the user acts before it is hit by an opponent's damaging move, Comeuppance will fail. The move also fails if the user's {{OBP|doll|substitute}} is hit instead. In battles involving multiple Pokémon, Comeuppance will hit the last opponent that dealt damage to the user. Comeuppance cannot affect ally Pokémon. However, if the last Pokémon to hit the user faints before the user moves, the remaining enemy Pokémon will be hit instead, like with a regular single-target damaging move (using the damage taken from the move of the now-fainted Pokémon that had hit the user).
Comeuppance returns 1.5 times the damage dealt by the foe's last attack. Unlike {{m|Counter}} or {{m|Mirror Coat}}, Comeuppance does not require specifically [[physical move|physical]] or [[special move|special]] damage sources and Comeuppance does not have decreased [[priority]]; if the user acts before it is hit by an opponent's damaging move, Comeuppance will fail. The move also fails if the user's {{OBP|substitute|doll}} is hit instead. In battles involving multiple Pokémon, Comeuppance will hit the last opponent that dealt damage to the user. Comeuppance cannot affect ally Pokémon. However, if the last Pokémon to hit the user faints before the user moves, the remaining enemy Pokémon will be hit instead, like with a regular single-target damaging move (using the damage taken from the move of the now-fainted Pokémon that had hit the user).


==Description==
==Description==

Revision as of 14:07, 5 May 2024

Comeuppance
ほうふく Retaliation
Comeuppance IX.png
Comeuppance IX 2.png
Type  Dark
Category  Physical
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation IX
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Comeuppance (Japanese: ほうふく Retaliation) is a damage-dealing Dark-type move introduced in Generation IX.

Effect

Comeuppance returns 1.5 times the damage dealt by the foe's last attack. Unlike Counter or Mirror Coat, Comeuppance does not require specifically physical or special damage sources and Comeuppance does not have decreased priority; if the user acts before it is hit by an opponent's damaging move, Comeuppance will fail. The move also fails if the user's substitute is hit instead. In battles involving multiple Pokémon, Comeuppance will hit the last opponent that dealt damage to the user. Comeuppance cannot affect ally Pokémon. However, if the last Pokémon to hit the user faints before the user moves, the remaining enemy Pokémon will be hit instead, like with a regular single-target damaging move (using the damage taken from the move of the now-fainted Pokémon that had hit the user).

Description

Games Description
SV The user retaliates with much greater force against the opponent that last inflicted damage on it.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0228 Houndour DarkIC Big.png
FireIC Big.png
Field Field 37
0229 Houndoom DarkIC Big.png
FireIC Big.png
Field Field 41
0430 Honchkrow DarkIC Big.png
FlyingIC Big.png
Flying Flying 65
0943 Mabosstiff DarkIC Big.png Field Field Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Level
0570 Zorua
Zorua
Hisuian Form
NormalIC Big.png
GhostIC Big.png
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • Comeuppance has the same description text as Metal Burst.

In other languages

Language Title
Chinese Cantonese 復仇 Fuhksàuh
Mandarin 復仇 / 复仇 Fùchóu
France Flag.png French Vindicte
Germany Flag.png German Vendetta
Indonesia Flag.png Indonesian Ganjaran
Italy Flag.png Italian Ritorsione
South Korea Flag.png Korean 앙갚음 Anggap-eum
Brazil Flag.png Brazilian Portuguese Punição Justa
Spain Flag.png Spanish Resarcimiento


Variations of the move Metal Burst
PhysicalIC HOME.png Metal BurstComeuppance


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.