Quark Drive (Ability): Difference between revisions

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Quark Drive will activate even if the Pokémon is not [[grounded]]. Electric Terrain will activate Quark Drive before a held Booster Energy, so the Booster Energy will not be consumed if the Pokémon with Quark Drive is on Electric Terrain.
Quark Drive will activate even if the Pokémon is not [[grounded]]. Electric Terrain will activate Quark Drive before a held Booster Energy, so the Booster Energy will not be consumed if the Pokémon with Quark Drive is on Electric Terrain.


{{m|Skill Swap}} and {{m|Doodle}} will fail if either Pokémon has Quark Drive. {{m|Worry Seed}}, {{m|Gastro Acid}}, and {{m|Role Play}} will fail if the target has Quark Drive. Quark Drive cannot be copied by {{a|Receiver}} and {{a|Trace}} or replaced by {{a|Lingering Aroma}}. If a Pokémon obtains Quark Drive with {{a|Imposter}} or {{m|Transform}}, the Ability will not activate regardless of if the Pokémon is on Electric Terrain or holding a Booster Energy.
{{m|Skill Swap}} and {{m|Doodle}} will fail if either Pokémon has Quark Drive. {{m|Worry Seed}}, {{m|Gastro Acid}}, and {{m|Role Play}} will fail if the target has Quark Drive, however {{m|Simple Beam}} will work. Quark Drive cannot be copied by {{a|Receiver}}, {{a|Trace}} and {{a|Power of Alchemy}} or replaced by {{a|Lingering Aroma}}. If a Pokémon obtains Quark Drive with {{a|Imposter}} or {{m|Transform}}, the Ability will not activate regardless of if the Pokémon is on Electric Terrain or holding a Booster Energy.


===Outside of battle===
===Outside of battle===

Revision as of 18:36, 14 May 2024

Quark Drive クォークチャージ
Quark Charge
Flavor text
Generation IX
Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.

Quark Drive (Japanese: クォークチャージ Quark Charge) is an Ability introduced in Generation IX. It is the signature Ability of the futuristic Paradox Pokémon with the exception of Miraidon.

Effect

In battle

385Jirachi.png This Ability effect may be in need of research.
Reason: Check for other moves/Abilities that can or cannot copy/replace/suppress this Ability. Usual suspects: Simple Beam, Power of Alchemy, Mummy, Wandering Spirit.
You can discuss this on the talk page.

When a Pokémon with Quark Drive is on the field and Electric Terrain is active, or the Pokémon is holding Booster Energy, its highest stat (other than HP and taking into account stat stages, but not held items) is increased by 30%, or 50% if Speed is the highest stat. Upon activation, a message tells which stat is increased to all the players. If multiple stats are tied for highest, Quark Drive breaks the tie by prioritizing Attack, Defense, Special Attack, Special Defense, and Speed, in that order.

Quark Drive will activate even if the Pokémon is not grounded. Electric Terrain will activate Quark Drive before a held Booster Energy, so the Booster Energy will not be consumed if the Pokémon with Quark Drive is on Electric Terrain.

Skill Swap and Doodle will fail if either Pokémon has Quark Drive. Worry Seed, Gastro Acid, and Role Play will fail if the target has Quark Drive, however Simple Beam will work. Quark Drive cannot be copied by Receiver, Trace and Power of Alchemy or replaced by Lingering Aroma. If a Pokémon obtains Quark Drive with Imposter or Transform, the Ability will not activate regardless of if the Pokémon is on Electric Terrain or holding a Booster Energy.

Outside of battle

Quark Drive has no effect outside of battle.

Pokémon with Quark Drive

# Pokémon Types First Ability Second Ability Hidden Ability
0990 Iron Treads Iron Treads
Ground Steel Quark Drive None None
0991 Iron Bundle Iron Bundle
Ice Water Quark Drive None None
0992 Iron Hands Iron Hands
Fighting Electric Quark Drive None None
0993 Iron Jugulis Iron Jugulis
Dark Flying Quark Drive None None
0994 Iron Moth Iron Moth
Fire Poison Quark Drive None None
0995 Iron Thorns Iron Thorns
Rock Electric Quark Drive None None
1006 Iron Valiant Iron Valiant
Fairy Fighting Quark Drive None None
1010 Iron Leaves Iron Leaves
Grass Psychic Quark Drive None None
1022 Iron Boulder Iron Boulder
Rock Psychic Quark Drive None None
1023 Iron Crown Iron Crown
Steel Psychic Quark Drive None None
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.


Trivia

  • The greatest difference between a Pokémon’s individual base stats so that this Ability can activate for any stat without external stat changes is 72 points. This assumes that maximum effort values, 31 individual values and a helpful nature was applied to the lowest stat and 0 effort and individual values with a hindering nature to the highest stat.
  • Because of how the stat calculations work due to their base stats, the following Pokémon cannot have Quark Drive boost the following stat in battle without stat changes taking place. This accounts for with negative Nature and 0 individual and effort values applied to the stat that will be higher by default and a positive nature, 31 individual values and maximum effort values applied to the stat that cannot be increased.
    • Iron Bundle cannot increase Special Defense as its Speed will always be higher.
    • Iron Hands cannot increase Special Attack or Speed as its Attack will always be higher.
    • Iron Moth cannot increase Defense as its Special Attack will always be higher.

In other languages

Language Title
Chinese Cantonese 夸克充能 Kwāhāk Chūngnàhng
Mandarin 夸克充能 Kuākè Chōngnéng
France Flag.png French Charge Quantique
Germany Flag.png German Quantenantrieb
Italy Flag.png Italian Carica Quark
South Korea Flag.png Korean 쿼크차지 Quark Charge
Spain Flag.png Spanish Carga Cuark


Variations of the Ability Protosynthesis
ProtosynthesisQuark Drive
Abilities affected by terrain
Grass PeltSurge SurferMimicryQuark DriveHadron Engine


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.