Aipom (Pokémon): Difference between revisions

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*Aipom is the only Pokémon that evolves by learning {{m|Double Hit}}; all other Pokémon which evolve after learning a move, besides {{p|Lickitung}}, share that specific method of evolution with at least one other Pokémon.
*Aipom is the only Pokémon that evolves by learning {{m|Double Hit}}; all other Pokémon which evolve after learning a move, besides {{p|Lickitung}}, share that specific method of evolution with at least one other Pokémon.
*Aipom's front still sprite for [[Generation III]] games shows Aipom's tail a little bit shorter than it looks in the [[Generation IV]]. This could be seen as an error.
*Aipom's front still sprite for [[Generation III]] games shows Aipom's tail a little bit shorter than it looks in the [[Generation IV]]. This could be seen as an error.
* Neither of Aipom's abilities are of any use in {{pkmn|Trainer}} battles.
===Origin===
===Origin===
It appears to have been based on a {{wp|monkey}}, with an exaggerated concept of a {{wp|prehensile tail}}.
It appears to have been based on a {{wp|monkey}}, with an exaggerated concept of a {{wp|prehensile tail}}.

Revision as of 02:22, 21 December 2008

000 #{{{prevnum}}}: Jumpluff
Pokémon
#{{{nextnum}}}: Sunkern 000
Aipom
エイパム Eipam
#190
190Aipom.png
Artwork from G/S/C
Type
Normal '
Category
Long Tail Pokémon
Abilities
Run Away or Pickup
Exp. at Lv. 100
800,000
Regional Pokédex numbers
Johto
#122
Hoenn
#335
Sinnoh
#063
Regional Browser numbers
Height
2′07″
Imperial
0.8 m
Metric
Weight
25.4 lbs.
Imperial
11.5 kg
Metric
Dex color
Purple
Catch rate
45 (5.9%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F190.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 94 Battle Exp.: 941*

Aipom (Japanese: エイパム Eipam) is a Template:Type2 Pokémon.

It evolves into Ambipom by level-up while knowing Double Hit.

Biology

Physiology

Aipom appear to be purple monkeys. Their beige faces have round eyes and a constantly cheeky smile. Along their heads are large, oval-shaped ears and a cowlick. An Aipom's arms are completely purple with no actual paws nor fingers present, while they do have visible feet instead.

The most famous feature of this arboreal Pokémon is the three-fingered hand on the end of its tail. It uses its tail for many purposes, such as grappling onto tree branches, picking fruit and manipulating objects. It even uses its tail in most of its attacks. It uses its tail so much that its real arms aren't as dexterous as a result.

Gender differences

A female has a longer cowlick on its head.

Special abilities

Aipom are very acrobatic and can therefore learn Aerial Ace, Bounce and U-turn. Aipom can also learn a couple of Template:Type2 moves, such as Brick Break and Focus Punch. Even though Aipom doesn't seem to possess any claws, it can use slashing moves such as Shadow Claw and Cut. Aipom can also learn a few special-based moves, such as Swift, Thunderbolt and Shadow Ball. Some of Aipom's status moves include Thunder Wave, Tickle, Baton Pass and the rarely seen Nasty Plot. Aipom is one of the few Pokémon that can evolve after learning a certain move. The move in Aipom's case is Double Hit.

Behavior

Habitat

File:Aipom banana.jpg
Aipom eating a banana

Aipom usually live in heavily wooded areas.

Diet

Main article: Pokémon food

In the anime, it was shown that, like real monkeys, are partial to bananas and other fruit. They also have a sweet tooth and are easily attracted to the scent of Honey.

In the anime

Aipom first appeared in Spell of the Unown under the ownership of Lisa.

A group of Aipom were causing mischief in A Hot Water Battle.

An Aipom made off with one of Delibird's missing presents in Delibird's Dilemma.

In Hocus Pokémon, an Aipom's tear was needed for a spell.

In Extreme Pokémon, a baby Aipom appeared in a Pokémon Egg Ranch.

A number of Aipom appeared in Slaking Kong. One of them stole Ash's hat.

In Channeling the Battle Zone, Ash captured the aforementioned Aipom. Her behavior is similar to that of Ash's Chikorita. In Throwing the Track Switch, he traded her to Dawn for Buizel because Aipom was more interested in Contests and Buizel was more interested in Gyms. Aipom evolved into Ambipom in Journey to the Unown! protecting Dawn from the attacking Unown.

Mew took the form of an Aipom in Lucario and the Mystery of Mew

In the manga

In Pokémon Special, Gold has an Aipom named Ataro.

In the TCG

Main article: Aipom (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air
Silver It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
Crystal It uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.
Stadium 2 Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.
Generation III
Ruby Aipom's tail ends in a hand-like appendage that can be cleverly manipulated. However, because the Pokémon uses its tail so much, its real hands have become rather clumsy.
Sapphire Aipom's tail ends in a hand-like appendage that can be cleverly manipulated. However, because the Pokémon uses its tail so much, its real hands have become rather clumsy.
Emerald Its tail ends with a dexterous, handlike appendage. However, because it uses the tail so much, Aipom's real hands have become rather clumsy.
FireRed It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
LeafGreen Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air
Generation IV
Diamond It uses its tail to pluck fruits that are out of reach. Its tail is more adept than its real hands.
Pearl It lives atop giant trees. It wraps its tail around a branch so it won't fall off while asleep.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Uncommon Headbutt trees
Crystal
Uncommon Headbutt trees
Generation III
Ruby Sapphire
None Trade
Emerald
Common Safari Zone
FireRed LeafGreen
None Trade
Colosseum
One Shadow Pokémon Lab (Shadow)
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Honey trees
Platinum
Uncommon Honey trees
HeartGold SoulSilver
None Trade
Pal Park
Forest
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Channel Mt. Snowfall
Pokémon Trozei! Endless Level 3
Forever Level 3
Trozei Battle
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Uproar Forest (1F-6F)
Pokémon Mystery Dungeon
(Time and Darkness)
Mystifying Forest (B1-B13)
Mystery Jungle (B1-B29)
Pokémon Ranger: Shadows of Almia Union Road

Aipom will not appear in Pokémon Mystery Dungeon: Red Rescue Team until a rescue mission involving it has been completed, using the following Wonder Mail code:

4 ? R C W ♂ T ? ? 0 7 6
F M ? Y 2 4 ? 5 + N ? W
Objective: Deliver Radar Orb to Aipom on floor 5 of Silent Chasm.

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
70
67 - 134 130 - 262
55
54 - 117 103 - 229
40
40 - 101 76 - 196
55
54 - 117 103 - 229
85
81 - 150 157 - 295
Total:
360
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | normal | style="background:#9FA19F" |  normal 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 2 | style=" background:#FFF" | Aipom | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

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By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#C1C2C1" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 43+ Purified moves
Shadow Rush File:Box colo 190.png Baton Pass Normal
-- Tickle Normal
-- Fury Swipes Normal
-- Swift Normal

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Spr 2g 190.png Spr 2s 190.png Spr 2c 190.png Spr b 2g 190.png
Spr 2g 190 s.png Spr 2s 190 s.png Spr 2c 190 s.png Spr b 2g 190 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 190.png Spr 3e 190.png Spr 3f 190.png Spr b 3r 190.png
Spr 3r 190 s.png Spr 3e 190 s.png Spr 3f 190 s.png Spr b 3r 190 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 190 m.png Spr 4p 190 m.png Spr 4h 190 m.png Spr b 4d 190 m.png
Spr 4d 190 f.png Spr 4p 190 f.png Spr 4h 190 f.png Spr b 4d 190 f.png
Spr 4d 190 m s.png Spr 4p 190 m s.png Spr 4h 190 m s.png Spr b 4d 190 m s.png
Spr 4d 190 f s.png Spr 4p 190 f s.png Spr 4h 190 f s.png Spr b 4d 190 f s.png
V Black White Black 2 White 2 Back
Spr 5b 190 m.png Spr 5b2 190 m.png Spr b 5b 190 m.png
Spr 5b 190 f.png Spr 5b2 190 f.png Spr b 5b 190 f.png
Spr 5b 190 m s.png Spr 5b2 190 m s.png Spr b 5b 190 m s.png
Spr 5b 190 f s.png Spr 5b2 190 f s.png Spr b 5b 190 f s.png
Aipom For other sprites and images, please see Aipom images on Bulbagarden Archives.

Trivia

  • Aipom's Pokémon Gold and Silver sprites appeared to be dark in color, but were made slightly lighter in Pokémon Crystal.
  • Similar to Smoochum and Elekid, the color of Aipom's Template:Shiny2 sprite in Gold and Silver Versions become the normal color. However, the purple was toned down a bit.
  • Aipom is the only Pokémon that evolves by learning Double Hit; all other Pokémon which evolve after learning a move, besides Lickitung, share that specific method of evolution with at least one other Pokémon.
  • Aipom's front still sprite for Generation III games shows Aipom's tail a little bit shorter than it looks in the Generation IV. This could be seen as an error.
  • Neither of Aipom's abilities are of any use in Trainer battles.

Origin

It appears to have been based on a monkey, with an exaggerated concept of a prehensile tail.

Name origin

Aipom's name may be a combination of ape and palm, referring to the hand on its tail.

In other languages

  • German: Griffel - Word for "hands" or "fingers" with a negative connotation.
  • French: Capumain - From Capucin (Capuchin monkey) and main (hand).
  • Korean: 에이팜 Eipam

Related articles

External links

000 #{{{prevnum}}}: Jumpluff
Pokémon
#{{{nextnum}}}: Sunkern 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.