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'''Items''' (Japanese: '''どうぐ''' ''tool'') are collectible goods that exist in all forms of the Pokémon media. They have various uses, including healing, powering up, or helping one to catch Pokémon. Below is a list of item categories, with a brief description of each item. More information can be found in the items' respective articles.
An '''item''' (Japanese: '''どうぐ''' ''tool'') is an object in the [[Pokémon games]] which the player can pick up, keep in their [[bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{pkmn2|caught|catch}} [[Pokémon]], or to access a new area.


==Bag==
== Obtaining items ==
[[File:Pt bag.png|150px|thumb|The bags in {{v2|Platinum}}]]
Items are obtained in several different ways. They can be given to the [[player character|player]] by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of Items are contained within 'Item Balls', a spherical container resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls. Another method introduced in [[Generation II]] is picking [[berry|berries]] off a berry tree.  
The [[Bag]] appears in every Pokémon game in one form or another. It is used to hold all of the player's items, and is accessible from the beginning of the game through the [[menu]].


==Trainer card==
===Ground Item Images===
The {{ga|Trainer card}} contains all the information about a Trainer, including their name, [[Trainer ID]] number, the amount of [[Pokémon Dollar|money]] they have]], the amount of Pokémon in their [[Pokédex]] and the length of time they have been playing. The Trainer card will change color depending on how far through the game the player is.
{| border=1 width=350px style="background: #fff; border:1px solid #999; border-collapse:collapse;"
|- style="background: #{{RouteInfo/landdark}};"
! width=10% | Generation
! width=20% | Image
! width=40% | Description
|-
| align=center | I
| align=center | [[Image:itemball_grby.jpg]]
| align=left | A standard item ball from Generation I. The gray color will change depending on the game. It has the same design as a Poké Ball.
|-
| align=center | II
| align=center | [[Image:itemball_gsc2.jpg]]
| align=left | A standard item ball from Generation II. This is the same basic image as Generation I but with standardized colors to make it look more like a Poké Ball.
|-
| align=center | III
| align=center | [[Image:itemball_gen3.jpg]]
| align=left | A standard item ball from Generation III. The image has been further altered, making it clearly look like a [[Poké Ball]].
|-
| align=center | IV
| align=center | [[Image:PokeBallSpriteSmall.png]]
| align=left | A standard item ball from Generation IV is close to being exactly the same as Generation III.
|-
|}


==Rewards==
===Hidden items===
===Badges===
[[File:Item tuft.png|thumb|right|The tuft of grass (highlighted) that gives away some hidden items in FR/LG]]
[[Badge]]s are a sign that a player has defeated a [[Gym Leader]]. Earning more badges will help qualify for the [[Pokémon League]], as well as allow the use of specific [[HM]]s outside of battle and affect the behavior of certain Pokémon. They are displayed with the Trainer card.
Finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Itemfinder|item finding tool]]. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room. This is caused by the light reflecting off the hidden items. In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most commonly in [[Berry Forest]], where Berries reoccur in these spots after a certain amount of time.


===Frontier Symbols===
===Reoccurring items===
A [[Symbol|Frontier Symbol]] is earned when one of Hoenn's [[Frontier Brain]]s is defeated. They are displayed on the [[Frontier Pass]] and only appear in {{game|Emerald}}.
Reoccurring items on the ground are quite rare within the Pokémon series. Although multiple items can be bought at [[Poké Mart]]s, finding items on the ground repeatedly in the same place is almost unheard of. [[Generation I]] had no known places where there were reoccurring items. [[Generation II]] introduced berry trees, on which new berries would grow every day; however, there were still no known places of reoccurring items on the ground. [[Generation III]] continued the idea of the berry tree in {{game2|Ruby|Sapphire|Emerald}} but still did not yield any reoccurring item spots. However, in {{game|FireRed and LeafGreen|s}}, the berry tree was removed and replaced by reoccurring berries hidden on the ground in [[Berry Forest]]. [[Berry|Berries]] may regenerate every 512 steps. Other areas of reoccurring items include [[Treasure Beach]], south of [[Knot Island|One Island]]. In [[Generation IV]] the main recurring item is the {{DL|Evolution-inducing held item|Reaper Cloth}}, {{DL|Valuable item|Rare Bone}}, or {{DL|Valuable item|Stardust and Star Piece|Stardust}} found in [[Turnback Cave]] after defeating/catching {{p|Giratina}} in {{3v2|Diamond|Pearl|Platinum}}.


[[File:TowerGoldprintL.png|thumb|Colored print]]
==Item types==
===Commemorative Prints===
Since [[Generation II]], Items have been moved into different categories to help with overall organization. These categories are altered slightly with each game, but the common categories consist of:
A [[Commemorative print]] is earned in the when one of the Frontier Brains at a Generation IV {{gdis|Battle Frontier|IV}} is defeated. The prints are displayed on the [[Vs. Recorder]].
* '''General items''' - [[Potion]]s, [[Status ailment healing item|Status Healers]], [[Escape Rope]]s, [[Max Repel]]s, Battle Enhancers, Blank [[Mail]], etc.
* '''[[TM]]s & [[HM]]s''' - All [[move]] teaching devices, by which Pokémon can learn moves such as {{m|Surf}}, {{m|DynamicPunch}}, and {{m|Psychic}}. HM's cannot be discarded.
* '''[[Poké Ball]]s''' - Different type of balls are all used for {{pkmn2|caught|capturing}} [[Pokémon]]
* '''[[Key item]]s''' - Special items that players can only obtain once, that either aid the progression of the storyline or traveling. They rarely have anything to do with the player's Pokémon and are mostly specific to the game. These types of item include Tickets, Keys and the popular [[Bike]]. Key items can never be discarded, however certain items will disappear from the player's bag during storyline events.
* '''[[Held item]]s''' - Items that can be held by a Pokémon, then used by them in some way. There are many varieties of these.
* '''[[Berries]]''' - This is a more recent type of item. It was introduced in [[Generation II]], and expanded upon in [[Generation III]] with the creation of many different types of berries.


==Pokédex==
The preceding basic classification holds true for Generations I through III. However, in Generation IV, items have been arranged into further categories. New categories include Medicine, Battle Items and [[Mail]].
[[File:Platinum National Pokédex.png|thumb|right|The Pokédex in {{game|Platinum}}]]
A Pokédex records information about every species of Pokémon a Trainer has encountered. There are three kinds:
* [[Regional Pokédex]] - for listing Pokémon specific to a certain region
* [[National Pokédex]] - for listing all 493 species of Pokémon
* [[Unown Dex]] - for listing the (at the time) 26 species of {{p|Unown}}


==Running Shoes==
==Item storage==
The [[Running Shoes]] have been a stable part of the game since [[Generation III]]. By pressing the B button, players are able to run instead of walk. In {{game|HeartGold and SoulSilver|s}} the Running Shoes can be activated using the [[Nintendo DS]]'s touch screen.
Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the {{player}}'s [[bag]], and from Generation II onwards, into a specific pocket of that bag. When a section of the bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a [[Pokémon Center]] as <Name>'s [[PC]]. In [[Generation IV]], this problem is eliminated, and the player's PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the bag. [[Key item]]s cannot be tossed.


==Recovery items==
===Held items===
Some items allow the recovery of a Pokémon's {{stat|HP}}. Typically, these are food items and incldue [[drink]]s, [[ether]]s, [[herbal medicine]], [[Potion]]s, [[Revive]]s, the [[Ragecandybar]] and the one-of-a-kind [[Sacred Ash]].
{{main|Held item}}


Some [[status ailment healing item]]s will cure a Pokémon of other injuries.
Since [[Generation II]], certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as [[Potion]]s and [[Status ailment healing item#Full Heal|Full Heal]]s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[Mail]] was also introduced as a hold item, in which players could send messages with their Pokémon upon trading.
<br>
{{items}}


==Stat-enhancing items==
Some items will increase a Pokémon's [[stats]] either for the long-term ([[Vitamin]]s) or just in a battle ([[Battle item]]s). Stats can also be increased through evolution; some Pokémon evolve when exposed to specific [[evolutionary stone]]s or [[evolution-inducing held item|another item]].


==Held items==
{{Project ItemDex notice}}
[[Held item]]s are items given to a Pokémon to hold onto by its Trainer. These items can help the Pokémon in battle (such as [[Berry|berries]], [[in-battle effect item]]s, [[stat-enhancing item]]s or [[type-enhancing item]]s), help the Pokémon to reproduce (such as [[incense]]) or provide communication with others (such as [[Mail]]).
 
==Tools==
[[File:SugimoriPokeBall.png|thumb|right|A Poké Ball is a useful tool for catching Pokémon.]]
===Balls===
Balls such as the [[Poké Ball]] are a mechanism in which a captured Pokémon is kept. Poké Balls come in many varieties, each of different strength.
 
===Escape Rope===
[[Escape Rope]]s are used to return to the entrance of a cave or dungeon.
 
===Experience-affecting item===
[[Experience-affecting item]]s such as the Exp. All and Exp. Share aid a Pokémon's growth.
 
===Poké Doll and Fluffy Tail===
The [[Pokémon doll#Generation I|Poké Doll]] and [[Fluffy Tail]] provide easy escape from a wild Pokémon.
 
===Repel===
[[Repel]] prevents wild Pokémon from appearing. There are many different types, each with a different strength.
 
===Cologne===
Only in [[Pokémon Colosseum]] and {{Pokémon XD}}, [[Cologne]] increases a Pokémon's happiness.
 
===Honey===
[[Honey]] attracts wild Pokémon to grassy patches and can be slathered on special trees in the [[Sinnoh]] region to attract rare Pokémon.
 
===Move Machines===
[[TM]]s and [[HM]]s provide a wider movepool for Pokémon to learn from. Some moves will have additional use outside of battle.
 
===Mulch===
[[Mulch]] is used in [[berry]] growth.
 
==Items to sell or trade==
Some items have no purpose other than to earn money for the player or otherwise help obtain other goods. These can specifically refer to [[Coin]]s, [[Apricorn]]s, and [[Shard]]s, but other [[valuable item]]s and [[exchangeable item]]s can also be found.
 
==Key items==
[[Key item]]s can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a [[non-player character]], but other times they are intended to be kept and will aid gameplay.
 
==Fossils==
[[File:Mine Dome Fossil.png|thumb|right|A Mine Fossil]]
[[Fossils]] may be revived into Pokémon. There are seven types of fossil:
* [[Dome and Helix Fossils]]
* [[Old Amber]]
* [[Claw and Root Fossils]]
* [[Armor and Skull Fossils]]
 
==Devices==
Three electronic devices have been introduced over the course of the games. They all perform similar functions, and are each specific to a certain region.
* [[PokéGear]] ([[Johto]])
* [[PokéNav]] ([[Hoenn]])
* [[Pokétch]] ([[Sinnoh]])
 
==Decorations==
[[Decorations]] can be used to personalize a Trainer's bedroom or [[secret base]]. The availability of each decoration is dependent on the game.
 
==Flutes==
A flute is an item that can be blown to produce an effect.
* [[Poké Flute]]: awakens a sleeping Pokémon
* [[Flute]]: many varieties with different effects
* [[Time Flute]]: purifies a Pokémon


==Contest items==
[[Category:Items|* 1]]
[[Scarf|Scarves]] increase a Pokémon's [[contest category|contest stats]] when they compete in [[Pokémon Contest]]s. In a {{pkmn|Super Contest}}, [[Accessory|accessories]] and [[backdrops]] are also used in the competition.
 
==See also==
*[[List of items by index number]]
*[[List of items in other languages]]
 
 
{{Project ItemDex notice}}
[[Category:Games]]
[[Category:Items|* 3]]
[[Category:Lists]]


[[ja:アイテム一覧]]
[[de:Item]]
[[fr:Objet]]
[[ja:どうぐ]]

Revision as of 03:42, 12 December 2009

An item (Japanese: どうぐ tool) is an object in the Pokémon games which the player can pick up, keep in their bag, and use in some manner. They have various uses, including healing, powering up, helping one to catch Pokémon, or to access a new area.

Obtaining items

Items are obtained in several different ways. They can be given to the player by characters within the game, be bought at a Poké Mart for money, or found by the player throughout the Pokémon world. The latter form of Items are contained within 'Item Balls', a spherical container resembling a Poké Ball. To obtain the item, players move next to it and press A while facing it. In Pokémon Colosseum and Pokémon XD: Gale of Darkness, many items are found in treasure chests modeled after Poké Balls. Another method introduced in Generation II is picking berries off a berry tree.

Ground Item Images

Generation Image Description
I File:Itemball grby.jpg A standard item ball from Generation I. The gray color will change depending on the game. It has the same design as a Poké Ball.
II File:Itemball gsc2.jpg A standard item ball from Generation II. This is the same basic image as Generation I but with standardized colors to make it look more like a Poké Ball.
III File:Itemball gen3.jpg A standard item ball from Generation III. The image has been further altered, making it clearly look like a Poké Ball.
IV File:PokeBallSpriteSmall.png A standard item ball from Generation IV is close to being exactly the same as Generation III.

Hidden items

The tuft of grass (highlighted) that gives away some hidden items in FR/LG

Finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an item finding tool. In Pokémon Ruby and Sapphire, some hidden items are revealed by a momentary flash when a player enters a room. This is caused by the light reflecting off the hidden items. In Pokémon FireRed and LeafGreen, some hidden items can be found in visibly different tufts of grass. These are most commonly in Berry Forest, where Berries reoccur in these spots after a certain amount of time.

Reoccurring items

Reoccurring items on the ground are quite rare within the Pokémon series. Although multiple items can be bought at Poké Marts, finding items on the ground repeatedly in the same place is almost unheard of. Generation I had no known places where there were reoccurring items. Generation II introduced berry trees, on which new berries would grow every day; however, there were still no known places of reoccurring items on the ground. Generation III continued the idea of the berry tree in Pokémon Ruby, Sapphire, and Emerald but still did not yield any reoccurring item spots. However, in Pokémon FireRed and LeafGreen, the berry tree was removed and replaced by reoccurring berries hidden on the ground in Berry Forest. Berries may regenerate every 512 steps. Other areas of reoccurring items include Treasure Beach, south of One Island. In Generation IV the main recurring item is the Reaper Cloth, Rare Bone, or Stardust found in Turnback Cave after defeating/catching Giratina in Diamond, Pearl, and Platinum.

Item types

Since Generation II, Items have been moved into different categories to help with overall organization. These categories are altered slightly with each game, but the common categories consist of:

  • General items - Potions, Status Healers, Escape Ropes, Max Repels, Battle Enhancers, Blank Mail, etc.
  • TMs & HMs - All move teaching devices, by which Pokémon can learn moves such as Surf, DynamicPunch, and Psychic. HM's cannot be discarded.
  • Poké Balls - Different type of balls are all used for capturing Pokémon
  • Key items - Special items that players can only obtain once, that either aid the progression of the storyline or traveling. They rarely have anything to do with the player's Pokémon and are mostly specific to the game. These types of item include Tickets, Keys and the popular Bike. Key items can never be discarded, however certain items will disappear from the player's bag during storyline events.
  • Held items - Items that can be held by a Pokémon, then used by them in some way. There are many varieties of these.
  • Berries - This is a more recent type of item. It was introduced in Generation II, and expanded upon in Generation III with the creation of many different types of berries.

The preceding basic classification holds true for Generations I through III. However, in Generation IV, items have been arranged into further categories. New categories include Medicine, Battle Items and Mail.

Item storage

Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the player's bag, and from Generation II onwards, into a specific pocket of that bag. When a section of the bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a Pokémon Center as <Name>'s PC. In Generation IV, this problem is eliminated, and the player's PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the bag. Key items cannot be tossed.

Held items

Main article: Held item

Since Generation II, certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as Potions and Full Heals cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. Mail was also introduced as a hold item, in which players could send messages with their Pokémon upon trading.

Types of items
General Evolution stonesFossilsFlutesShardsHeld items
Evolution itemsEscape itemsExchangeable itemsValuable items
Battle itemsScentsNectarsCandyIngredients
Medicine Status condition healing itemsVitaminsFeathers
MintsMochiDrinksHerbal medicine
Berry and Apricorn Poké BallsApricornsBerriesMulch
Aesthetic DecorationsAccessoriesBackdropsPropsDécor
Clothing (XYSMUSUMLGPESwShBDSPLASV)
Other MailKey ItemsEvent items
Wonder Launcher itemsRotom Powers


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.