Conkeldurr (Pokémon)

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Gurdurr #533: Gurdurr
Pokémon
#535: Tympole Tympole
Conkeldurr
ローブシン Roobushin
#534
534Conkeldurr.png
Art by Ken Sugimori from Black and White
Type
Fighting Unknown
Category
Muscular Pokémon
Abilities
Guts or Sheer Force Iron Fist
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Unova
#040
Regional Browser numbers
Height
4'11"
Imperial
1.4 m
Metric
Weight
191.8 lbs.
Imperial
87.0 kg
Metric
Dex color
Brown
Catch rate
45 (5.9%)
Body style
Body12.png BodyUnknown.png
Blue-Striped
Footprint
 F534.png   F487O.png
Blue-Striped
Gender ratio
75% male, 25% female
Breeding
Humanshape group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 227 Battle Exp.: 2271*

Conkeldurr (Japanese: ローブシン Roobushin) is a Template:Type2 Pokémon introduced in Generation V.

It evolves from Gurdurr when traded. It is the final form of Timburr.

Biology

Physiology

Conkeldurr is a bipedal, primarily sepia-colored, ogre-like Fighting-type Pokémon. Its nose is large and red, with its face also having a prominent brow, a wide mouth, a gray tuft on its chin, dark rings around its eyes and a bulbous feature sticking up from the back of his head. Thick violet bands and bulges adorn its shoulders, chest, back and thighs. It is known to carry concrete pillars in its massive arms.

Gender differences

None.

Special abilities

Conkeldurr can create concrete, a technique it was believed to have taught 2000 years ago. It uses its concrete pillars to attack strongly, without using its physical strength. It also uses them like a cane.

Behavior

Habitat

Diet

Main article: Pokémon food

In the anime

Major appearances

Minor appearances

In the manga

In the TCG

Main article: Conkeldurr (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black It is thought that Conkeldurr taught humans how to make concrete more than 2,000 years ago.
White They use concrete pillars as walking canes. They know moves that enable them to swing the pillars freely in battle.
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Evolve Gurdurr
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
105
165 - 212 320 - 414
140
130 - 211 256 - 416
95
90 - 161 175 - 317
55
54 - 117 103 - 229
65
63 - 128 121 - 251
45
45 - 106 85 - 207
Total:
505
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Pound Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
00Start Focus Energy Normal Status 0000 —% 30
00Start Bide Normal Physical 0000 —% 10
044 Focus Energy Normal Status 0000 —% 30
088 Bide Normal Physical 0000 —% 10
1212 Low Kick Fighting Physical 0000 100100% 20
1616 Rock Throw Rock Physical 05050 09090% 15
2020 Wake-Up Slap Fighting Physical 06060 100100% 10
2424 Chip Away Normal Physical 07070 100100% 20
2929 Bulk Up Fighting Status 0000 —% 20
3333 Rock Slide Rock Physical 07575 09090% 10
3737 DynamicPunch Fighting Physical 100100 05050% 5
4141 Scary Face Normal Status 0000 100100% 10
4545 Hammer Arm Fighting Physical 100100 09090% 10
4949 Stone Edge Rock Physical 100100 08080% 5
5353 Focus Punch Fighting Physical 150150 100100% 20
5757 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an Evolution of Conkeldurr
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an Evolution of Conkeldurr

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanHitmontopLucarioSawk
Counter Fighting Physical 100% 20
Hitmonchan
Comet Punch Normal Physical 18 85% 15
HitmonchanHitmontopSableyeMedititeMedichamMienfoo
Mienshao
Detect Fighting Status —% 5
HitmonchanMienfooMienshao
Drain Punch Fighting Physical 75 100% 10
HitmonleeMakuhitaHariyamaBunearyLopunnyThroh
Sawk
Endure Normal Status —% 10
MakuhitaHariyamaMedititeMedichamLucarioMienfoo
Mienshao
Force Palm Fighting Physical 60 100% 10
MachopMachokeMachampHitmonleeSableyeBuneary
LopunnyLucario
Foresight Normal Status —% 40
HitmonchanMonfernoInfernape
Mach Punch Fighting Physical 40 100% 30
HitmonleeMakuhitaHariyamaMedititeMedichamThroh
SawkMienfooMienshao
Reversal Fighting Physical 100% 15
MachampHitmonleeHitmontopMr. MimeThrohMienshao
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Conkeldurr in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Conkeldurr in that game.
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an Evolution of Conkeldurr

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Conkeldurr can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Conkeldurr cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an Evolution of Conkeldurr

By a prior evolution

Generation V
Other generations:
VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an Evolution of Conkeldurr
  • Click on the generation numbers at the top to see moves from other generations

Special moves

TCG-only moves

Side game data

Evolution

Timburr
Unevolved
Timburr
 Fighting 
Rare Candy
Level 25


Gurdurr
First Evolution
Gurdurr
 Fighting 
Pal Pad
Trade


Conkeldurr
Second Evolution
Conkeldurr
 Fighting 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 534.png Spr 5b2 534.png Spr b 5b 534.png
Spr 5b 534 s.png Spr 5b2 534 s.png Spr b 5b 534 s.png
Conkeldurr For other sprites and images, please see Conkeldurr images on Bulbagarden Archives.

Trivia

  • Conkeldurr's evolutionary line shares many similarities with Machamp's evolutionary line. Both of them are Fighting-type Pokémon whose Attack is their highest stat, have below average Speed, have the same gender ratio, have three evolutionary stages, reach their respective final-evolutionary form through trading and have the same base stat total.
  • Conkeldurr has the highest Attack of all Template:Type2 Pokémon.

Origin

At first glance, Conkeldurr's brutal humanoid appearance suggests inspiration from ogres of folklore. Furthermore, Timburr's Pokédex entry supports that it and its evolutions are based on construction workers. Due to its clown nose and buff body, it may have also been based on a muscleman carnie from a carnival sideshow.

Name origin

Conkeldurr likely comes from concrete and elder. It may also call to mind conk, having meaning as both an especially large nose and in hitting, or conking, someone on the head.

Roobushin may be a portmanteau of 老 , old and 武人 bujin, warrior or 武神 bushin, warlord. The ushin part of its name may also be from push, referring to how it is pushing cement blocks.

In other languages

Language Name Name Origin
German Meistagrif From Meister and Griff.
French Bétochef From béton and chef.
Korean 노보청 Nobocheong


External links

Gurdurr #533: Gurdurr
Pokémon
#535: Tympole Tympole
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.