Court Change (move)

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Court Change
コートチェンジ Court Change
Court Change VIII.png
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
All: Affects all Pokémon on the field
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Court Change (Japanese: コートチェンジ Court Change) is a non-damaging Normal-type move introduced in Generation VIII. It is one of the signature moves of Cinderace.

Effect

Court Change causes any active battle effects to swap sides. This affects barriers like Reflect and Light Screen, multi-turn status conditions like Tailwind, and entry hazards like Spikes and Stealth Rock. Court Change does not cause any Pokémon afflicted with a volatile or non-volatile status condition to pass that condition to another Pokémon, nor does it transfer any Pokémon's stat changes to any other Pokémon. Because Weather and Terrain both affect the entire battle, Court Change will have no effect on Sandstorm, Rain, Hail, Harsh Sunlight, Electric Terrain, Grassy Terrain, Misty Terrain, and Psychic Terrain. Additionally, moves like Trick Room, Magic Room, and Wonder Room are all unaffected by Court Change.

If Court Change would transfer an entry hazard to a Pokémon's side that would normally cause damage (i.e. Poison Spikes on a non-Poison-type Pokémon), it will not have any effect until a new Pokémon is switched out.

Concerning abilities like Defiant or Competitive, Sticky Web used in conjunction with Court Change will not cause either ability to activate upon the Speed stat being lowered. Other abilities like Defiant will still activate, however.

The following moves are affected by Court Change:

Move Type Cat.
Reflect  Psychic  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Light Screen  Psychic  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Aurora Veil  Ice  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Stealth Rock  Rock  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spikes  Ground  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sticky Web  Bug  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Toxic Spikes  Poison  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Tailwind  Flying  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
G-Max Steelsurge  Steel  Unknown {{{3}}} {{{4}}} {{{5}}} {{{6}}}


Description

Games Description
SwSh With its mysterious power, the user swaps the effects on either side of the field.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0815 Cinderace FireIC Big.png Field Human-Like 62
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
Chinese Cantonese 換場 Wuhn Chèuhng
Mandarin 換場 / 换场 Huàn Chǎng
France Flag.png French Change-Côté
Germany Flag.png German Seitenwechsel
Italy Flag.png Italian Cambiocampo
South Korea Flag.png Korean 코트체인지 Koteu Cheinji
Spain Flag.png Spanish Cambio de Cancha


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.