Bullet Punch (move)
Bullet Punch バレットパンチ Bullet Punch | ||||||||||||||
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Range
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Availability
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Bullet Punch (Japanese: バレットパンチ Bullet Punch) is a damage-dealing Template:Type2 move introduced in Generation IV.
Effect
Bullet Punch does damage, and is an increased priority move. If the target does not use an increased priority move during the round that it is used, Bullet Punch will go first regardless of the user's or target's speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Bullet Punch, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that Bullet Punch is (or attempts to be) used, Bullet Punch's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.
Learnset
Generation IV
By leveling up
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By breeding
Template:Breedlist
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| style="background: #FFF; font-family:monospace,monospace" | 0066
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Machop
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0236
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Tyrogue
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0296
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Makuhita
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0307
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Meditite
| colspan="1" style="background:#FF8000; text-align: center;" | Fighting || style="background:#EF4179" align="center" colspan="1" rowspan="1" | Psychic
| style="background: #FFF" |
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| style="background: #FFF; font-family:monospace,monospace" | 0447
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Riolu
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0453
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Croagunk
| colspan="1" style="background:#9141CB; text-align: center;" | Poison || style="background:#FF8000" align="center" colspan="1" rowspan="1" | Fighting
| style="background: #FFF" |
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| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
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Special move
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Generation V
By leveling up
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By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0066
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Machop
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0236
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Tyrogue
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0296
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Makuhita
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0307
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Meditite
| colspan="1" style="background:#FF8000; text-align: center;" | Fighting || style="background:#EF4179" align="center" colspan="1" rowspan="1" | Psychic
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0447
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Riolu
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" |
|-
| style="background: #FFF; font-family:monospace,monospace" | 0453
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Croagunk
| colspan="1" style="background:#9141CB; text-align: center;" | Poison || style="background:#FF8000" align="center" colspan="1" rowspan="1" | Fighting
| style="background: #FFF" |
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
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In the anime
The user's arms glow and it punches the opponent. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms. | |||
Unknown Trainer's Metagross | Glory Blaze! | Debut | |
A wild Metagross | Regaining the Home Advantage! | None |
In the manga
Pokémon Adventures
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The user quickly throws a punch at opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Meditite punches the opponent quickly, knocking it around the room | |||
Maylene's Meditite | VS. Meditite and Riolu II | Debut |
Trivia
- All the Pokémon that gets Bullet Punch via breeding must have Hitmonchan as a father.
- Furthermore, they are all Fighting typed.
In other languages
- Dutch: Kogel Slag
- French: Pisto-Poing
- German: Patronenhieb
- Greek: Γροθιά Σφαίρα
- Italian: Pugnoscarica
- Korean: 불릿펀치 Bullet Punch
- Portuguese: Soco Bala
- Spanish: Puño Bala
Variations of the move Quick Attack | ||||
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