Quick Attack (move)

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Revision as of 06:00, 1 May 2007 by Jioruji Derako (talk | contribs) (added bdesc.)
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Quick Attack
でんこうせっか Lightning Speed
Type  Normal
Category  Physical
PP  30 (max. 48)
Power  40
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
The user's appeal can be made earlier on the next turn.
Condition  Cool
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Cool
Appeal  0  
Jamming  0  

Quick Attack (Japanese: でんこうせっか Lightning Speed) is a Normal-type move introduced in Generation I that deals a small amount of damage.

Effect

Generation I

Quick Attack does damage, and is an increased priority move. If the opponent does not use an increased priority move during the round that it is used, Quick Attack will go first regardless of the user's or opponent's speed. If the opponent also uses an increased priority move during the same round that the user uses Quick Attack, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that Quick Attack is (or attempts to be) used, Quick Attack's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Portuguese: Ataque Rápido. Spanish: Ataque Rápido.

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