Pokémon Snap
Pokémon Snap ポケモンスナップ | |
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File:PokemonSnap.jpg Boxart of Pokémon Snap | |
Basic info
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Platform: | Nintendo 64 |
Category: | First person rail shooter |
Players: | 1 |
Connectivity: | None |
Developer: | HAL Laboratory |
Publisher: | Nintendo |
Part of: | Generation I side series |
Ratings
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CERO: | A |
ESRB: | E |
ACB: | N/A |
OFLC: | G8+ |
PEGI: | 3+ |
GRAC: | N/A |
GSRR: | N/A |
Release dates
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Japan: | N64 - March 21, 1999 VC - December 4, 2007 |
North America: | N64 - July 27, 1999 VC - December 10, 2007 |
Australia: | N64 - September 15, 1999 VC - December 14, 2007 |
Europe: | N64 - September 15, 2000 VC - December 11, 2007 |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
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Japanese: | Official Site |
English: | Official Site |
Pokémon Snap is a spin-off Pokémon game for the Nintendo 64.
In Pokémon Snap, the famous Pokémon Researcher, Professor Oak, is researching Pokémon on Pokémon Island, and invites Todd Snap, a talented young photographer, to assist in his research. The only current inhabitants of Pokémon Island are wild Pokémon, making it the perfect place to study Pokémon in their natural habitat. Whereas a trainer may not be able to resist catching the wild Pokémon of the island, Todd's photography skills may equally aid in the Professor's research to complete his Pokémon Report.
Rather than catching and training Pokémon, the goal is to explore Pokémon Island and photograph its inhabitant Pokémon. Travel is restricted to tracks designed for the ZERO-ONE, and Todd's equipment includes his camera, apples to use as Pokémon food, Pester Balls to knock out or stun Pokémon, and a Poké Flute to wake sleeping Pokémon. Some of these items Todd gains further into his journey, as well as earning the Dash Engine to increase the speed of the ZERO-ONE.
Characters
Locations
Pokémon
63 species of Pokémon appear in this game:
Pokémon Signs
Six Pokémon appear in the form of a Pokémon sign.
Sticker Stations
For a period of time after Snap's launch, Pokémon Snap Sticker Stations were available at Blockbuster, which would print out stickers of pictures which were taken in the game for three dollars. There was also a mode in Pokémon Stadium which would take and save pictures of Pokémon and print them out at the Stations.
Wii Version
Pokémon Snap was re-released for the Wii's Virtual Console on December 4, 2007 in Japan, December 10, 2007 in the US, December 11, 2007 in Europe, and December 14, 2007 in Australia. This version can upload pictures from the game to the Wii's Message Board, where they can be transferred to people on the Wii's Address Book.
Reception
Fans were disappointed by the small number of courses, along with the fact that only 63 of the original 151 Pokémon were included. Despite this, the game received good reviews in the media.
Trivia
- This game is one of two games that show Magnemite's evolution that is true to the Pokédex (the other being Pokémon Mystery Dungeon). In Pokémon Snap, in order to evolve Magnemite, three Magnemite have to be gathered. This differs from the RPG Pokémon games and the anime, where three individual Magnemite are not needed. Ironically, this game also shows a form of Magneton that is not touched on in the anime. In the anime, Magneton is always seen in a connected triangle pattern. In Pokémon Snap, Magneton is seen as three Magnemite floating by themselves, totally unconnected, but in a perfect triangle.
- In the Virtual Console version of the game, Jynx's face is recolored purple.
- Even though legendary Pokémon cannot be bred (at least, not in a breeding center), it is clearly shown that Articuno, Zapdos, and Moltres are in eggs, which shows they were bred in some sort of way.
- The game also features questionable abilities for certain Pokémon such as Koffing being able to hold onto Jigglypuff without any limbs.
- Magikarp can be found in every course in the game (with the exception of Rainbow Cloud).
- Despite being a Nintendo 64 title, only 63 of the then 151 Pokémon are in this game. Ekans can be seen in pre-release screenshots, indicating the number may have been 64 at some point in development.
- Also, a few Pokémon were included without their evolved forms, most notably Pikachu.
- This game was adapted into a novel for the Pathways to Adventure series.
- Although the game features voice acting from the TV series, certain Pokémon that were given new voices for the dub still have their original Japanese voice acting in the game. These include Diglett, Dugtrio, Psyduck and Porygon who, at the time of the game's release, did not have a dub voice.
- Originally, the game that would become Pokémon Snap was not a Pokémon game. Nintendo President Satoru Iwata himself mentioned that the game was originally "a normal game in which you took photos, but the motivation for playing the game wasn't clear." It wasn't until they introduced Pokémon into the game that HAL's Masanobu Yamamoto thought they had a clarified direction. "That time, adopting the Pokémon world clarified what we should do and the direction we should head, and I came to like Pokémon, so I felt like that had saved us."
- In the River course, Shellder and Cloyster are shown to be capable of levitating, an ability that has not been seen in any other media.
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |