Primeape (Pokémon)

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Mankey #056: Mankey
Pokémon
#058: Growlithe Growlithe
This article is about the species. For a specific instance of this species, see Primeape (disambiguation).
Primeape
オコリザル Okorizaru
#057
057Primeape.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Fighting '
Category
Pig Monkey Pokémon
Abilities
Vital Spirit or Anger Point Defiant
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#057
Johto
#137
Hoenn
#244
Regional Browser numbers
Fiore
R-150
Almia
R-127
Oblivia
R-183 N-111
Height
3'03"
Imperial
1.0 m
Metric
Weight
70.5 lbs.
Imperial
32.0 kg
Metric
Dex color
Brown
Catch rate
75 (9.8%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F057.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Ground group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 149 Battle Exp.: 1491*

Primeape (Japanese: オコリザル Okorizaru) is a Template:Type2 Pokémon.

It evolves from Mankey starting at level 28.

Biology

Physiology

Primeape has a round body covered in whitish, messy fur. Primeape's ears are triangular with pink insides, its arms and legs are colored brown and the tail it had as a Mankey has dissappeared. Primeape has metal shackles on its wrists and ankles; this is probably indicative of a method of training with weights. The forepaws seem to resemble boxing gloves, alluding to its nature as a Template:Type2 Pokémon.

Gender differences

None.

Special abilities

Primeape's abilities are similar to those of its pre-evolution, Mankey, only stronger. When Primeape becomes furious, its blood circulation is boosted. In turn, Primeape's muscles are made even stronger. However, it also becomes much less intelligent at the same time. Since Primeape is a fully evolved Pokémon, it is capable of using Hyper Beam and Giga Impact.

Behavior

Primeape are easily angered. Even the slightest glance of eye contact will make it furious. If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep. A Primeape will chase anyone that makes it upset and won't give up until it catches it quarry.

Habitat

Primeape can be found in vibrant forests or in mountains. Kanto is the best place to find them, although they can be found in Sinnoh as well.

Diet

Main article: Pokémon food

They seem to have an affinity with the Payapa Berry, since they are sometimes found with it.

In the anime

Major appearances

Ash's Primeape

In Primeape Goes Bananas, a Mankey steals Ash's hat. Later in the episode, thanks to Team Rocket, Mankey gets angry and evolves into a Primeape. Ash's Charmander battles the Primeape and Ash catches it.

Other

In A Tyrogue Full of Trouble, a Primeape was causing problems for a small town along with a Mankey and a Tyrogue. A Trainer named Kiyo was able to capture the Tyrogue, and the Mankey and Primeape joined up with him.

Minor appearances

Wobbu-palooza featured a Primeape belonging to a Festival Crasher.

Butch of Team Rocket has a Primeape.

Pokédex entries

Episode Pokémon Source Entry
EP025 Primeape Ash's Pokédex Primeape. If you make eye contact with this evolved form of Mankey, it will chase you forever.
EP025 Thrash Ash's Pokédex Once Primeape begins its strongest attack, Thrash, it goes completely out of control.

In the manga

In the Pokémon Adventures manga

A Primeape is first seen as a wild Pokémon that Saur defeated, becoming an Ivysaur afterwards. This catches the attention of the looming con artist, Green, starting a long-winded chain of events that led to Red first losing his money to her charm, and then his badges.

In The Primeape Directive, a herd of Mankey, led by a frustrated Primeape, attacked Yellow and her temporary master, Blue, whose Porygon defeated it. Yellow then empathies the poor Pokémon and has it leave peacefully to the wild.

Much later, Chuck, Blue's own master, owns a Primeape, seen in Volume 10 working out with him and his Poliwrath. Together with Poliwrath, it used DynamicPunch to reveal Suicune's presence in the ocean off the Cianwood coast, but the gym leader was defeated in the end, even after being joined by a friend.

In the TCG

Main article: Primeape (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Blue
Yellow It stops being angry only when nobody else is around. To view this moment is very difficult.
Stadium When enraged, it gives chase endlessly. Because it is impossible to tell what made it angry, there is no soothing it.
Generation II
Gold If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Silver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Crystal It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Stadium 2 If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Generation III
Ruby When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Sapphire
Emerald When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
FireRed It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
LeafGreen Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
Generation IV
Diamond It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Pearl
Platinum
HeartGold If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
SoulSilver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Generation V
Black しせんが あっただけで おこり にげだしたら また おこり たたきのめしても まだ おこる。
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
None Evolve Mankey (Red only)
Blue (Japan)
None Trade
Yellow
Rare Route 23
Generation II
Gold Silver
Uncommon Route 9 (Gold only)
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Few Route 23, Cerulean Cave, and Victory Road
Colosseum
None Trade
XD
One Cipher Key Lair (Shadow)
Generation IV
Diamond Pearl
Rare Routes 225 and 226 (Poké Radar)
Platinum
Uncommon Routes 225 and 226 (Poké Radar)
HeartGold SoulSilver
Uncommon Route 9, Cerulean Cave  (HeartGold only)
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Evolve Mankey
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball Evolve Mankey
Pokémon Trozei! Endless Level 13
Forever Level 62
Pair Trozei
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve Mankey
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Mt. Travail (1F-19F)
Shimmer Hill (1F-17F)
Pokémon Ranger Olive Jungle
Pokémon Ranger:
Shadows of Almia
Altru Building
Altru Tower
Pokémon Ranger:
Guardian Signs
Rasp Cavern
Faldera Island
Ice Temple
Pokémon Rumble Fiery Furnace
PokéPark Wii: Pikachu's Adventure Iceberg Zone, Meeting Place *

Held items

Game Held Item(s)
Red* Blue* Gold Leaf (100%)
Yellow*
Diamond Pearl Payapa Berry Payapa Berry (5%)
Platinum

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
65
125 - 172 240 - 334
105
99 - 172 193 - 339
60
58 - 123 112 - 240
60
58 - 123 112 - 240
70
67 - 134 130 - 262
95
90 - 161 175 - 317
Total:
455
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 60.

Pokéathlon stats

Speed
3/3 ★★★
Power
4/5 ★★★★
Skill
1/1
Stamina
2/3 ★★
Jump
2/3 ★★
Total
12/15 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Fling Dark Physical 0000 100100% 10
00Start Scratch Normal Physical 04040 100100% 35
00Start Low Kick Fighting Physical 0000 100100% 20
00Start Leer Normal Status 0000 100100% 30
00Start Focus Energy Normal Status 0000 —% 30
099 Fury Swipes Normal Physical 01818 08080% 15
1313 Karate Chop Fighting Physical 05050 100100% 25
1717 Seismic Toss Fighting Physical 0000 100100% 20
2121 Screech Normal Status 0000 08585% 40
2525 Assurance Dark Physical 05050 100100% 10
2828 Rage Normal Physical 02020 100100% 20
3535 Swagger Normal Status 0000 09090% 15
4141 Cross Chop Fighting Physical 100100 08080% 5
4747 Thrash Normal Physical 120120 100100% 10
5353 Punishment Dark Physical 0000 100100% 5
5959 Close Combat Fighting Physical 120120 100100% 5
6363 Extreme Risk Fighting Special 0000 100100% 5
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an Evolution of Primeape
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Knock Down Rock Physical 05050 100}}100% 15
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140140 090}}90% 5
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Flying Sprite.png TM62 Acrobatics Flying Physical 05555 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Ground Sprite.png TM78 Smooth Over Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Bug Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an Evolution of Primeape
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SneaselWeavileHoundourHoundoom
Beat Up Dark Physical 100% 10
MankeyPrimeapeZangooseMonfernoInfernapeLucario
Close Combat Fighting Physical 120 100% 5
SlakothVigorothSlakingLucario
Counter Fighting Physical 100% 20
SeelDewgongSlakothVigorothSlakingSpheal
SealeoWalreinOshawottDewottSamurottMinccino
CinccinoEmolga
Encore Normal Status 100% 5
VigorothSlakingZurugguZuruzukin
Focus Punch Fighting Physical 150 100% 20
SentretFurretSkittyDelcattyBunearyLopunny
Lucario
Foresight Normal Status —% 40
MienfooKojondo
Meditate Psychic Status —% 40
WeavileOshawottDewottSamurottBuffalon
Revenge Fighting Physical 60 100% 10
GrowlitheArcanineVigorothSlakingLucarioLillipup
HerdierStoutlandMienfooKojondoBuffalon
Reversal Fighting Physical 100% 20
WhismurLoudredExploud
Sleep Talk Normal Status —% 10
SnubbullGranbullTorchicCombuskenBlazikenWhismur
LoudredExploudSpindaMienfooKojondo
SmellingSalt* Normal Physical 60 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Primeape in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Primeape in that game.
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an Evolution of Primeape
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Primeape can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Primeape cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an Evolution of Primeape
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Mankey (Pokémon)/Generation V learnset Covet Normal Physical 60 100% 40
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an Evolution of Primeape
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 34+ Purified moves
Shadow Storm File:Box xd 057.png Helping Hand Normal
Shadow Rush Cross Chop Fighting
-- Focus Energy Normal
-- Reversal Fighting

Side game data

Pokémon Pinball
 Pin057.png 
Acquisition: Evolve
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani057.png 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 057.png Body size: 1
Recruit rate: Evolve
Friend Area: Energetic Forest
Phrases
51%-100% HP I'll chase you to the ends of the world!
26%-50% HP Darn it... My health is already down to half...
1%-25% HP I'm done... I don't have the energy to give chase...
Level up OK! Leveled up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up OK! Leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 057.png Body size: 1
Recruit rate: -4.5%
IQ group: C
Pokémon Ranger
Group:  Fighting  Poké Assist: Fighting PA.png
( Fighting )
Field move: Crush fm.pngCrush fm.png
(Crush ×2)
Loops: 10 Min. exp.: 40 Max. exp.: 60
Browser entry  
Primeape is always furious and savage. It has the power to shatter big Boulders.
Pokémon Ranger: Shadows of Almia
Group:  Fighting  Poké Assist: Fighting PA.png
( Fighting )
Field move: Crush 3 field move.png
(Crush ×3)
Browser entry  
It thrashes about extremely wildly. It is easier to capture when it stops.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Fighting  Fighting Assist.png
( Fighting )
Past
Electric Assist.png
( Normal )
Crush 3 field move.png
(Crush ×3)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It attacks with punches.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW057.png PokéPark Pad entry:
Primeape came to the Iceberg Zone to battle! The Attraction he's best at is Venusaur's Vine Swing. He also likes Tangrowth's Swing-Along.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Mankey
Unevolved
Mankey
 Fighting 
Rare Candy
Level 28


Primeape
First Evolution
Primeape
 Fighting 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 057.png Spr 1y 057.png Spr 1g 057.png Spr b g1 057.png
II Gold Silver Crystal   Back
Spr 2g 057.png Spr 2s 057.png Spr 2c 057.png Spr b 2g 057.png
Spr 2g 057 s.png Spr 2s 057 s.png Spr 2c 057 s.png Spr b 2g 057 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 057.png Spr 3e 057.png Spr 3f 057.png Spr b 3r 057.png
Spr 3r 057 s.png Spr 3e 057 s.png Spr 3f 057 s.png Spr b 3r 057 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 057.png Spr 4p 057.png Spr 4h 057.png Spr b 4d 057.png
Spr 4d 057 s.png Spr 4p 057 s.png Spr 4h 057 s.png Spr b 4d 057 s.png
V Black White Black 2 White 2 Back
Spr 5b 057.png Spr 5b2 057.png Spr b 5b 057.png
Spr 5b 057 s.png Spr 5b2 057 s.png Spr b 5b 057 s.png
Primeape For other sprites and images, please see Primeape images on Bulbagarden Archives.

Trivia

  • It is capable of learning Iron Tail despite not having a visible tail. This may likely be due to the fact that its pre-evolution has one. Also, Primeape itself in PokéPark, who teaches the player Iron Tail, says that he does not have a tail.
  • Primeape can learn Scratch and Fury Swipes despite lacking any claws, however, it cannot learn Cut.
  • In Pokémon Platinum, Primeape is one of the few Pokémon not in the Sinnoh Pokédex, and not introduced in Generation IV, to have a new sprite. Meowth, Oddish, Hitmonlee, Ninetales, Muk, and Registeel are the others.


Origin

Considering its pig-like nose, its coloring, and tendency to fly into a rage if eye contact is made, Primeape has much in common with baboons.

Name origin

Primeape's name may be a combination of prime and ape. It is also likely that its name is a play on the word primate. Its Japanese name can be taken to mean 怒り猿, angry monkey.

In other languages

Language Name Name Origin
German Rasaff From rasend and Affe.
French Colossinge From colosse (colossus) and singe.
Korean 성원숭 Seongwonsung From seong and wonsungi.
Chinese (Taiwan and Hong Kong) 火爆猴 Huǒ Bào Hóu Literally "explosively angry monkey".


Related articles

External links

Notes


Mankey #056: Mankey
Pokémon
#058: Growlithe Growlithe
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.