Jump Kick (move)

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Revision as of 11:59, 25 March 2005 by Zhen Lin (talk | contribs)
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Jump Kick
とびげり ???
Type  Fighting
Category  uncategorized
PP  25 (max. 40)
Power  70
Accuracy  95%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Jump Kick is a slightly inaccurate damage-dealing Fighting-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Learnset

Generation III

By levelling up

Template:Project MoveDex notice