Hitmonchan (Pokémon)

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Hitmonlee #106: Hitmonlee
Pokémon
#108: Lickitung Lickitung
Hitmonchan
エビワラー Ebiwalar
#107
107Hitmonchan.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Fighting '
Category
Punching Pokémon
Abilities
Keen Eye or Iron Fist Inner Focus
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#107
Johto
#147
Hoenn
#275
Regional Browser numbers
Oblivia
R-102 N-072
Height
4'07"
Imperial
1.4 m
Metric
Weight
110.7 lbs.
Imperial
50.2 kg
Metric
Dex color
Brown
Catch rate
45 (5.9%)
Body style
Body12.png BodyUnknown.png
Blue-Striped
Footprint
 F107.png   F487O.png
Blue-Striped
Gender ratio
100% male
Breeding
Human-Like group 26 cycles
(6630 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
Base Exp.: 140 Battle Exp.: 1401*

Hitmonchan (Japanese: エビワラー Ebiwalar) is a Template:Type2 Pokémon.

He evolves from Tyrogue starting at level 20 when Tyrogue's Defense is higher than his Attack. He is one of Tyrogue's final forms, the others being Hitmonlee and Hitmontop.

Biology

Physiology

Hitmonchan is a tan colored, human-shaped Pokémon. His body resembles a light purple tunic with a kilt and fists resemble red boxing gloves. His enlarged shoulders give the appearance of shoulder pads. His purple feet give the appearance of a pair of a boxer shoes. Unlike his parallel evolution, Hitmonlee, he has a mouth and a visible separation between body and head.

Gender differences

Hitmonchan is a male-only species with no female counterpart.

Special abilities

Hitmonchan's most notable ability is his wide versatility in boxing. His major attacks are almost all punches, making use of the boxing gloves that protect his fists. He used to be the only Pokémon who could learn all three elemental punches.

Hitmonchan are well known for their capability of lightning-fast punches that are faster than bullet trains and impossible to be seen by the naked human eye. When doing this, they sometimes appear as if they are standing still, as the assault is too fast to be seen.

Although they have an extremely well developed talent in quick, light blows, Hitmonchan can also throw power-packed punches. By punching in corkscrew fashion, they are able to punch through solid concrete in the same way as a drill. Like most Fighting Pokémon, he can also learn some Rock and Ground moves.

Before attacking a target, Hitmonchan will spin his arms to increase the power of his attacks. Both his speed and power punches slice the air, and are launched at such a high speed, just a slight graze by one can cause a burn.

Behavior

It is widely said that Hitmonchan possesses the spirit of a professional boxer working towards the world championship. With an indomitable spirit pushing him to work harder, he never gives up, especially in the face of adversity. However, he usually needs a short break after each fight he takes part in.

Hitmonchan are known to casually practice and hone their abilities by launching unseen volleys of punches. Since they are not normally found in the wild, it can be hard to determine their behavior without a Trainer's influence. When under the possession of a Trainer, however, a Hitmonchan will eventually take after the person, as most Pokémon do; he may become a hard worker, striving to become better, or he might fight for bad purposes without question.

Habitat

Hitmonchan are extremely rare in the wild, and have virtually never been seen. He is an urban species that would typically be found near cities or suburbs rather than in forests. But, some Hitmonchan have been known to train in the mountains or at facilities made for such work, such as an abandoned fighting dojo. While it is unknown where they came from originally, they were first found in Kanto.

Diet

Main article: Pokémon food

In the anime

Hitmonchan in the anime

Major appearances

Hitmonchan's first appearance was in The Punchy Pokémon under a Trainer named Anthony. He was entered in the P1 Grand Prix, but ended up losing to a Hitmonlee stolen by Team Rocket because the match was sabotaged.

In Stage Fight, Hitmonchan was a major performer in a Pokémon show, where the plot was around a boxing match between him and a glove-wearing Machoke.

In Chikorita's Big Upset, one was part of a group of Template:Type2 Pokémon that roamed the streets of the city as a gang.

Minor appearances

In Showdown at Dark City, he was one of the Pokémon owned by a Yas Gym Trainer.

In Riddle Me This, Hitmonchan was one of the Pokémon shown in an exercise Gym. Team Rocket tried to steal the group of Template:Type2 Pokémon, but were stopped by Ash and his friends.

Bruno used a Hitmonchan in To Master the Onixpected!.

During The Lost Lapras, one was owned by an obnoxious Trainer that used him to attack a beached Lapras.

Rudy had a Hitmonchan in Misty Meets Her Match.

Two Hits and a Miss featured a fighting-type dojo where one of the many Pokémon was a Hitmonchan.

In A Tyrogue Full of Trouble, Karate King Kiyo owned one and fought alongside him to break a rolling boulder. He later used Hitmonchan in battle to attempt to capture a wild Tyrogue.

In Gotta Catch Ya Later, one was used in battle by one of the Invincible Pokémon Brothers.

Another classic replay of the Hitmonlee versus Hitmonchan battle was performed in Pasta La Vista. A Trainer named Kyle owned a Hitmonchan that was used in battle to decide the fate of his father's fighting dojo.

Pokédex entries

Episode Pokémon Source Entry
EP029 Hitmonchan Ash's Pokédex Hitmonchan, a skilled Fighting Pokémon that packs an incredibly fast punch.
Episode Pokémon Source Entry
AG145 Hitmonchan May's Pokédex Hitmonchan, the Punching Pokémon. Hitmonchan specializes in punch attacks. Its moves are faster than the eye.

In the manga

Crystal's Hitmonchan, Monlee

In the Pokémon Adventures manga

Bruno has a Hitmonchan which is capable of using Fire Punch, ThunderPunch, and Ice Punch at high caliber. Bruno remarks that Hitmonchan is like having three Pokémon in one.

Crystal is later seen with a Hitmonchan (Monlee) in her capture team, who is capable of blindingly fast punching attacks.

In the Pokémon Gold & Silver: The Golden Boys manga

In Pokémon Gold & Silver: The Golden Boys, Gold borrows a Hitmonchan to use in a tournament in Let's Use Fighting Type Pokémon!!.

In the TCG

Main article: Hitmonchan (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
Blue
Yellow Punches in corkscrew fashion. It can punch its way through a concrete wall in the same way as a drill.
Stadium Adept at punching invisibly quick at bullet-train speed. It takes a break every three minutes as it moves around.
Generation II
Gold Its punches slice through the air. However, it seems to need a short break after fighting for three minutes.
Silver Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Crystal To increase the strength of all its punch moves, it spins its arms just before making contact.
Stadium 2 Its punches slice through the air. However, it seems to need a short break after fighting for three minutes.
Generation III
Ruby A Hitmonchan is said to possess the spirit of a boxer who had been working towards a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.
Sapphire
Emerald A Hitmonchan is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.
FireRed The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.
LeafGreen While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
Generation IV
Diamond The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Pearl
Platinum
HeartGold Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
SoulSilver Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Generation V
Black The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
One Saffron City
Blue (Japan)
None Trade
Yellow
One Saffron City
Generation II
Gold Silver
None Evolve Tyrogue
Crystal
None Evolve Tyrogue
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
One Saffron City
Colosseum
None Trade
XD
One Citadark Isle (Shadow)
Generation IV
Diamond Pearl
None Evolve Tyrogue
Platinum
None Evolve Tyrogue
HeartGold SoulSilver
None Evolve Tyrogue
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Evolve Tyrogue
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Stadium Gym Leader Castle
Pokémon Pinball Saffron City
Pokémon Trozei! Secret Storage 17
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve Tyrogue
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Mt. Travail (1F-19F)
Pokémon Ranger:
Guardian Signs
Wireless Tower
Fire Temple
Pokémon Rumble Fiery Furnace
Pokémon Rumble Blast Lava: Volcanic Slope (post ending)
PokéPark Wii: Pikachu's Adventure Lava Zone

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
105
99 - 172 193 - 339
79
75 - 144 146 - 282
35
36 - 95 67 - 185
110
103 - 178 202 - 350
76
72 - 140 141 - 276
Total:
455
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Pokéathlon stats

Speed
3/3 ★★★
Power
3/4 ★★★
Skill
3/5 ★★★☆☆
Stamina
4/4 ★★★★
Jump
2/3 ★★
Total
15/19 ★★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Revenge Fighting Physical 06060 100100% 10
00Start Comet Punch Normal Physical 01818 08585% 15
066 Agility Psychic Status 0000 —% 30
1111 Pursuit Dark Physical 04040 100100% 20
1616 Mach Punch Fighting Physical 04040 100100% 30
1616 Bullet Punch Steel Physical 04040 100100% 30
2121 Feint Normal Physical 03030 100100% 10
2626 Vacuum Wave Fighting Special 04040 100100% 30
3131 Quick Guard Fighting Status 0000 —% 15
3636 ThunderPunch Electric Physical 07575 100100% 15
3636 Ice Punch Ice Physical 07575 100100% 15
3636 Fire Punch Fire Physical 07575 100100% 15
4141 Sky Uppercut Fighting Physical 08585 09090% 15
4646 Mega Punch Normal Physical 08080 08585% 20
5151 Detect Fighting Status 0000 —% 5
5656 Focus Punch Fighting Physical 150150 100100% 20
6161 Counter Fighting Physical 0000 100100% 20
6666 Close Combat Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonchan
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonchan
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Hitmonchan
Bullet Punch Steel Physical 40 100% 30
HitmonchanHitmontop
Counter Fighting Physical 100% 20
Hitmonlee
Endure Normal Status —% 15
HitmonleeHitmonchanHitmontop
Feint Normal Physical 30 100% 10
HitmonleeHitmonchanHitmontop
Helping Hand Normal Status —% 20
Hitmonlee
Hi Jump Kick Fighting Physical 130 90% 10
Hitmonchan
Mach Punch Fighting Physical 40 100% 30
Hitmonlee
Mind Reader Normal Status —% 5
HitmonchanHitmontop
Pursuit Dark Physical 40 100% 20
Hitmontop
Rapid Spin Normal Physical 20 100% 40
Hitmonchan
Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Hitmonchan in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmonchan in that game.
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonchan
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Hitmonchan can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hitmonchan cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonchan
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Tyrogue (Pokémon)/Generation V learnset Tackle Normal Physical 50 100% 35
Tyrogue (Pokémon)/Generation V learnset Fake Out Normal Physical 40 100% 10
Tyrogue (Pokémon)/Generation V learnset Foresight Normal Status —% 40
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an Evolution of Hitmonchan
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 38+ Purified moves
Shadow Down File:Box xd 107.png Helping Hand Normal
Shadow Rush Sky Uppercut Fighting
-- Mind Reader Normal
-- Mega Punch Normal

Side game data

Pokémon Pinball
 Pin107.png Pinani107.png 
Acquisition: Catch
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani107.png 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 107.png Body size: 1
Recruit rate: Evolve
Friend Area: Mt. Discipline
Phrases
51%-100% HP I'll dance around and stun you with my moves!
26%-50% HP Say what? Half my HP's gone?
1%-25% HP No more... I'm out of stamina...
Level up Hey, yeah! Leveled up! My punches ooze power now!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Hey, yeah! Leveled up! My punches ooze power now!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 107.png Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Fighting  Fighting Assist.png
( Fighting )
Past
Electric Assist.png
( Normal )
Crush 2 field move.png
(Crush ×2)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It creates shock waves around itself that make Pokémon Paused.
Attack ●●●
Defense ●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●●
Defense ●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW107.png PokéPark Pad entry:
Hitmonchan is waiting for Hitmonlee in the Lava Zone. When Hitmonchan's up in Blaziken's Boulder Bash, look out!
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Tyrogue
Baby form
Tyrogue
 Fighting 
Rare Candy
Level 20
(Attack < Defense)


Egg
Breed

Hitmonchan
First Evolution
Hitmonchan
 Fighting 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 107.png Spr 1y 107.png Spr 1g 107.png Spr b g1 107.png
II Gold Silver Crystal   Back
Spr 2g 107.png Spr 2s 107.png Spr 2c 107.png Spr b 2g 107.png
Spr 2g 107 s.png Spr 2s 107 s.png Spr 2c 107 s.png Spr b 2g 107 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 107.png Spr 3e 107.png Spr 3f 107.png Spr b 3r 107.png
Spr 3r 107 s.png Spr 3e 107 s.png Spr 3f 107 s.png Spr b 3r 107 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 107.png Spr 4p 107.png Spr 4h 107.png Spr b 4d 107.png
Spr 4d 107 s.png Spr 4p 107 s.png Spr 4h 107 s.png Spr b 4d 107 s.png
V Black White Black 2 White 2 Back
Spr 5b 107.png Spr 5b2 107.png Spr b 5b 107.png
Spr 5b 107 s.png Spr 5b2 107 s.png Spr b 5b 107 s.png
Hitmonchan For other sprites and images, please see Hitmonchan images on Bulbagarden Archives.

Trivia

  • Hitmonchan learns the most increased-priority moves by level up out of all Pokémon, with six.
  • Hitmonchan and Hitmonlee are the only Pokémon that weren't previously related through an evolution family, then later gained a shared pre-evolution.
  • Hitmonchan's colors reference the traditional boxing colors, referring to the red corner (normal) and the blue corner (Shiny).

Origin

He may be a personification of boxing, a fighting style and sport that focuses on punching. His head and "hair" slightly resembles a human hand.

Name origin

Hitmonchan's name can be broken down into "hit", "monster" and "Chan" - as in Jackie Chan; perhaps meaning "The monster that hits like Jackie Chan". His name is similar to his two parallel evolutions, Hitmonlee and Hitmontop. His Japanese name is derived from the name of Japanese world champion boxer Hiroyuki Ebihara.

In other languages

Language Name Name Origin
German Nockchan Likely from knock and Chan, as in Jackie Chan.
French Tygnon Ty is for Mike Tyson, and gnon.
Korean 홍수몬 Hongsumon Named after Hong Soo-hwan (홍수환), a Korean boxer, with mon.
Chinese (Mandarin) 艾比郎 Àibǐláng Partial transliteration of its Japanese name. The character 郎 refers to young males.
Chinese (Cantonese) 比華拉 Béiwahlāai Partial transliteration of its Japanese name.


External links

Notes


Hitmonlee #106: Hitmonlee
Pokémon
#108: Lickitung Lickitung


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.