Pickup (Ability)

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050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Items in Colosseum, XD, and X & Y

Pickup ものひろい
Picking Up Things
Flavor text
Generation III
May pick up items.
Generation IV
The Pokémon may pick up items.
Generation V
The Pokémon may pick up items.
Generation VI
The Pokémon may pick up items.
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Pickup (Japanese: ものひろい Picking Up Things) is an Ability introduced in Generation III. Fifteen Pokémon can have this Ability.

Effect

In battle

Generation III to IV

Pickup has no effect during battle.

Generation V

At the end of the turn in which another Pokémon used a one-time use item (including throwing an item with Fling or using Natural Gift), a Pokémon with Pickup will collect the item if they are not holding anything. If more than one Pokémon have Pickup or Harvest, the faster Pokémon will restore an item first. If multiple items can be collected, the Pokémon will collect the item most recently consumed.

A single Pokémon's Pickup will not activate more than once per turn.

Pickup cannot collect an item if the Pokémon that consumed the item is no longer on the field at the end of the turn, or if the item has already been recovered (such as with Recycle, another Pokémon's Pickup, or Harvest). Pickup cannot collect an item that a Pokémon consumed before switching out, even if it switched back in again before the end of the turn. Pickup cannot collect items that have been destroyed with Incinerate, eaten with Bug Bite or Pluck, or knocked off with Knock Off. A popped Air Balloon cannot be collected.

A Pokémon may only have one consumed item at a time; if a Pokémon consumes an item, obtains another item and consumes it, the original consumed item cannot be collected, even if the second item is collected or restored then swapped away. If the Pokémon obtains another item after consuming an item, Pickup can still collect the old item as long as the Pokémon does not consume the new one.

Outside of battle

After a battle, any Pokémon on the team that has this Ability and is not already holding an item has a 10% chance of creating a held item for itself, even if the Pokémon wasn't used in battle. This ability is still active while the Pokémon is fainted.

Items received

Pokémon Ruby and Sapphire

Abilities first appeared in Pokémon Ruby and Sapphire. These are the items that Pokémon with this Ability can pick up:

Rarity 30% 10% 5% 4% 1%
Item Super Potion Ultra Ball Full Restore Full Heal Nugget Revive Rare Candy Protein PP Up King's Rock


Pokémon Colosseum

Like in Ruby and Sapphire, the Pokémon may pick up items after each battle.

Rarity 30% 10% 5% 4% 1%
Item unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown


Pokémon FireRed and LeafGreen

In Pokémon FireRed and LeafGreen, the Ability focused on Berries, which are not as readily available in Kanto and the Sevii Islands as they are in Hoenn:

Rarity 15% 10% 5% 1%
Item Oran Berry Aspear Berry Cheri Berry Chesto Berry Pecha Berry Persim Berry Rawst Berry Nugget PP Up Rare Candy TM10 (Hidden Power) Belue Berry Durin Berry Pamtre Berry Spelon Berry Watmel Berry


Pokémon Emerald

In Pokémon Emerald, the Ability was changed to be affected by the Pokémon's level:

Level 30% 10% 5% 3% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Full Restore Ether
41-50 Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive Ether White Herb
51-60 Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up White Herb TM44 (Rest)
61-70 X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore TM44 (Rest) Elixir
71-80 Full Heal Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive Elixir TM01 (Focus Punch)
81-90 Ultra Ball Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive PP Up TM01 (Focus Punch) Leftovers
91-100 Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive PP Up Max Elixir Leftovers TM26 (Earthquake)


Battle Pyramid

In addition, the Battle Pyramid has a separate list of items that can be received; this table, however, is instead based on the number of floors/rounds the player has completed inside the Pyramid.

The pickup table and the item balls on the ground share this same pool of items.

Round 30% 10% 5%
1 Hyper Potion Fluffy Tail Cheri Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
2 Hyper Potion Dire Hit Pecha Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
3 Hyper Potion X Attack Rawst Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
4 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
5 Hyper Potion X Speed Chesto Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
6 Hyper Potion X Accuracy Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
7 Hyper Potion X Special Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
8 Hyper Potion Guard Spec. Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
9 Hyper Potion Fluffy Tail Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
10 Hyper Potion Dire Hit Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
11 Hyper Potion X Attack Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
12 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
13 Hyper Potion X Speed Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
14 Hyper Potion X Accuracy Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
15 Hyper Potion X Special Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
16 Hyper Potion Guard Spec. Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
17 Hyper Potion Fluffy Tail Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
18 Hyper Potion Dire Hit Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
19 Hyper Potion X Attack Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
20 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
21 Hyper Potion Fluffy Tail Cheri Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
22 Hyper Potion Dire Hit Pecha Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
23 Hyper Potion X Attack Rawst Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
24 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
25 Hyper Potion X Speed Chesto Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
26 Hyper Potion X Accuracy Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
27 Hyper Potion X Special Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
28 Hyper Potion Guard Spec. Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
29 Hyper Potion Fluffy Tail Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
30 Hyper Potion Dire Hit Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
31 Hyper Potion X Attack Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
32 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
33 Hyper Potion X Speed Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
34 Hyper Potion X Accuracy Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
35 Hyper Potion X Special Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
36 Hyper Potion Guard Spec. Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir
37 Hyper Potion Fluffy Tail Lum Berry Ether Lum Berry Revive BrightPowder Shell Bell Max Revive Sacred Ash
38 Hyper Potion Dire Hit Lum Berry Ether Leppa Berry Revive Leftovers Choice Band Full Restore Max Elixir
39 Hyper Potion X Attack Lum Berry Ether Lum Berry Revive Scope Lens Focus Band Max Revive Sacred Ash
40 Hyper Potion X Defend Lum Berry Ether Leppa Berry Revive Quick Claw King's Rock Full Restore Max Elixir


Pokémon XD: Gale of Darkness
050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: needs items

As in Pokémon Emerald, the item gained from Pickup is dependent on level:

Level 30% 10% 5% 3% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope X Attack Full Heal Ultra Ball Hyper Potion Rare Candy Protein Full Restore Ether
41-50 Burn Heal Paralyze Heal unknown unknown unknown unknown unknown unknown unknown unknown unknown
51-60 unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
61-70 unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
71-80 unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
81-90 unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
91-100 Hyper Potion Rare Candy Protein Revive HP Up Full Restore Max Revive PP Up Max Elixir Leftovers TM26 (Earthquake)


Pokémon Diamond, Pearl and Platinum

The only changes in Pokémon Diamond, Pearl, and Platinum were a few tweaks to the items received:

Level 30% 10% 4% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Hyper Potion Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Full Restore Ether
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Ether White Herb
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone White Herb TM44 (Rest)
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone Full Restore TM44 (Rest) Elixir
71-80 Hyper Potion Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone Full Restore Max Revive Elixir TM01 (Focus Punch)
81-90 Ultra Ball Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone Full Restore Max Revive PP Up TM01 (Focus Punch) Leftovers
91-100 Revive Rare Candy Dusk Stone Shiny Stone Dawn Stone Full Restore Max Revive PP Up Max Elixir Leftovers TM26 (Earthquake)


Pokémon HeartGold and SoulSilver

While the Pickup items remained very similar to Diamond, Pearl, and Platinum, several changes were made in HeartGold and SoulSilver. Some evolutionary stones and TMs were replaced with similar items; new items were also added.

Level 30% 10% 5% 3% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Max Repel Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Full Restore Ether
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Ether Iron Ball
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Iron Ball TM56 (Fling)
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore TM56 (Fling) Elixir
71-80 Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive Elixir TM86 (Grass Knot)
81-90 Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up TM86 (Grass Knot) Leftovers
91-100 Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Max Elixir Leftovers TM26 (Earthquake)


Pokémon Black and White

While the Pickup items remain very similar to HeartGold and SoulSilver overall, changes include previously-obtainable TMs replaced by Prism Scales, and where it was previously possible to obtain Ethers between levels 31 and 50, it is now possible to obtain a Lucky Egg between levels 41 and 60.

Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Max Repel Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Full Restore Iron Ball
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Iron Ball Lucky Egg
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Lucky Egg Prism Scale
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Prism Scale Elixir
71-80 Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive Elixir Prism Scale
81-90 Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Prism Scale Leftovers
91-100 Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Max Elixir Leftovers Prism Scale


Pokémon Black 2 and White 2

Again, only minor changes have been made to the item table. Lucky Eggs have been removed and Ethers have been re-inserted in the same place as in HeartGold and SoulSilver. The Max Repel available between levels 1 to 10 has been replaced by a Hyper Potion.

Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Hyper Potion Nugget
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Nugget King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Full Restore Ether
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Ether Iron Ball
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Iron Ball Prism Scale
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Prism Scale Elixir
71-80 Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive Elixir Prism Scale
81-90 Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Prism Scale Leftovers
91-100 Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Max Elixir Leftovers Prism Scale


Pokémon X and Y
050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: needs 2 more items

Pokémon X and Y only changed the Pickup table for levels 1-10 and 11-20, replacing a Hyper Potion and Nugget, respecitvely, with Rare Candies.

Level 30% 10% 4% 1%
1-10 Potion Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Nugget Rare Candy
11-20 Antidote Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock
21-30 Super Potion Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy King's Rock Full Restore
31-40 Great Ball Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Full Restore Ether
41-50 Repel Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone unknown Iron Ball
51-60 Escape Rope Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Iron Ball Prism Scale
61-70 Full Heal Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Prism Scale Everstone
71-80 Hyper Potion Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive Elixir Prism Scale
81-90 Ultra Ball Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Prism Scale Leftovers
91-100 Revive Rare Candy Sun Stone Moon Stone Heart Scale Full Restore Max Revive PP Up Max Elixir Leftovers Prism Scale


Pokémon Mystery Dungeon

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: exact chance of finding an item

Every time player enters a floor, Pokémon with Pickup will have chance to find an item that can appear on that floor (other than Poké) if it isn't holding an item. In Explorers of Time, Darkness, and Sky, it will not activate prior to obtaining the Treasure Bag.

Pickup works for Makuhita Dojo, even though items do not spawn on the ground.

Pokémon with Pickup

# Pokémon Types First Ability Second Ability Hidden Ability
0052 Meowth Meowth
Normal Normal Pickup Technician Unnerve
0190 Aipom Aipom
Normal Normal Run Away Pickup Skill Link
0216 Teddiursa Teddiursa
Normal Normal Pickup Quick Feet Honey Gather
0231 Phanpy Phanpy
Ground Ground Pickup None Sand Veil
0263 Zigzagoon Zigzagoon
Normal Normal Pickup Gluttony Quick Feet
0264 Linoone Linoone
Normal Normal Pickup Gluttony Quick Feet
0417 Pachirisu Pachirisu
Electric Electric Run Away Pickup Volt Absorb
0424 Ambipom Ambipom
Normal Normal Technician Pickup Skill Link
0446 Munchlax Munchlax
Normal Normal Pickup Thick Fat Gluttony
0506 Lillipup Lillipup
Normal Normal Vital Spirit Pickup Run Away
0659 Bunnelby Bunnelby
Normal Normal Pickup Cheek Pouch Huge Power
0660 Diggersby Diggersby
Normal Ground Pickup Cheek Pouch Huge Power
0702 Dedenne Dedenne
Electric Fairy Cheek Pouch Pickup Plus
0710 Pumpkaboo Pumpkaboo
Ghost Grass Pickup Frisk Insomnia
0711 Gourgeist Gourgeist
Ghost Grass Pickup Frisk Insomnia
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In the anime

Tokin Pickup.png
Linoone


The user finds many rare items and picks them up, even going as far as stealing items from others.
Pokémon Method
User First Used In Notes
Linoone Linoone finds many rare items everywhere and puts them in its cheeks. It even goes as far as to steal items from others.
Kimmy Shoney's Tokin Showdown at Linoone Debut


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other languages

Language Title
Mandarin Chinese 物品拾取 Wùpǐn Shíqǔ
France Flag.png French Ramassage
Germany Flag.png German Mitnahme
Italy Flag.png Italian Raccolta
South Korea Flag.png Korean 픽업 Pick-Up
Portugal Flag.png Portuguese Pegar
Spain Flag.png Spanish Recogida


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