Recover (move)
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Recover じこさいせい Self-regeneration | ||||||||||||
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Range
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Availability
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Recover (Japanese: じこさいせい Self-regeneration) is a non-damaging Normal-type move introduced in Generation I.
Effect
Generation I
Recover restores up to 50% of the user's maximum HP, and it has 20 PP.
Recover will fail if the difference between the user's current and maximum HP is 0, or if (user's maximum HP - user's current HP) is one less than a multiple of 256. If the user's current HP is greater than its maximum HP, Recover will set the user's current HP to equal its maximum HP.
In Stadium, Recover will fail only when the difference between the user's current and maximum HP is 0.
Generations II and III
Recover restores up to 50% of the user's maximum HP. Recover will fail only when the difference between the user's current and maximum HP is 0.
Generation IV
Recover's PP is reduced to 10.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
064 | Kadabra | Psychic | 31 | 26 | 25 | 30 | 36 | 36 31 | ||||||||
065 | Alakazam | Psychic | 31 | 26 | 25 | 30 | 36 | 36 31 | ||||||||
120 | Staryu | Water | 27 | 19 | 15 | 15 | 15 | 12 | 12 10 | |||||||
121 | Starmie | Water | Psychic | -- | -- | -- | -- | -- | ||||||||
137 | Porygon | Normal | 28 | 20 | 20 | 18 | 18 | 18 | ||||||||
150 | Mewtwo | Psychic | 70 | 88 | 88 | 44 | 86 | 79 | 50 | |||||||
218 | Slugma | Fire | 23 | 19 | 19 43 | |||||||||||
219 | Magcargo | Fire | Rock | 23 | 19 | 19 47 | ||||||||||
222 | Corsola | Water | Rock | 19 | 17 | 13 | 13 | 10 | 10 8 | |||||||
233 | Porygon2 | Normal | 20 | 20 | 18 | 18 | 18 | |||||||||
249 | Lugia | Psychic | Flying | 33 | 33 | 23 | 71 | 71 | 71 | |||||||
250 | Ho-Oh | Fire | Flying | 33 | 33 | 23 | 71 | 71 | 71 | |||||||
251 | Celebi | Psychic | Grass | -- | -- | -- | -- | -- | ||||||||
307 | Meditite | Fighting | Psychic | 48 | 44 | 46 | 50 | 50 41 | ||||||||
308 | Medicham | Fighting | Psychic | 54 | 56 | 55 | 62 | 62 47 | ||||||||
350 | Milotic | Water | 30 | 21 | 21 | 21 31 | ||||||||||
380 | Latias | Dragon | Psychic | 45 | 45 | 45 | 45 32 | |||||||||
381 | Latios | Dragon | Psychic | 45 | 45 | 45 | 45 32 | |||||||||
386 | Deoxys Normal Forme |
Psychic | 40 | 81 | 81 | 81 61 | ||||||||||
386 | Deoxys Defense Forme |
Psychic | 40 | 81 | 81 | 81 61 | ||||||||||
386 | Deoxys Speed Forme |
Psychic | 40 | 81 | 81 | 81 61 | ||||||||||
422 | Shellos | Water | 46 | 46 | 46 | |||||||||||
423 | Gastrodon | Water | Ground | 54 | 54 | 54 | ||||||||||
474 | Porygon-Z | Normal | 18 | 18 | 18 | |||||||||||
493 | Arceus | Normal | 70 | 70 | 70 | |||||||||||
577 | Solosis | Psychic | 24 | 24 | ||||||||||||
578 | Duosion | Psychic | 24 | 24 | ||||||||||||
579 | Reuniclus | Psychic | 24 | 24 | ||||||||||||
592 | Frillish | Water | Ghost | 17 | 17 | |||||||||||
593 | Jellicent | Water | Ghost | 17 | 17 | |||||||||||
605 | Elgyem | Psychic | 46 | 46 | ||||||||||||
606 | Beheeyem | Psychic | 50 | 50 | ||||||||||||
615 | Cryogonal | Ice | 49 | 49 | ||||||||||||
616 | Shelmet | Bug | 49 | 49 | ||||||||||||
617 | Accelgor | Bug | 49 | 49 | ||||||||||||
712 | Bergmite | Ice | 47 | |||||||||||||
713 | Avalugg | Ice | 51 | |||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
194 | Wooper | Water | Ground | |||||||||||
302 | Sableye | Dark | Ghost | |||||||||||
345 | Lileep | Rock | Grass | |||||||||||
352 | Kecleon* | Normal | ||||||||||||
358 | Chimecho | Psychic | ||||||||||||
433 | Chingling | Psychic | ||||||||||||
592 | Frillish | Water | Ghost | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
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In the anime
In the main series
The user restores some of its lost health. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Kadabra recovers its health by making the damage taken from previous attacks disappear from its body. | |||
Sabrina's Kadabra | Haunter Versus Kadabra | Debut | |
Corsola's body glows a rainbow color, then it regains health and loses all previous injuries. | |||
Misty's Corsola | A Corsola Caper! | None | |
Deoxys's body glows white, regenerating its body and healing its wounds, or Deoxys's body glows yellow, and all damage on its body disappears. | |||
Deoxys (Purple Crystal) | Destiny Deoxys | None | |
A wild Deoxys | Pokémon Ranger - Deoxys Crisis! (Part 2) | None | |
Milotic's body glows gold and all the damage on its body disappears. | |||
Juan's Milotic | Eight Ain't Enough | None | |
Alakazam's whole body glows yellow and all of the damage on its body disappears. | |||
Anabel's Alakazam | Talking a Good Game! | None | |
Latias's whole body glows yellow and all of the damage on its body disappears. | |||
Nurse Joy's Latias | SS025 | None | |
Accelgor's entire body glows red, purple and pink for a moment, and pink energy particles raise up from its body. When the glow fades around Accelgor, it regains some of its energy that it previously lost. | |||
Professor Juniper's Accelgor | Evolution Exchange Excitement! | None |
- Mewtwo has been confirmed to know Recover. However, it has only used it in the radio drama The Birth of Mewtwo, so it is has never been seen using it.
In Pokémon Origins
A self-healing move. The user restores its own HP by up to half of its max HP. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Mewtwo expands a light green energy field from its body. As the field expands, it removes all damage inflicted on Mewtwo's body. After the healing is completed, the field disappears. | |||
Red's Mewtwo | File 4 - Charizard | Debut |
In the manga
In the Pokémon Adventures manga
A self-healing move. The user restores its own HP by up to half of its max HP. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Small circles surround Staryu's body, healing all the damage on its body. | |||
Misty's Staryu | Gyarados Splashes In! | Debut | |
Deoxys starts absorbing energy into the crystal in the center of its body and a tornado of smoke surrounds it, healing it. | |||
Entity Two | Don't Doubt Deoxys | None | |
A powerful burst of energy surrounds Mewtwo's body, healing its injuries. | |||
Mewtwo (Adventures) | PS295 | None | |
Beheeyem glows slightly and regrows its cells to recover from an injury. | |||
Colress's Beheeyem | The Tournament Continues | None | |
Jellicent glows slightly and regrows its cells to recover from an injury. | |||
Marlon's Jellicent | The Tournament Continues | None |
In other generations
In other languages
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Variations of the move Recover | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |