Light of Ruin (move)
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Light of Ruin はめつのひかり Light of Ruin | ||||||||||||
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Range
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Availability
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Light of Ruin (Japanese: はめつのひかり Light of Ruin) is a damage-dealing Fairy-type move introduced in Generation VI. It is the signature move of the Eternal Flower Floette.
Effect
Light of Ruin deals damage and causes the user to receive recoil damage equal to 1/2 of the damage done to the target.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
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VI | VII | VIII | IX | ||||||||
670E | Floette
Eternal |
Fairy | 50 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Trivia
- In the room service of Hotel Richissime, there is a food style option which is named after a move where Light of Ruin is mentioned.
- Light of Ruin has the highest base power of all Fairy-type moves.
- Light of Ruin is the only special move that inflicts recoil damage (excluding Volt Tackle in Generation III).
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |