Heal Order (move)
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Heal Order かいふくしれい Heal Order | ||||||||||||
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Heal Order (Japanese: かいふくしれい Heal Order) is a non-damaging Bug-type move introduced in Generation IV. It is one of the signature moves of Vespiquen.
Effect
Generations IV to VII
Heal Order recovers half of the user's maximum HP.
If powered up by a Buginium Z into Z-Heal Order, all of the user's lowered stats are reset.
Generation VIII
Heal Order cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
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IV | V | VI | VII | VIII | IX | ||||||
0416 | |
Bug | 25 | 25BW 29B2W2 |
29 | 29 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Super Mystery Dungeon, the move restores 40% of the user's max HP.
Description
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In the manga
In the Pokémon Adventures manga
The user has its grubs heal it. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Vespiquen orders her grub to heal her. | |||
A Roughneck's Vespiquen | Vexing Vespiquen & Unmanageable Mothim I | Debut |
In other generations
Core series games
Side series games
Trivia
- Heal Order is the only signature move that can be transferred to but not used in Generation VIII
In other languages
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Variations of the move Recover | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |