From Bulbapedia, the community-driven Pokémon encyclopedia.
← Karrablast
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| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | KarrablastKarrablast
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Bug
| style="background:#91A119; border:1px solid #5E6910;" align="center" | Bug
| style="background:#Template:5 color; border:1px solid #Template:5 color dark;" align="center" | 5
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 0000
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 0000%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 0
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 011
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Peck
| style="background:#81B9EF; border:1px solid #54789B;" align="center" | Flying
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 03535
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 35
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 044
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Leer
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 30
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 088
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Endure
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | ——%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 10
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 1313
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Fury Cutter
| style="background:#91A119; border:1px solid #5E6910;" align="center" | Bug
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 04040
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 09595%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 1616
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Fury Attack
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 01515
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 08585%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 20
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| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 2020
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Headbutt
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 07070
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 2525
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | False Swipe
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 04040
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 40
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 2828
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Bug Buzz
| style="background:#91A119; border:1px solid #5E6910;" align="center" | Bug
| style="background:#375AB2; border:1px solid #243B74;" align="center" | Special
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 09090
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 10
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 3232
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Slash
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 07070
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 3737
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Take Down
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 09090
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 08585%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 4040
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Scary Face
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 10
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 4444
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | X-Scissor
| style="background:#91A119; border:1px solid #5E6910;" align="center" | Bug
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 08080
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 4949
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Flail
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 15
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 5252
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Swords Dance
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#828282; border:1px solid #555555;" align="center" | Status
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | ——%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 20
|-
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 5656
| style="background:#FFFFFF; border:1px solid #D8D8D8;" | Double-Edge
| style="background:#9FA19F; border:1px solid #676967;" align="center" | Normal
| style="background:#EB5628; border:1px solid #99381A;" align="center" | Physical
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 120120
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 100100%
| style="background:#FFFFFF; text-align:center; border:1px solid #D8D8D8;" | 15
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| class="roundybottom" style="background:#B8C26A; font-size: 90%; line-height:10px;" colspan="7" |
- Bold indicates a move that gets STAB when used by Karrablast
- Italic indicates a move that gets STAB only when used by an Evolution of Karrablast
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Karrablast
- Italic indicates a move that gets STAB only when used by an Evolution of Karrablast
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Karrablast in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Karrablast in that game.
- Bold indicates a move that gets STAB when used by Karrablast
- Italic indicates a move that gets STAB only when used by an Evolution of Karrablast
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Karrablast can be tutored the move in that game
- A colored abbreviation in a white box indicates that Karrablast cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Karrablast
- Italic indicates a move that gets STAB only when used by an Evolution of Karrablast
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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