User:Amiosi/List of design discrepancies
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Throughout the franchise, the design of some Pokémon received various amounts of changes. Some were temporary, only lasting for one or two games, while others remained for a fair bit longer, causing a disconnect between the video games and other Pokémon-related media.
Overview
The first few generations are interesting due to the sprites having been made before the artwork, rendering the "errors" and other oddities as nothing more than design revisions.[1]
Generation I, for instance, had the original designs tweaked in some places, with Pokémon Blue giving the original roster new sprites, though the back sprites were consistently left untouched. Pokémon Yellow would later update the front sprites once more, this time explicitly basing them after the Pokémon's appearance in the animated series. In this game, the bulk of the issues stems from the updated palettes, which namely caused Rattata, Shellder, Cloyster, Starmie, Ditto, Porygon, Dratini, Mewtwo, and Mew to be visibly miscolored.
In Pokémon Gold and Silver, the sprites for the Kanto Pokémon are mainly based on contemporary Red and Blue artwork, with some of the new elements tentatively introduced there (like Nidoqueen's fangs) making a return. Much like with Yellow, Pokémon Crystal later changed a good handful of sprites, taking a Pokémon's respective artwork as a basis. This namely affected the Johto Pokémon, and this time around the back sprites were also updated here and there.
Generation III is very likely when artwork was starting to be made before the sprites, leaving most of the inconsistencies to changed colors or slightly off-model sprites.
List of sprite discrepancies
Generation I
Pokémon | Game | Reason | ||
---|---|---|---|---|
001 | Bulbasaur | Generation I core series | Originally had round ears instead of triangular ones. The Red and Blue sprite has missing claws. | |
002 | Ivysaur | Generation I core series | Originally had round ears instead of triangular ones, while it had two leaves instead of four. This stayed the case all the way up to Generation II. The Red and Blue sprite also depicts Ivysaur as bipedal, something which was never seen again. | |
003 | Venusaur | Generation I core series | Originally had round ears instead of triangular ones, while the Red and Green sprite shows a rather different flower design when it comes to the petals and stalk shape, all the while having only two leaves instead of four. Petal-wise, it started off only having five, which stayed the case all the way up to Generation IV. | |
004 | Charmander | Generation I core series | Originally had a dorsal ridge, as depicted in the Pocket Monsters Carddass Trading Cards and early Charmander artwork. | |
005 | Charmeleon | Generation I core series | Originally had a horn instead of a head protrusion. | |
007 | Squirtle | Generation I core series Pokémon Pinball |
Originally had cheek patterns, much like Wartortle. Pinball's animated sprite has Wartortle's plastron design. | |
009 | Blastoise | Generation I core series | Originally had a different cannon cover design, which stayed all the way up to Generation IV. | |
010 | Caterpie | Generation I core series Pokémon Pinball |
Originally lacked the pattern on its body. | |
011 | Metapod | Generation I core series | Originally had crosshair-shaped eyes instead of droopy ones. | |
012 | Butterfree | Generation I core series | Originally had differently-shaped wings. | |
014 | Kakuna | Generation I core series | Originally lacked pupils of any kind. The Red and Blue sprite has two pincers, not unlike Beedrill's, as depicted in the Pocket Monsters Carddass Trading Cards. | |
016 | Pidgey | Pokémon Pinball | Pinball has much longer eyebrows, as seen in Pidgey's Blue artwork. | |
019 | Rattata | Generation I core series | Originally had a white tail. | |
020 | Raticate | Generation I core series | Originally had more than three fingers. | |
022 | Fearow | Generation I core series | Originally had three talons instead of four. | |
024 | Arbok | Generation I core series | Both front sprites have the white and dark parts of the hood markings reversed. Back sprite originally had wave-shaped markings. | |
025 | Pikachu | Generation I core series | Originally had a white belly, as depicted in the Pocket Monsters Carddass Trading Cards and early artwork. Generation I sprites also have a misshapen tail. | |
026 | Raichu | Generation I core series | Ear design is slightly different, as seen in the back sprite. | |
029 | Nidoran♀ | Generation I core series Pokémon Pinball |
Back sprite has misplaced spikes, and the Red and Blue sprite has no horn and different ears. Pinball's portrait has an extraneous tail, as seen in Nidoran♀'s Blue artwork, while the animated sprite lacks whiskers. | |
030 | Nidorina | Generation I core series | Originally had a line running though the inside of its ears, not unlike Nidoqueen. Back sprite lacks spikes altogether. | |
031 | Nidoqueen | Generation I core series | Back sprite has inconsistent spike placement. | |
033 | Nidorino | Generation I core series | Originally had a tail, as well as a line running through the inside of its ears, not unlike Nidoking. Back sprite has very unrefined ears and dorsal ridge. | |
034 | Nidoking | Generation I core series | Back sprite has inconsistent spike placement. | |
035 | Clefairy | Generation I core series | Originally had pawpads. Back sprite is missing a wing. | |
036 | Clefable | Generation I core series | Back sprite has a different ear design. The Red and Blue sprite has cheek patterns. | |
037 | Vulpix | Generation I core series Pokémon Pinball |
Back sprite has a completely different crest design. The Red and Green, Yellow, and Pinball front sprites all lack a tail. | |
038 | Ninetales | Generation I core series | Back sprite has a completely different crest design. | |
040 | Wigglytuff | Generation I core series Pokémon Pinball |
Originally had a white tuft of hair instead of a pink one, as seen in Wigglytuff's artwork from Red and Green and Red and Blue. Red and Green and Pinball have a stomach pattern which doesn't reach over the mouth. The back sprite and the Red and Blue front sprite both lack the white eartips. | |
042 | Golbat | Red and Blue | Features a long tongue only ever seen again in Pokémon Stadium 2. | |
045 | Vileplume | Generation I core series | Back sprite lacks the white spots. | |
049 | Venomoth | Generation I core series | Originally had a completely different wing pattern, smaller mandibles, and a less rounded pupil. | |
052 | Meowth | Generation I core series | The inside of its ears is different, and the back of them is black instead of cream. | |
053 | Persian | Generation I core series | Originally had dark paw and tail accents, like Meowth. Red and Blue sprite has pointy ears instead of round ones. Back sprite has the back of the ears black instead of cream. | |
055 | Golduck | Generation I core series | Originally had more than three fingers. | |
056 | Mankey | Generation I core series | Originally lacked the dark paws and tail tip. | |
061 | Poliwhirl | Generation I core series Pokémon Pinball |
Originally had gloves instead of fingerless mitts, which stayed the case all the way up to Ruby and Sapphire. | |
062 | Poliwrath | Red and Green | Originally had more than three fingers. | |
063 | Abra | Generation I core series | Originally had a segmented tail which lacked the dark ring near its tip. | |
064 | Kadabra | Red and Green | Originally lacked the pattern on its stomach and had an extra finger. Back sprite has a protrusion on the back of the head. | |
065 | Alakazam | Red and Green | Originally had a Star of David on its forehead. | |
067 | Machoke | Generation I core series | Back sprite shows its crest as descending into a mullet. | |
068 | Machamp | Generation I core series | Originally had less than five fingers. Back sprite lacks the lips. | |
073 | Tentacruel | Generation I core series | Back sprite has a line which connects the two large gems. | |
074 | Geodude | Red and Blue | Red and Blue sprite only has four fingers. | |
076 | Golem | Generation I core series | Originally looked much gentler, lacking claws and sharp teeth. All the while having rounder, friendlier eyes. | |
078 | Rapidash | Generation I core series | Originally had a spiraling horn instead of a smooth one. | |
079 | Slowpoke | Yellow | Lacks the white tip at the end of its tail. | |
080 | Slowbro | Generation I core series | The back of its ears is curled, instead of smooth. | |
083 | Farfetch'd | Generation I core series | Originally had a motif on the tip of its wings, which stayed the case all the way up to Generation IV. | |
084 | Doduo | Generation I core series | Red and Green have a different talon arrangement, whereas Red and Blue only has three talons. | |
085 | Dodrio | Generation I core series | Originally only had three toes. | |
091 | Cloyster | Red and Blue | Red and Blue sprite has a horizontal shell as opposed to a vertical one. | |
092 | Gastly | Generation I core series | Originally had a less defined body, as well as more defined eyelashes. | |
093 | Haunter | Generation I core series | Originally had four fingers. Back sprite has a different lower body design. | |
094 | Gengar | Generation I core series | Back sprite has a smooth back as opposed to a spiky one. This is reflected in the games' intro as well. | |
096 | Drowzee | Generation I core series | Originally had more than three fingers. The Red and Green sprite also has a more compact dark pattern, as seen in its back sprite. | |
098 | Krabby | Generation I core series | Back sprite has two circular lower back protrusions. | |
099 | Kingler | Generation I core series | Back sprite has relief, and the larger pincer is on the wrong side. The Red and Blue sprite has symmetrical pincers, instead of only having a single large one. As a side note, while the Red and Green and Yellow sprites are on-model, the larger pincer appears on the wrong side in battle. This is because in Generation I, a Pokémon's sprite gets horizontally flipped in its Pokédex entry. This suggests that this sprite was made with the Pokédex in mind. | |
100 | Voltorb | Red and Blue | Has a small circle on its lower half, as seen in Voltorb's Blue artwork, which stayed that way all the way up to Generation II. | |
101 | Electrode | Generation I core series Pokémon Pinball |
Has a circle on its upper half, which stayed up to Yellow. Pinball instead has a circle at the base, much like Voltorb, as seen in its Blue artwork. | |
102 | Exeggcute | Red and Blue | The central egg is way larger than it should. | |
103 | Exeggutor | Generation I core series | Has a fourth head on the back, which stayed all the way up to Generation III. | |
105 | Marowak | Generation I core series | Originally had a series of back spikes. | |
106 | Hitmonlee | Generation I core series | Has inconsistent ankle pad placement, which stayed the case up to Generation II. | |
107 | Hitmonchan | Generation I core series | Originally had a joined back plate, as opposed to two shoulder plates. | |
108 | Lickitung | Red and Green | Originally had a split tongue, while its knee pattern was slightly different. | |
109 | Koffing | Generation I core series | Red and Green sprite has smoke hands, as seen in its corresponding artwork and the Pocket Monsters Carddass Trading Cards. Red and Blue has the skull-and-crossbones marking above its face. | |
110 | Weezing | Red and Blue | Head arrangement was inconsistent all the way up to Generation VI. | |
111 | Rhyhorn | Generation I core series | Back sprite has inconsistent spike placement. | |
112 | Rhydon | Generation I core series | Originally had its back spikes reach much further up. | |
113 | Chansey | Generation I core series | Originally had cheek patterns. | |
115 | Kangaskhan | Generation I core series | Originally had one large, solid toe, instead of one medium and two small ones. The space under its pouch is also brown instead of cream. | |
118 | Goldeen | Generation I core series | Originally had a spiraling horn as opposed to a smooth one. | |
119 | Seaking | Generation I core series | Originally had a spiraling horn as opposed to a smooth one. | |
120 | Staryu | Generation I core series | Originally had a more natural, rounder body with little specks spread throughout. | |
122 | Mr. Mime | Generation I core series | Originally had less than five fingers. | |
123 | Scyther | Generation I core series | Has more connected head and torso with an odd plate on its back. | |
124 | Jynx | Generation I core series | Originally had black skin, which was later changed to purple in subsequent games (and the Virtual Console version of Yellow). Jynx also started off with four fingers, which was changed to five starting in Yellow. | |
125 | Electabuzz | Generation I core series | Back sprite lacks the back stripe. | |
126 | Magmar | Generation I core series | Originally had less than five fingers, which stayed that way all the way up to Generation IV. | |
127 | Pinsir | Generation I core series | Originally had tiny beady eyes. | |
128 | Tauros | Generation I core series | Red and Blue and Yellow sprites both lack the extra two forehead stones. | |
129 | Magikarp | Generation I core series | Has a back ridge as well as a clumsier scale pattern. | |
130 | Gyarados | Generation I core series | Lacks its body patterns. Back sprite has a back ridge as well as a scale pattern. | |
131 | Lapras | Generation I core series | The back of the neck has a series of dark spots. | |
133 | Eevee | Generation I core series | Originally had white ear tips. Blue sprite has more fennec-like ears. | |
134 | Vaporeon | Generation I core series | Originally had a bulkier, more dog-like build, with a black nose and fangs. Its head fin was connected with its dorsal ridge, the back of its ears was fully black, and its ruff appears to have been more akin to a bib. Both the Red and Green and Red and Blue sprites also feature ankle flippers which never seen again. | |
136 | Flareon | Generation I core series | Originally had ears engulfed in white fur. | |
138 | Omanyte | Generation I core series | Originally had slanted pupils as opposed to round ones, much like Omastar. | |
139 | Omastar | Generation I core series | Originally had spikes sprouting all the way to the base of its shell. | |
140 | Kabuto | Generation I core series | Lacks the relief on its shell and has a different "eye" placement. The Red and Blue sprite also has a different design for the extremity of the shell. | |
141 | Kabutops | Generation I core series | Back sprite lacks the head horn and has a cavity in its place. Moreover, the back has a completely different plate armor design. | |
142 | Aerodactyl | Red and Green | Originally had more than three fingers, as seen in Aerodactyl's Generation I artwork. | |
143 | Snorlax | Generation I core series | Originally had three fingers, which was bumped up to five starting in Emerald. | |
144 | Articuno | Generation I core series | Originally has a longer, thinner neck. Its chest fur was also less dense. | |
145 | Zapdos | Generation I core series | Originally had three talons instead of four, as seen in Zapdos' Generation I artwork. | |
147 | Dratini | Generation I core series | Originally had a striped underbelly as opposed to a smooth one. The Red and Blue sprite also has a more exaggerated snout shape. | |
149 | Dragonair | Generation I core series | Back sprite lacks one of its tail orbs. | |
149 | Dragonite | Generation I core series | Originally has an extraneous dorsal ridge. The Red and Blue and Yellow sprites lack the head horn. | |
150 | Mewtwo | Generation I core series | Originally had the base of its tube reach further down its back. Its shoulder design is also different. | |
151 | Mew | Generation I core series | Originally had a protrusion on its head. | |
Generation II
Pokémon | Game | Reason | ||
---|---|---|---|---|
003 | Venusaur | Generation II core series | Still only has five petals instead of six. | |
009 | Blastoise | Generation II core series | Still has a different cannon cover design. | |
011 | Metapod | Generation II core series | Lacks the crest that goes down the middle of its back, all the while having an extraneous line connecting the eyes. | |
017 | Pidgeotto | Crystal | While properly colored in Gold and Silver, Pidgeotto's beak was recolored to brown. | |
017 | Pidgeot | Generation II core series | Tail feathers aren't all pink. | |
025 | Pikachu | Generation II core series | Back sprite has a misshapen tail. | |
031 | Nidoqueen | Generation II core series | Is shown with two fangs here. | |
035 | Clefairy | Generation II core series | Still has pawpads, which were later removed in Crystal. Back sprite has an upside-down tail, which stayed the case all the way up to Generation V. | |
040 | Wigglytuff | Generation II core series | Stomach pattern doesn't reach over the mouth. | |
054 | Psyduck | Pokémon TCG Pokémon TCG 2 |
Has a brown beak and brown feet. | |
055 | Golduck | Crystal | While properly colored in Gold and Silver, Golduck's beak was recolored to light blue. | |
060 | Poliwag | Generation II core series | Spiral is smaller and much thicker. | |
061 | Poliwhirl | Generation II core series | Still has gloves instead of fingerless mitts. | |
062 | Poliwrath | Generation II core series | Still has more than three fingers. | |
066 | Machop | Generation II core series | Still has less than five fingers. | |
067 | Machoke | Generation II core series | The back of the crest is too rounded. | |
068 | Machamp | Generation II core series | Lacks its belt. | |
076 | Golem | Generation II core series | Only has four toes instead of five. | |
079 | Slowpoke | Generation II core series | Originally had a striped underbelly, much like Slowbro, as depicted in the Pocket Monsters Carddass Trading Cards. While the International versions of Silver removed the stripes, the Gold and Crystal sprites were left untouched. | |
080 | Slowbro | Generation II core series | The back of its ears is curled, instead of smooth. | |
082 | Magneton | Generation II core series | Has nine screws instead of seven, just like in Magneton's Red and Blue artwork. | |
083 | Farfetch'd | Generation II core series | Still features the light markings on its wing tips. The Gold sprite also has an incorrect coloration inside of the wings which was later fixed in Crystal. | |
085 | Dodrio | Gold | Lacks the lighter end on its tail feathers. Was later fixed in Crystal. | |
100 | Voltorb | Generation II core series Pokémon TCG 2 |
Still features the base circle. | |
101 | Electrode | Pokémon TCG Pokémon TCG 2 |
Still features the base circle. | |
102 | Exeggcute | Crystal | Lacks the face on the back of the cracked egg. | |
103 | Exeggutor | Generation II core series | Still has an extra back head. | |
106 | Hitmonlee | Generation II core series | Still has ankle pads on the wrong side. | |
110 | Weezing | Generation II core series | Head conjunction still differs. | |
115 | Kangaskhan | Generation II core series | Still uses the incorrect toe design. | |
122 | Mr. Mime | Generation II core series | Still has less than five fingers. | |
124 | Jynx | Generation II core series (Ja) Pokémon TCG (Ja) Pokémon TCG 2 |
The Japanese versions still have Jynx with dark skin, which was changed internationally (and later the Virtual Console versions of the Japanese games). | |
126 | Magmar | Generation II core series | Still has less than five fingers. | |
127 | Pinsir | Gold and Silver (Ja) | The Japanese back sprite has a vertical line down its back instead of a horizontal one, which was changed in the International versions and later Crystal. | |
128 | Tauros | Generation II core series | Its tails are brown instead of gray due to palette limitations. | |
134 | Vaporeon | Crystal | While accurate in Gold and Silver, the back sprite was made off-model in Crystal. Namely, the ruff looks less jagged, is shinier, and connects differently to Vaporeon's neck. | |
140 | Kabuto | Generation II core series | Lacks the eyes on its shell. | |
141 | Kabutops | Silver | Its head protrusions are too rounded, which was corrected in Crystal. | |
143 | Snorlax | Generation II core series | Still has three fingers. | |
146 | Moltres | Generation II core series | Has its wings fully engulfed in flames, like in Moltres' Red and Blue artwork. | |
152 | Chikorita | Gold and Silver | Originally had yellowish skin, as seen in early artwork. Later changed in Crystal. | |
153 | Bayleef | Gold and Silver | Originally had longer neck buds than what could be seen on the back sprite. Later changed in Crystal. | |
154 | Meganium | Generation II core series | In Gold and Silver, the flower has fewer petals, said petals also having a different design. While the front sprite was updated in Crystal, the back sprite wasn't. | |
156 | Quilava | Generation II core series | Gold, Silver, and the back sprite have their eyes entirely red instead of just the irises. While the front sprite was updated in Crystal, the back sprite wasn't. | |
159 | Croconaw | Generation II core series | Body pattern is mirrored. Gold, Silver, and their back sprite have a different crest, which was later changed in Crystal. | |
160 | Feraligatr | Generation II core series | The Japanese Gold and Silver sprites have the underside of the tail white instead of blue. Feraligatr started off with two toes and eight fingers, which was changed to three and five respectively starting in Generation III. | |
161 | Sentret | Generation II core series | Lacks its pawpads. | |
162 | Furret | Gold | Lacks its pawpads. | |
162 | Hoothoot | Generation II core series | Has white eyes instead of red ones. | |
165 | Ledyba | Gold | Originally lacked the segment on its abdomen, which was later added in Crystal. | |
167 | Spinarak | Gold and Silver | Was originally purple instead of green, which was later changed in Crystal. | |
169 | Crobat | Crystal | The blue membrane is visible on the back of the wing, which is only the case with Golbat's wings, not Crobat's. | |
171 | Lanturn | Gold and Silver (Ja) | The Japanese sprites have extraneous yellow cheeks, which was changed in the International versions and later Crystal. | |
172 | Pichu | Gold and Silver (Ja) | The Japanese sprites have collars with two spikes on the front and three on the back instead of the opposite, which was changed in the International versions and later Crystal. | |
173 | Cleffa | Generation II core series | Has an upside-down tail, which stayed the case all the way up to Generation III. | |
176 | Togetic | Generation II core series | Is yellow instead of white, has an odd pattern, as well as a different design for the back of its head. Crystal later went on to change all but the pattern. | |
177 | Natu | Generation II core series | The white and red on the wings is swapped, which was later changed in Crystal. | |
178 | Xatu | Generation II core series | Gold sprite has an extraneous wing spot and missing white body stripes. Silver sprite has a red stomach pattern instead of a black one, and one of its body stripes is black instead of white. The cat eyes on both sprites are also white instead of red. Crystal later changed the front sprite, though the back sprite was oddly left untouched. | |
179 | Mareep | Generation II core series | Has white tail segments on its back sprite instead of yellow ones. | |
180 | Flaaffy | Gold and Silver (Ja) | The Japanese sprites doesn't connect the neck and head wool which was changed in the International versions and later Crystal. | |
181 | Ampharos | Gold and Silver | Originally had a reversed ear pattern, and differently spaced tail stripes. Later changed in Crystal. | |
185 | Sudowoodo | Gold and Silver | Silver sprite has a different spot arrangement. Back sprite has an extra spot which was removed in Crystal. | |
186 | Politoed | Gold and Silver (Ja) | The Japanese sprites have three extraneous back spots, which was changed in the International versions and later Crystal. The animated Crystal sprite mistakenly lacks the yellow marking on the back of Politoed's hands, on top of giving it extraneous claws. | |
187 | Hoppip | Generation II core series | Lacks its pawpads. | |
190 | Aipom | Gold and Silver (Ja) | The Japanese sprites doesn't have the stomach pattern, which was changed in the International versions and later Crystal. | |
191 | Sunkern | Gold and Silver (Ja) | The Japanese back sprite has the middle stripe shorter than the others instead of longer, which was changed in the International versions and later Crystal. | |
194 | Wooper | Gold and Silver (Ja) | The Japanese back sprite has an extraneous dorsal ridge, which was changed in the International versions and later Crystal. | |
195 | Quagsire | Generation II core series | Back sprite has a tail that is too thin and has an extraneous line running down it. | |
196 | Espeon | Generation II core series | Has ears which don't point upwards. | |
201 | Unown | Generation II core series | The W Unown originally had a different shape, looking more like an eye with curly lashes. Crystal later changed the front sprite, though the back sprite was oddly left untouched. | |
203 | Girafarig | Gold and Silver | The Japanese back sprite has the spots connected to the dorsal ridge, which was changed in the International versions and later Crystal. The Gold and Silver front sprites, meanwhile, have less spots, which were also later added in Crytal. | |
205 | Forretress | Gold and Silver | Has a different shell design, with it namely featuring black spots. | |
207 | Gligar | Generation II core series | Has a blue tongue instead of a pink one. | |
211 | Qwilfish | Gold and Silver (Ja) | The Japanese back sprite has an extra tail spot, which was changed in the International versions and later Crystal. | |
213 | Shuckle | Gold and Silver | The back sprite has an extra spot connected to shell rim. | |
214 | Heracross | Generation II core series | The Gold and Crystal sprites lack arm spikes, while the back sprite has visibly duller spikes. | |
215 | Sneasel | Gold and Silver | Originally had brown fur, cyan feathers, longer pupils, a nose, a white forehead spot instead of a gem, and ears with a depression in them. The International sprites tweaked the eyes and ears, and Crystal later changed the rest. | |
216 | Teddiursa | Silver (Ja) | The Japanese Silver sprite lacks the pawpads. Later corrected in the International versions. | |
217 | Ursaring | Generation II core series | Originally had less than five fingers, which stayed the case all the way up to Generation IV. | |
218 | Slugma | Gold and Silver (Ja) | The Japanese sprites have extra lava bubbles on its back, which was changed in the International versions and later Crystal. | |
219 | Magcargo | Gold and Silver | Had a different color scheme, as well as a different shell design. Later changed in Crystal. | |
220 | Swinub | Gold and Silver | Back sprite has stripes which don't connect all the way. Later changed in Crystal. | |
222 | Corsola | Gold and Silver | Back sprite has spots reaching higher up its body. | |
224 | Octillery | Gold and Silver | Has golden eyes instead of white ones. | |
225 | Delibird | Generation II core series | Originally lacked the sideburns. Crystal later changed the front sprite, though the back sprite was oddly left untouched. | |
226 | Mantine | Generation II core series | The Remoraid lacks features such as its horn and flippers. Mantine's back patterns, meanwhile, are either blue or white instead of black due to palette limitations. | |
227 | Skarmory | Gold and Silver | Has a longer beak, one less wing blade, and an extra tail. Later changed in Crystal. | |
228 | Houndour | Generation II core series | Originally had its skull reach further back, which was later changed in Crystal. Front sprites have orange paws, instead of black ones. | |
232 | Donphan | Silver (Ja) | The Japanese Silver sprite has the underside of the trunk gray and striped instead of black and smooth, which was changed in the International versions and later Crystal. | |
234 | Stantler | Generation II core series | The Japanese sprites lack the spots on the hindquarters, which was changed in the International versions and later Crystal. Crystal later changed Stantler's tail to be cream-colored, as seen in its artwork of the time, something which stayed all the way up to Generation IV before reverting back to the brown tail. | |
235 | Smeargle | Generation II core series | Originally had red-colored paint, while its shiny had green-colored one. Starting with Generation III, this would be swapped around. | |
238 | Smoochum | Generation II core series | Originally had rounded hair at the bottom, with droopier wild strands on top of its head. | |
240 | Magby | Gold and Silver | Originally had a different stomach pattern, which was later changed in Crystal. | |
241 | Miltank | Gold and Silver | Originally had a different back pattern, which was later changed in Crystal. | |
242 | Blissey | Silver (Ja) | The Japanese Silver sprite has the right wing not fully covering the shoulder, which was changed in the International versions and later Crystal. | |
243 | Raikou | Gold and Silver | Originally has a different muzzle, no ears, no whiskers, smaller fangs, an orange mane instead of a purple one, and a second, black collar. Was later changed in Crystal. | |
244 | Entei | Gold and Silver | Originally has smoother chest fur and had no sideburns. Was later changed in Crystal. | |
245 | Suicune | Generation II core series | Back sprite has a blue chin instead of a white one, which was mistakenly added on the Crystal front sprite. | |
247 | Pupitar | Gold and Silver (Ja) | The Japanese back sprite has an additional body segment, which was changed in the International versions and later Crystal. | |
248 | Tyranitar | Generation II core series | Has an inconsistent toe design, with Tyranitar's right foot having a much larger, rounded claw, as reflected in its footprint. Starting in Generation III, Tyranitar now has three similarly-sized triangular claws, with its footprint updated accordingly. | |
Generation III
Pokémon | Game | Reason | ||
---|---|---|---|---|
003 | Venusaur | Generation III core series | Still only has five petals instead of six. | |
009 | Blastoise | Generation III core series | Still has a different cannon cover design. Later changed in FireRed and LeafGreen, though only the back sprite. | |
011 | Metapod | Ruby and Sapphire Emerald |
Still has an extraneous line connecting its eyes. Later changed in FireRed and LeafGreen. | |
020 | Raticate | Ruby and Sapphire Emerald |
Still has more than three fingers. Later changed in FireRed and LeafGreen. | |
031 | Nidoqueen | Generation III core series | Is still shown with two fangs here. | |
035 | Clefairy | Generation III core series | Still has an upside-down tail. | |
040 | Wigglytuff | Ruby and Sapphire Emerald |
Eartips are pink instead of white. Later changed in FireRed and LeafGreen. | |
060 | Poliwag | Generation III core series | Spiral is still too small and thick. | |
061 | Poliwhirl | Ruby and Sapphire | Still has gloves instead of fingerless mitts. Later changed in FireRed and LeafGreen. | |
062 | Poliwrath | Ruby and Sapphire | Still has more than three fingers. Later changed in FireRed and LeafGreen. | |
068 | Machamp | Generation III core series | Lacks its belt. | |
068 | Golem | Generation III core series | Still only has four toes. | |
082 | Magneton | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Still has nine screws, instead of seven. | |
083 | Farfetch'd | Generation III core series | Still has its wing pattern. Later changed in FireRed and LeafGreen, though the back sprite was oddly left untouched. | |
084 | Doduo | FireRed and LeafGreen | Appears to be missing a talon, only having three instead of four. | |
093 | Haunter | Generation III core series | Is still depicted with more than three fingers. | |
094 | Gengar | FireRed and LeafGreen | The spikes on its back aren't connected and have a different shape. This is reflected in the games' intro as well. | |
100 | Voltorb | Pokémon Pinball: Ruby & Sapphire | Still has a base circle. | |
103 | Exeggutor | Ruby and Sapphire Emerald |
Still has an extra back head. Later changed in FireRed and LeafGreen. | |
110 | Weezing | Ruby and Sapphire Emerald |
Still has a different head head conjunction. Later changed in FireRed and LeafGreen. | |
115 | Kangaskhan | FireRed and LeafGreen | The space below its pouch is brown instead of cream. | |
122 | Mr. Mime | Ruby and Sapphire | Still has less than five fingers. Later changed in FireRed and LeafGreen. | |
126 | Magmar | Generation III core series | Still has less than five fingers. | |
128 | Tauros | Ruby and Sapphire Emerald |
Still has brown tails instead of gray ones. Later changed in FireRed and LeafGreen. | |
143 | Snorlax | Ruby and Sapphire FireRed and LeafGreen |
Still has three fingers. Later changed in Emerald. | |
217 | Ursaring | Generation III core series | Still has less than five fingers. | |
226 | Mantine | Generation III core series | The Remoraid lacks features such as its horn and flippers. | |
234 | Stantler | Generation III core series | Still has a cream-colored tail instead of a brown one. | |
250 | Lugia | Generation III core series | Spikes are black instead of blue, as seen in Lugia's Gold and Silver artwork. | |
266 | Silcoon | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Has a yellow iris instead of a red one. Worth noting is that the eyes do look more orange-ish when playing on original hardware. | |
268 | Cascoon | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Has a yellow pupil instead of a white one. | |
269 | Dustox | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Has a single crescent-like wing instead of two separate wings. Later changed in Emerald. Additionally, its tail is colored red instead of purple. | |
272 | Ludicolo | Generation III core series | The stem sprouting from its hat is missing its stripes. | |
273 | Seedot | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Has a light green cap instead of dark gray one. Worth noting is that the cap does look more gray-ish when playing on original hardware. | |
280 | Ralts | Generation III core series | Has a smaller back horn. | |
284 | Masquerain | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Has a darker face, and wings that are orange/brown instead of pink/purple. | |
292 | Shedinja | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Has a brown abdomen instead of a grey one, as well as a more ethereal aureola. | |
298 | Azurill | Generation III core series | Has a misshapen tail. | |
299 | Nosepass | Generation III core series | Has a thinner, less refined body, as well as red pawpads instead of black ones. | |
301 | Delcatty | Generation III core series | Originally had a full-moon symbol on its forehead. | |
304 | Aron | Generation III core series | The back of its head is rounded instead of flat. | |
309 | Electrike | Generation III core series | Front sprites have smaller leg spikes, while the back sprite lacks them altogether. | |
310 | Manectric | Generation III core series | Back sprite lacks the ear hole. | |
325 | Spoink | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Its pearl is cream-colored, instead of pink. The back sprite has no cheek pattern. | |
326 | Grumpig | Generation III core series | Back sprite has a different ear design. | |
335 | Zangoose | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Has purple claws instead of black ones. | |
353 | Shuppet | Generation III core series Pokémon Pinball: Ruby & Sapphire |
Has green irises instead of dark blue ones. | |
356 | Dusclops | Generation III core series | Only has four fingers, instead of five. | |
361 | Snorunt | Pokémon Pinball: Ruby & Sapphire | Animated Pinball sprite lacks the back spots. | |
366 | Clamperl | Generation III core series | Back sprite has a different shell design. | |
375 | Metang | Generation III core series | The top of the body is different, namely not being flat. The back sprite also features two extraneous holes. | |
377 | Regirock | Generation III core series | The shoulder pads are smaller. | |
379 | Registeel | Generation III core series Pokémon Pinball: Ruby & Sapphire |
The shoulder pads reach higher up. | |
384 | Rayquaza | Generation III core series | The inside of its mouth is blue instead of pink. | |
386 | Deoxys (Normal Forme) | Generation III core series | Originally only had four fingers. Back sprite also has blue spots instead of green, which was later changed in Emerald. | |
Generation IV
Pokémon | Game | Reason | ||
---|---|---|---|---|
084 | Doduo | HeartGold and SoulSilver | Uses the old talon arrangement, with three talons in the front and one in the back. | |
094 | Gengar | Diamond and Pearl | Retains the off-model back spikes design from FireRed and LeafGreen. Later fixed in Platinum. | |
110 | Weezing | Diamond and Pearl Platinum |
Still has a different head conjunction. Later fixed in HeartGold and SoulSilver, though it returned in Black and White. | |
115 | Kangaskhan | Diamond and Pearl Platinum |
Still has the underside of its pouch be the wrong color. Later fixed in HeartGold and SoulSilver. | |
127 | Pinsir | Diamond and Pearl | Only has one body segment. Later fixed in Platinum. | |
175 | Togepi (Shiny) | Diamond and Pearl | Has an incorrectly colored shell pattern. Later fixed in Platinum. | |
217 | Ursaring | Diamond and Pearl Platinum |
Still has less than five fingers. Later fixed in HeartGold and SoulSilver. | |
350 | Milotic (female Shiny) | Japanese Platinum | Antennas are incorrectly coloured blue. Later fixed in international versions of Platinum. | |
380 | Latias (Shiny) | Diamond and Pearl | Has golden eyes instead of green ones. Later fixed in Platinum. | |
Generation V
Pokémon | Game | Reason | ||
---|---|---|---|---|
024 | Arbok | Generation V core series | Lacks a tail segment when compared to its back sprite. | |
080 | Slowbro | Generation V core series | As seen in the animated sprite, the Shellder is missing an eye. | |
110 | Weezing | Generation V core series | This sprite is based on the off-model Diamond, Pearl, and Platinum sprite. | |
024 | Marowak | Generation V core series | The hand holding the bone changes between the front and back sprites. | |
555 | Darmanitan (Zen Mode) | Generation V core series | Lacks its back stripes. | |
599 | Klink | Generation V core series | The back sprite has the upper gear on the wrong side. | |
600 | Klang | Generation V core series | The back sprite has the smaller gear on the wrong side. | |
601 | Klinklang | Generation V core series | The back sprite has the smaller gear on the wrong side. | |