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Jump Kick とびげり Dropkick
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Range
Opponent
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Opponent
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Opponent
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Self
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Ally
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Ally
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Unknown
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Availability
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Jump Kick (Japanese: とびげり Dropkick) is a damage-dealing Template:Type2 move introduced in Generation I.
Effect
Generation I - III
Jump Kick does damage. If this attack misses, the user will crash and take damage. Since all attacks that do 0 damage miss, Jump Kick will always miss if used against a Template:Type2 Pokémon.
If the user of Jump Kick attacks first and faints itself due to crash damage, the opponent will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage.
The crash damage from Jump Kick can be reversed by Bide or Counter.
Generation IV
Same as before, but base power was changed from 70 to 85.
Learnset
#
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Pokémon
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Type
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Level
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0106
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Hitmonlee
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Fighting
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38
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Bold indicates a Pokémon which gets STAB from this move. Italic indicates a Pokémon whose evolution or alternate form gets STAB from this move.
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#
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Pokémon
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Type
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Level
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0106
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Hitmonlee
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Fighting
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16
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Bold indicates a Pokémon which gets STAB from this move. Italic indicates a Pokémon whose evolution or alternate form gets STAB from this move.
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#
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Pokémon
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Type
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Level
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0106
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Hitmonlee
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Fighting
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16
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Bold indicates a Pokémon which gets STAB from this move. Italic indicates a Pokémon whose evolution or alternate form gets STAB from this move.
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In other languages
- Spanish: Patada Salto
- French: Pied Sauté
- German: Sprungkick
- Italian: Calciosalto
Template:Project MoveDex notice