From Bulbapedia, the community-driven Pokémon encyclopedia.
|
Artwork from R/S/E
|
|
|
|
|
|
|
|
Height
3'07" Imperial
|
1.1 m Metric
|
3'07"/1.1 m Red-Striped
|
0'0"/0.0 m Blue-Striped
|
0'0"/0.0 m
|
|
|
Weight
27.6 lbs. Imperial
|
12.5 kg Metric
|
27.6 lbs./12.5 kg Red-Striped
|
0.0 lbs./0.0 kg Blue-Striped
|
0.0 lbs./0.0 kg
|
|
|
|
|
|
|
|
|
EV yield
HP 0
|
Atk 2
|
Def 0
|
Sp.Atk 0
|
Sp.Def 0
|
Speed 0
|
Base Exp.: 179
|
Battle Exp.: 1791*
|
|
|
|
Banette (Japanese: ジュペッタ Juppeta) is a Template:Type2 Pokémon.
It evolves from Shuppet starting at level 37.
Biology
Physiology
Banette is a black, humanoid Pokémon with red eyes. It is a doll possessed by strong feelings of hatred, therefor it has a doll-like appearance. It has three spikes on its head and a long zigzag-shaped ribbon hanging down from its head. It has a mouth with yellow "teeth," one of which is longer, giving its mouth the appearance of a zipper. Banette has long, three-fingered hands and short, stubby legs. Banette has a yellow, brush-like tail.
Gender differences
None.
Special abilities
Banette generates energy for laying strong curses by sticking pins into its own body.
Behavior
They are said to live in garbage dumps and wander about in search of the children that threw them away. Banette generates energy for laying strong curses and sticking pins into its own body.
Habitat
According to legend Banette tend to prefer to live in urban areas to haunt the people who abandoned their old marionettes.
Diet
- Main article: Pokémon food
In the anime
Harley used a Banette against May in the Grand Festival during Deceit and Assist.
When Meowth was attempting to disguise himself as a Banette in Ghoul Daze!, he was scared off by a real one that was accompanied by a Shuppet and Duskull.
In the TCG
- Main article: Banette (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation III.
|
|
|
Generation III
|
|
Ruby
|
Banette generates energy for laying strong curses by sticking pins into its own body. This Pokémon was originally a pitiful plush doll that was thrown away.
|
Sapphire
|
A cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as Banette. The Pokémon's energy would escape if it were to ever open its mouth.
|
Emerald
|
An abandoned plush doll became this Pokémon. They are said to live in garbage dumps and wander about in search of the children that threw them away.
|
FireRed
|
Strong feelings of hatred turned a puppet into a Pokémon. If it opens its mouth, its cursed energy escapes.
|
LeafGreen
|
Strong feelings of hatred turned a puppet into a Pokémon. If it opens its mouth, its cursed energy escapes.
|
|
|
Generation IV
|
|
Diamond
|
A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.
|
Pearl
|
A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.
|
Platinum
|
A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.
|
HeartGold
|
{{{heartgolddex}}}
|
SoulSilver
|
{{{soulsilverdex}}}
|
|
|
|
|
Game locations
This Pokémon was unavailable prior to Generation III.
|
|
|
|
|
|
|
In side games
Base stats
Stat
|
Range
|
At Lv. 50
|
At Lv. 100
|
64
|
|
124 - 171
|
238 - 332
|
115
|
|
108 - 183
|
211 - 361
|
65
|
|
63 - 128
|
121 - 251
|
83
|
|
79 - 148
|
153 - 291
|
63
|
|
61 - 126
|
117 - 247
|
65
|
|
63 - 128
|
121 - 251
|
Total: 455
|
Other Pokémon with this total
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Type effectiveness
Under normal battle conditions in Generation V, this Pokémon is:
|
|
|
|
|
|
|
|
Learnset
|- style="text-align:center"
| style="text-align:left" | ghost
| style="background:#704170" | ghost
| style=" background:#FFF" | 4
| style=" background:#FFF" | 3
| style=" background:#FFF" | Banette
| style="display:none; background:#FFF" | {{{6}}}
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Movelist/note
Template:Movelisttm
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Movelist/note
Template:Eggmoves
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Eggmoves/note
Template:Tutor
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
|- style="background:#A284A2"
| colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|}
|}
Special moves
Side game data
Template:Side game
Evolution
Template:Evobox/1
Sprites
Trivia
- According to the Pokédex, Banette's cursed energy would escape from its body if its mouth came unzipped. Despite this, its fainting animation in the console battle games features it unzipping and opening its mouth. The anime also had several instances with its mouth open.
Origin
Its appearance and habit of sticking itself with pins is highly reminiscent of voodoo dolls.
Name origin
Banette's name is a combination of bane and marionette, or perhaps 'banter', referring to the way it skips about. Its Japanese name may be a corruption of Jupiter or a reference to Geppetto, a woodcarver who built a puppet that came to life in the story of Pinocchio. It may also come from 呪縛 jubaku, curse or spell, and puppet, the "ban" part may also originate from banish.
In other languages
Related Articles
External links
|
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
|