Luxio (Pokémon)

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Shinx #403: Shinx
Pokémon
#405: Luxray Luxray
Luxio
ルクシオ Luxio
#404
File:Art-Rukushio.png
Artwork from Diamond/Pearl
Type
Electric '
Category
Spark Pokémon
Abilities
Rivalry or Intimidate
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Sinnoh
#018
Regional Browser numbers
Height
2'11"
Imperial
0.9 m
Metric
Weight
67.2 lbs.
Imperial
30.5 kg
Metric
Dex color
Blue
Catch rate
120 (15.7%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F404.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Ground group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 117 Battle Exp.: 1171*

Luxio (Japanese: ルクシオ Luxio) is an Template:Type2 Pokémon.

It evolves from Shinx starting at level 15, and evolves into Luxray starting at level 30.

Biology

Physiology

Luxio is sometimes referred to as looking like a young lion. It has a black mane around its face, unlike its pre-evolution, Shinx. It also has two yellow rings around each of its front legs, whereas Shinx only has one around each.

Gender differences

The tufts of hair in a male Luxio's mane are longer than those of the female. Similar to Shinx, the portions of blue on a Luxio's hind legs are longer for females.

Special abilities

Behavior

Luxio communicate among each other using electrical pulses from their claws.

Habitat

Diet

Main article: Pokémon food

In the wild, Shinx, Luxio, and Luxray generally hunt for food. Evidence of this is plainly given in Luxray's Pokédex entry: "It has eyes that can see through anything... it can spot prey hidden behind solid objects."

In the anime

Luxio appeared in the movie The Rise of Darkrai. It was among the Pokémon in the garden. Luxio seemed to be shy, as it hesitated before it ran to Ash and his friends' Pokémon. It participated in the short-lived massive fight.

It also made a brief cameo at the beginning of Giratina and the Sky Warrior.

In DP109, a Luxio helped a Wailmer that was trapped in the sewers make it back into the ocean.

In the manga

Platinum was attacked by a pack of Shinx and Luxio.

In the TCG

Main article: Luxio (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond Its claws loose electricity with enough amperage to cause fainting. They live in small groups.
Pearl It rests its forelegs on others to communicate with rhythmic electric pulses from its claws.
Platinum Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes.
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Fuego Ironworks
Platinum
Uncommon Route 222
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Far Amp Plains (5F-9F)
Pokémon Ranger:
Shadows of Almia
Vien Forest
Cargo Ship
Oil Field Hideout

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
85
81 - 150 157 - 295
49
48 - 111 92 - 216
60
58 - 123 112 - 240
49
48 - 111 92 - 216
60
58 - 123 112 - 240
Total:
363
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Template:DP type effectiveness

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | electric | style="background:#FAC000" |  electric 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 4 | style=" background:#FFF" | Luxio | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a


|- style="background:#FCD659" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Side game data

Template:Side game

Evolution

Template:Evobox/2

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 404 m.png Spr 4p 404 m.png Spr 4h 404 m.png Spr b 4d 404 m.png
Spr 4d 404 f.png Spr 4p 404 f.png Spr 4h 404 f.png Spr b 4d 404 f.png
Spr 4d 404 m s.png Spr 4p 404 m s.png Spr 4h 404 m s.png Spr b 4d 404 m s.png
Spr 4d 404 f s.png Spr 4p 404 f s.png Spr 4h 404 f s.png Spr b 4d 404 f s.png
V Black White Black 2 White 2 Back
Spr 5b 404 m.png Spr 5b2 404 m.png Spr b 5b 404 m.png
Spr 5b 404 f.png Spr 5b2 404 f.png Spr b 5b 404 f.png
Spr 5b 404 m s.png Spr 5b2 404 m s.png Spr b 5b 404 m s.png
Spr 5b 404 f s.png Spr 5b2 404 f s.png Spr b 5b 404 f s.png
Luxio For other sprites and images, please see Luxio images on Bulbagarden Archives.

Trivia

Origin

Luxio is based on an adolescent lion.

Name origin

The name "Luxio" comes from the Latin lux, which means light, and leo, which means lion.

In other languages

Related articles

External links

Shinx #403: Shinx
Pokémon
#405: Luxray Luxray
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.