Appendix:X and Y walkthrough/Section 1
Intro
The player is immediately given a choice of several languages—English, Spanish, French, German, Italian, Japanese, and Korean—in which to play. After the title screen, the resident researcher of the Kalos region, Professor Augustine Sycamore, appears and introduces new Trainers to the Pokémon world. He asks the player to select a gender, then personalize the character further with one of three skin tones and hair color pairings. Gender and skin tone cannot be changed, but clothing, eye color, and hair length and color can be customized later on. Next, Sycamore asks for the character's name, which can now be up to twelve characters long. With that done, Sycamore sends the player off to begin their journey!
A Fletchling belonging to Calem/Serena's family flies upstairs to find him/her still in bed, fast asleep. It dive-bombs the unsuspecting Trainer, who wakes up in an instant.
Vaniville Town
The journey begins in Vaniville Town, a small, quiet community nestled in the lush southern hills. Calem/Serena has just recently moved here, and could not ask for a nicer place to live!
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Home
After rolling out of bed, examine the mirror on the wall to swap Calem/Serena's pajamas for street clothes. Head downstairs and talk to Mom, who suggests going outside and saying hello to the neighbors. It does not take long to find them; Serena/Calem and Shauna are waiting right outside! They claim that Professor Sycamore has heard of you, even having just recently moved to Vaniville. After that, they invite you to join them in the neighboring town of Aquacorde, where Shauna excitedly claims that everyone will get a Pokémon!
Route 1
Route 1, or Vaniville Pathway, is one of the smallest routes around. This straight pathway simply connects Vaniville Town and Aquacorde Town to the north. Though short, it makes for a pleasant stroll. It has no items or wild Pokémon.
Aquacorde Town
There is even more to see and do in Aquacorde Town than there is in Vaniville. Local businesses sell items that are crucial for beginning Pokémon Trainers. If only you had a Pokémon of your own...
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The Meeting Place
Your new friends call out to you upon entering the town. The four of them are sitting at an outdoor table in the southwest, excitedly talking to each other. Shauna and Serena/Calem introduce the others as Tierno, a dancer, and Trevor, an aspiring researcher. The others insist on giving you a nickname, but are kind enough to let you choose one. Then Shauna asks Tierno to show them their new Pokémon!
Chespin |
Fennekin |
Froakie | |||
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Grass | Fire | Water | |||
Quilladin | Braixen | Frogadier | |||
Grass | Fire | Water | |||
Chesnaught | Delphox | Greninja | |||
Grass | Fighting | Fire | Psychic | Water | Dark |
- The Grass-type Chespin has the most weaknesses of the trio, with five: Fire-, Bug-, Poison-, Flying-, and Ice-type attacks. It and its evolutions specialize in Defense, Attack, and HP. Its Grass moves are strong against Water-, Rock-, and Ground-type Pokémon. Its final form, Chesnaught, gains a secondary Fighting type.
- The Fire-type Fennekin is great when battling Grass-, Bug-, Ice-, and Steel-type Pokémon, but is vulnerable to Water, Rock-, and Ground-type moves. It and its evolved forms focus on Special Attack, Speed, and Special Defense. Its final form, Delphox, gains a secondary Psychic type. Delphox is the only final starter form to resist moves from the new Fairy type, as Chesnaught and Greninja both take double-damage from such moves.
- The Water-type Froakie has an advantage when facing Fire-, Rock-, and Ground-type Pokémon, but may struggle against Grass- and Electric-type attacks. It and its evolutions are Speed-, Special Attack-, and Attack-oriented. Its final form, Greninja, gains a secondary Dark type, which gives it an immunity to Psychic-type moves.
Super Training and Pokémon-Amie are now available on the Touch Screen.
After choosing a Pokémon, Shauna gives you a chance to nickname it. After that, she chooses the Pokémon with a weakness to yours, and Serena/Calem takes the third. Trevor then gives you a Pokédex, a gift from the professor. Finally, Tierno hands over another item, the Prof's Letter, which is addressed to Mom, before he and Trevor run off. As you try leaving for home, Shauna challenges you to a battle!
Player chose Chespin
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Player chose Fennekin
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Player chose Froakie
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Afterwards, Shauna heals both Pokémon to full health before returning to the table with Serena/Calem.
Vaniville Town
Home
Return home to Vaniville and deliver the Prof's Letter to Mom. She wonders if it is a love letter, comments on the fancy handwriting, and then accepts Sycamore's request to allow her child on an adventure. She gives you a Town Map, a Potion, and even a change of clothes to start the new Trainer off on the right foot.
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Outside, Mom's Rhyhorn walks over to say goodbye. Mom says that Rhyhorn has known you since birth, and it is going to miss its friend.
Aquacorde Town
Aquacorde has two different shops, a Potion shop in the east and a Poké Ball shop in the west. Purchasing ten Poké Balls at once, at any location, earns you a bonus Premier Ball. While not an official Pokémon Center, Pokémon can be restored to full health at the building with the red awning. Stock up on supplies and speak to the shopkeeper near the fountain for a free Potion. Head north across the bridge to reach Route 2.
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X and Y walkthrough |
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This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |